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回報翻譯問題






Skins are not museum pieces, meant to be admired in-and-of themselves. They're part of your character's loadout, meant to be taken in context. This is a point that Zesty makes in his videos all the time. How does your cosmetic/skin compare to a map's color? The player's color(s)? This is honestly something I wish more skin designers did; cosmetic workshoppers have been doing this for a while, only in recent years have a few skinners started showing loadout screenshots/posters with their skins.
I really like it. Looks good without being elite-grade bait. My only complaint is that the orange/yellow is a tad too saturated. Tone that down a bit, and it'll be just... *chef's kiss*.
We actually had planned to use the Stickybomb Launcher, one of the very first concepted weapons directly after the Minigun, in a promotion similar to what you described.
However, we switched to this one as to show off several key aspects of Woodchipper:
- the custom operation_template function that let the tip of the Panic Attack, a detail often lost to the inner_texture layers in other warpaints, be shown as working as intended.
- the cosmetics we chose to help drive home the lumberjack feel of the warpaint, showing a good way to represent a loadout we'd love to see used with it if seen in-game.
- & a clear, clean view of the custom placed log stickers, showing how a customized warpaint such as this can give a unique and interesting concept the respect it deserves.
They won't be 1-to-1 as they would be in-game, due to the 2048x2048 resolution not being able to reproduce the same quality as the In-game War Paint System, but they should let people test out the skin.
-uses a custom base (please Valve, it's only like 5 minutes of work
Props to you guys for getting this out after all this time.
Not that we needed 5 months to draw a single texture, but the fine tuning and trail blazing a implementation ready code is our off-times ate away most of the time. Future projects will be much quicker thanks to this.
It's GREAT. You did phenomenal.
You kept to your theme. Each weapon looks fantastic. There's good team colors. It's got a clean wear. I'm blown away by this.