Entropy : Zero 2

Entropy : Zero 2

Excalibur 1-6
150 条留言
The_Guardian™  [作者] 12 月 6 日 上午 10:39 
Barrels were set to explode only by grenade because during playtests, Metrocops had a tendency of shooting them by accident and incapacitate their APC. The door you are probably talking about is the one from bed bunks, it is true that not all doors are to be opened, but at same time, I felt like players don't need to be hand held 24/7 when they were teached this mechanic right at the start of the assault.
lil bitch boy 12 月 5 日 上午 9:17 
i like how the exploding barrels dont explode when you shot them. also the are some doors that need to be kicked down that dont have the kick icon on them.
Don Quijote (TMT) 11 月 27 日 下午 7:20 
ok
The_Guardian™  [作者] 11 月 27 日 上午 12:41 
To make a better context: During the time I was playtesting Excalibur 1-6, game would also crash for absolutely no reason, while this mod simply includes nothing that would override anything from the campaign itself, every asset that's included is only seen in Excalibur 1-6 and does not overrides anything. That's my final conclusion. Disable this mod, if you have this issue, that's all, there's no other fix.
The_Guardian™  [作者] 11 月 27 日 上午 12:35 
Entropy Zero 2 is not stable with mods enabled.
Don Quijote (TMT) 11 月 27 日 上午 12:33 
the only mod i have enabled is arbeit airport, explain to me how it makes this mod crash venture ghost
The_Guardian™  [作者] 11 月 27 日 上午 12:27 
Don't play the Campaign with mods enabled then... It is not this mod's fault random crashes happen.
Don Quijote (TMT) 11 月 26 日 下午 6:31 
but nice music
Don Quijote (TMT) 11 月 26 日 下午 6:30 
0/10 excalibur, it crashes venture ghost and is broken the battle against an APC
Sandworm 11 月 9 日 下午 12:51 
This mod makes the game crash at Chapter 4 - Venture Ghost.
G'eZz. 10 月 16 日 上午 4:07 
Really nice map, short but really cool, great atmosphere , ambience and action, very nice setting , Nova Prospekt is a part of HL story that is not so much touched in term of the place and things that happened there

Very nice solid mod , great job.

i give it a 7.5
PAPA YOUR 9 月 28 日 下午 5:54 
Awesome!We need more dlc like this
The_Guardian™  [作者] 9 月 19 日 下午 2:46 
Default game settings.
Mark 9 月 18 日 下午 3:52 
Did you mess with the damage? Metrocops chew through armor and health like nothing, feels like im an Elite running around in Temu armor even in normal.
Falconer 8 月 29 日 下午 6:27 
AWESOME!!! What a nice map to play. Excelent work guys.
Иллuminator 8 月 21 日 上午 5:31 
Такую ебейшую музыку не грех и скачать
jkje61547 8 月 13 日 上午 9:22 
i love this map, the music is great, though sometimes i lag so much on the zombie breach part but overall excalibur 1-6 is great i really wanna see this become almost a full campaign
americano not russiyano 8 月 11 日 上午 7:20 
awesome, but short. also some explosive barrels being able to only be exploded via grenades and not gunshots is dumb :p
aydro 8 月 1 日 下午 5:33 
Amazing mod, super action packed and fun.
Mλrsh_guy09 7 月 23 日 下午 1:48 
wow i suck at this game
господин никто 7 月 12 日 下午 12:36 
how do i open first door? lol
SuperiorSuga 7 月 7 日 上午 6:46 
this custom campaign have its similar to SWAT because when you command your squad to stick and go in the specific location it responds quick and clean, also the short campaign is perfect. 100/10
Hotcheeto09 6 月 25 日 下午 9:10 
im not seeing the custom textures + animations for the combine im not sure why
Daring Do [TRH] 6 月 5 日 上午 10:58 
Pretty sure code 66 is a easter egg to order 66
Stiglitz 6 月 3 日 下午 2:31 
Also the soundtrack slaps.
Stiglitz 6 月 3 日 下午 2:28 
Is the code 66 thing a star wars reference or is it just me?
Crash_Trooper 5 月 24 日 下午 1:16 
hey will there every be a update to this mod so that it wont crashed or lag in the part with the zombies and abc cuz i rly like this mod but it lags alot in that part
Sr Flashback 5 月 14 日 上午 10:12 
buen mapa, algo corto pero muy bueno
The_Guardian™  [作者] 5 月 13 日 下午 10:28 
At the time I didn't figure out way to 'reinforce' dead squad mates if they die, at same time I didn't want them to be reinforced since they are rather a special squad, maybe I could of added a game failure status if one of them dies and increase their health stats.
Rec. I. Barabanov [1st MRB] 5 月 12 日 上午 5:18 
it's good map but it can be beated by just clicking at C and make squad kill almost everyone
beacuse they cannot be killed
Big Cyrus 5 月 10 日 下午 12:13 
execute order 66 refrence :shcfire:
✠ Shivaki ✠ 3 月 25 日 下午 1:28 
Prospekt: ​​Zero will continue to develop :D, but it will most likely take them a long time to develop
The_Guardian™  [作者] 3 月 25 日 下午 1:23 
My story or idea can't be compared with EZ2 itself or Uprising since there's no good guy story at all, you're just a generic Combine Elite in my vision, such as Prospekt: Zero Remake, I always liked the idea of playing or being a generic Combine, so that's exactly what I am implementing in my Excalibur 1-6 series.
✠ Shivaki ✠ 3 月 25 日 下午 12:16 
It would be nice to develop such a story mod, the episode turned out great, it's a pity that you won't be able to develop it, although who knows, maybe you'll have people to help with this, we're still waiting for Entropy: Zero - Uprising on Steam, as well as its second episode)
The_Guardian™  [作者] 3 月 25 日 上午 11:18 
I'm honestly not great with long term stories or expanding and/or elaborating on them with the same subject... I think I settle just right on making this project a episodic thing. I also have in sketches a new project named Excalibur 1-6: Code 11-14, however SourceWorld takes priority over it, even then I pretty much know what I have in plans for it if I will even get to finish it this year, at all...
✠ Shivaki ✠ 3 月 25 日 上午 11:13 
It would be nice to release a full-fledged Excalibur mod :steamthumbsup::gordon:
Mr_Evil 3 月 24 日 下午 2:30 
Yeah that worked perfectly. That was great. Well done.
Mr_Evil 3 月 24 日 下午 2:10 
Oh that makes sense.

Ill give the fix a try then thanks. I hope it works for me. The quality presented in this map is brilliant.
The_Guardian™  [作者] 3 月 24 日 下午 12:57 
Barrels explode by throwing in grenades. This rule was enforced because during playtests Metrocops would shoot the barrels by accident and lit up their own APC, rendering it useless right before the player takes care of it.

The lag is related to sounds, fix added in description. We have no solutions for this issue unfortunately to implement in the map, as it happens on certain PC specifications.
Mr_Evil 3 月 24 日 下午 12:42 
Huge shame. The custom models, voices, sounds, animations, etc are all super cool. But then as soon as you get to the apc, even with a good pc, it becomes unplayable. Maybe if the apc died it would go back to normal frame rates but the explosive barrels are invincible. How are you supposed to destroy that apc?
dark shadow XD 2 月 24 日 下午 7:09 
anyone else have massive lag once youopen the doors to either the elevators or the bunks i cant even play XD
Lord_Woo 2024 年 12 月 31 日 上午 6:19 
This has a good story into it. Continue with a sequel to it
The_Guardian™  [作者] 2024 年 12 月 25 日 下午 11:30 
You play this with Addons that changes the Combine models, which don't include some of the base animations of Entropy Zero 2.
OriginaltXz 2024 年 12 月 24 日 下午 11:58 
Some animations like in the start of the map on the truck are missing, also a Combine being up an APC
Barny600 2024 年 12 月 12 日 上午 8:50 
Short but really good map built on top of EZ:2, dare I say this made me feel a lot like a bad guy than the main game ever did. The story was simple but quite effective in conveying the atmosphere and the original music is a banger. On top of that, Echo-8824 is a lot better protagonist than Aidan "Bad Cop" Walker on virtue of actually being a cold and inhuman machine rather than a quippy fratboy that feels out of place within the Half Life universe.

Only complains is the Metrocop being a little too much tankier when it comes to health and the lack of more health packs, regen stations and secrets, but overall a well packaged custom map.
OoRmikooO 2024 年 11 月 30 日 上午 10:13 
Thank you for the explanation!Maybe I used “ent_fire !picker skin” to replace the skin of combine soldier with Excalibur 1-6 causing this problem.When this problem occurs it even affects soldiers of other maps!So I chose to re-subscribe to fix that.
The_Guardian™  [作者] 2024 年 11 月 30 日 上午 7:26 
There's no relevance whenever the squad can be or not killed whenever might be or not relevant to the crashes, it is true however that this mod might nor not cause conflicts with other submissions or vice-versa in this case, but at the time when developers of EZ2 played this map I haven't heard concerns whenever might break or not the game itself or other mods, but there is still a possibility of conflicting regardless.
OoRmikooO 2024 年 11 月 30 日 上午 3:47 
Subscribing to this map may cause some problems or conflicts,combine soldier deaths may cause the game to crash immediately.I think it might be the new skins that are not compatible with the death models(Because Excalibur 1-6 soldiers can't be killed in the game).This issue will cause you to not be able to load some of the other workshop maps.
Connie Lingus 2024 年 11 月 19 日 上午 2:11 
Это афигительная карта! И сюжет прямо за душу взял. Когда ГОшники услышали, что их собираются ликвидировать и удивились - стало жалко их. Ведь они понимали, что всё - кранты. Им деваться уже некуда, только отстреливаться. Маленькая, но грустная история. Сделайте кампанию полноценную! У вас отлично вышло!
Felix Munch 2024 年 11 月 18 日 下午 2:51 
"code 66" eh...