Team Fortress 2

Team Fortress 2

Woodchipper
41 Comments
Tromingus Sep 27 @ 7:32pm 
looks Real good
Real Reality (Real) Jun 22 @ 10:00pm 
I wish there was more wood tbh, I rly like the wood and it’s lacking it on some weapons
жених Feb 21 @ 12:00pm 
we need this in game :steamfacepalm:
Artur E. + Your Local Idiot  [author] Nov 3, 2024 @ 8:13am 
It exists. We just haven't showed it.
caunter1234 Nov 2, 2024 @ 11:55pm 
where is the soda popper?
mariogeek2 Jul 1, 2024 @ 1:29pm 
Also gotta add that I disagree with "@Shester_Waltz 69"

Skins are not museum pieces, meant to be admired in-and-of themselves. They're part of your character's loadout, meant to be taken in context. This is a point that Zesty makes in his videos all the time. How does your cosmetic/skin compare to a map's color? The player's color(s)? This is honestly something I wish more skin designers did; cosmetic workshoppers have been doing this for a while, only in recent years have a few skinners started showing loadout screenshots/posters with their skins.
mariogeek2 Jul 1, 2024 @ 1:12pm 
Aw yeah, we goin' back to the Craftsmann Collection with dis one, boys!

I really like it. Looks good without being elite-grade bait. My only complaint is that the orange/yellow is a tad too saturated. Tone that down a bit, and it'll be just... *chef's kiss*.
Dr. Bread, PHDenied  [author] Jun 30, 2024 @ 8:06pm 
It's funny you say that!

We actually had planned to use the Stickybomb Launcher, one of the very first concepted weapons directly after the Minigun, in a promotion similar to what you described.

However, we switched to this one as to show off several key aspects of Woodchipper:

- the custom operation_template function that let the tip of the Panic Attack, a detail often lost to the inner_texture layers in other warpaints, be shown as working as intended.

- the cosmetics we chose to help drive home the lumberjack feel of the warpaint, showing a good way to represent a loadout we'd love to see used with it if seen in-game.

- & a clear, clean view of the custom placed log stickers, showing how a customized warpaint such as this can give a unique and interesting concept the respect it deserves.
Severblight Jun 30, 2024 @ 7:00pm 
Not saying that the promotional SFM looks bad, quite the opposite, but. The promotional SFM should be highlighting the warpaint itself, by adding a character, you kinda take off the attention from the warpaint, which should the the main focus itself. A good scene for this, would the the warpaint over a cutted log, along with some pancakes, syrup, an axe and perhaps a chainsaw, witch are objects related to lumberjacks.
Dr. Bread, PHDenied  [author] Jun 9, 2024 @ 4:08pm 
Dragon's Fury too, since that's a default weapon in my book.
Dr. Bread, PHDenied  [author] Jun 9, 2024 @ 12:18am 
We're also finally getting to work on the Game Banana mod, where the default weapons will be replaced with their Woodchipper variants.

They won't be 1-to-1 as they would be in-game, due to the 2048x2048 resolution not being able to reproduce the same quality as the In-game War Paint System, but they should let people test out the skin.
Mecha Jun 4, 2024 @ 5:38pm 
p e a k
I'm using tilt controls! Jun 1, 2024 @ 2:36pm 
I hope that it gets added, It's just Valve never adds custom stuff like this.
Artur E. + Your Local Idiot  [author] Jun 1, 2024 @ 6:28am 
It's literally game ready. Everything has been pre-chewed. It's genuinely nothing more than a Copy+Paste job.
I'm using tilt controls! May 31, 2024 @ 10:05pm 
-really cool war paint I would buy

-uses a custom base (please Valve, it's only like 5 minutes of work :steamsad: )
Kira May 27, 2024 @ 6:01pm 
Scam time sucks but this is peak!
VRIL May 27, 2024 @ 2:48pm 
1 year of Google image searches and scamming kids VS 1 year of on/off dedicated coding and adjustment

Props to you guys for getting this out after all this time.
Artur E. + Your Local Idiot  [author] May 27, 2024 @ 5:55am 
compared to what other may've claimed *ahem* Scout Time *ahem* this one actually had a year of work behind the belt.
Not that we needed 5 months to draw a single texture, but the fine tuning and trail blazing a implementation ready code is our off-times ate away most of the time. Future projects will be much quicker thanks to this.
Myahster May 27, 2024 @ 12:36am 
I don't think you understand. This is probably the coolest warpaint I've seen on the workshop. Of all time?? And I freakin' catalog all the best warpaints.
It's GREAT. You did phenomenal.
You kept to your theme. Each weapon looks fantastic. There's good team colors. It's got a clean wear. I'm blown away by this.
Kira May 24, 2024 @ 5:23am 
excellent
Tobbby™ May 23, 2024 @ 2:08pm 
:fire_fire_fire:
mnökey May 22, 2024 @ 5:06pm 
peak
Brightheart May 22, 2024 @ 4:08pm 
incredible work! super unique idea and really well done. my mind is blown
a little nitrous as a treat May 22, 2024 @ 4:01pm 
Absolutely sick, awesome job.
jim May 22, 2024 @ 3:00pm 
emporium could never
Dr. Milker May 22, 2024 @ 2:29pm 
S tier War Paint. 10/10.
Lord_of_the_Northern_Lights May 22, 2024 @ 1:25pm 
WOW YES :steamthis::steamthumbsup:
The Toucher May 22, 2024 @ 10:30am 
Let Them Cook
BFlat May 22, 2024 @ 9:50am 
if i put you,,,,, into a wood chipper,,,,,,,,,, and the only thing that comes out,,,, is an eyeball
ODINOKIY May 22, 2024 @ 8:27am 
Ooo yes this loooks great
Mr.Poopy Pants May 22, 2024 @ 6:26am 
Perfection. Peak Perfection.
serverblud May 22, 2024 @ 4:43am 
gyatted
Tricky Biz May 22, 2024 @ 4:29am 
ight this is cool haha
fantach ඞ May 22, 2024 @ 1:46am 
very sexy
c1v May 22, 2024 @ 1:09am 
very swag
VRIL May 21, 2024 @ 11:38pm 
yes
Festive Hunter :3 May 21, 2024 @ 10:36pm 
This is basically a tough break quality skin but a warpaint. Fantastic work
Disco Monke  [author] May 21, 2024 @ 9:00pm 
It's done by custom placed stickers
MeatwadMeatwad May 21, 2024 @ 8:58pm 
This is actually perfection. ♥♥♥♥♥♥♥♥♥ bros. You did crazy on this one
Glitch May 21, 2024 @ 8:52pm 
How did you go about doing the stump rings?
yolknoggin May 21, 2024 @ 8:03pm 
The war paint to end all war paints.