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Logs of the error are here: https://gist.github.com/HugsLibRecordKeeper/fdeb3422d7e067d5ca74be9008f3c57c
It looks like Quick Area is trying to patch Better Autocasting for some reason, and failing? I'm not sure why these mods would interact so I'm not sure what's going on, but I see that Better Autocasting's change log from July 26 mentions "fix areas" which is more recent than this mod's last update.
I suspect that this is a compatibility patch that Quick Area would need to update to accommodate recent updates to Better Autocasting.
it's the mod not working after do other drag action like forbid, harvest ... etc
thx for u job
U r my Hero
I try to add some random patch error and success, but it throw a new error I haven't meet before.
and I remove the random patch error, that new error still exists.
I think i found the problem you met
An asked option? Thank you!
I should reinstall, because mods not working and overlays not showing. Without mod list changes.
If no it should have errors and a warning about patch fail and doing a fallback patch.
I have done a game validation but everything still works on my side
the format should be 'unable to patch SOME_TYPE, error: SOME_ERROR'
and i need these type and error
I LOVE love love this mod, it's especially important with odyssey now that I make new growing zones all the time. Thank you for making and sharing it!
It works for me, but I hope the potential issue will be resolved.
if the problem still exists, you can delete 1.6 folder in the mod folder
Has anyone encountered the same problem as me?😭
Another idea I got for you.
First was "triple-click on a wall - cover connected walls". For bases with layered walls.
And this time is more complicated to explain. I would like to have a result where the home area covers only objects in the room and does not cover the floor without objects.
For this, it would be possible to make an additional Home Zone subtraction mode (activated by right-clicking on the order button). Floor Subtraction mode, which would, when double-clicked, remove the home zone inside the room above the cells on which there are no built objects, such as furniture, turrets, etc.
Have a good day