边缘世界 RimWorld

边缘世界 RimWorld

[KR] Star Wars: Droids
36 条留言
KenobiRock  [作者] 10 月 31 日 上午 10:37 
First, by studying standard mechanoid technologies.
Then, by purchasing blueprints and studying individual droid types.
Whitecrow 10 月 29 日 下午 1:26 
How do I craft the droids once researched??
Skywatcher68 10 月 22 日 上午 9:46 
Never mind. Just found one on the map via Dub's Mint Bills Menu.
Skywatcher68 10 月 22 日 上午 4:54 
Which workbench produces these?
Hood 10 月 5 日 上午 9:26 
Circular dependencies are always good, don't let anyone tell you otherwise!
KenobiRock  [作者] 9 月 26 日 上午 8:57 
Droids will be considered robots. Mechanic and biotechnology research required.
KenobiRock  [作者] 9 月 26 日 上午 8:54 
Corrected, Please report any errors to Bags
IpreferSoccer 9 月 20 日 上午 9:50 
I got a question I am trying to gestate a super tactical droid and its not coming out of the machine? There is room does it need more open space around it?
Aguastral 8 月 30 日 上午 8:40 
Hello, how can we use it ? I mean, do we need to be a mechanitor ?
And can we just build them like robots but they are not counted as colons ?
Chronomancer 8 月 10 日 上午 2:50 
In your mod "Star Wars Bacta" you patch the HospitalBeds linkables i an increadably destructive wa while having the corect versin commented out just below.
I'm commenting here because its the first of your mods I can actually leave a comment on
KenobiRock  [作者] 7 月 23 日 上午 10:56 
I Corrected:steamthis:
Ryusho Yosei 7 月 22 日 上午 9:39 
Why do you have this require blasters, but blasters Requires Droids...that's a circular dependancy. That's not good.
Lewibie 7 月 17 日 上午 2:29 
This mod comes back with a bunch of yellow and red errors.
KenobiRock  [作者] 5 月 25 日 上午 9:27 
Yes
bell 5 月 24 日 下午 7:22 
Is it compatible with saved games?
KenobiRock  [作者] 5 月 6 日 下午 11:54 
Unfortunately there is no patch, I haven't had time to improve the mod lately
Eagle 5 月 5 日 下午 7:09 
Hey probably a stupid question, any possibly of a Combat Extended Patch for this?
Other then that Honestly this is the Best Stars Wars droid mod out there thank you for this godsend.
MinuteFat 4 月 21 日 下午 3:46 
Bloody raw (I still love it)
KenobiRock  [作者] 2 月 1 日 下午 12:50 
I added it to the recipes, need HK tech
Lord Shigure 1 月 31 日 下午 1:17 
I cannot find Hk 47 to create them. Do I need a tech document for that?
KenobiRock  [作者] 1 月 9 日 下午 9:30 
The ability to hack depends on the level of research. Unfortunately, there is no more suitable job for them in terms of gaming.
tolaburke 1 月 9 日 下午 8:51 
I'm not sure with Astromech is the appropriate choice for a researcher droid. They are capable hackers, mechanics, help starfighter targeting and repairs. But I don't know about research.
Defective_Andriod 1 月 9 日 上午 9:11 
nvm i found it, my bad for wasting your time
Defective_Andriod 1 月 9 日 上午 8:59 
bit of a misunderstanding on my part how do i make them ingame. like do i spawn them with a building.
KenobiRock  [作者] 1 月 9 日 上午 7:54 
I will try to explain with an example as briefly as possible. Install and configure a text editor, I recommend https://www.sublimetext.com/3 .
Go to the folder of my mod through the game (select in the list of mods) open the file Defs \ Races_Droids.xml:
1) press search ctrl + F enter B1. Copy the code from ThingDef to PawnKindDef.

ThingDef - here the droid race is created where the name, description, weight, speed, price, armor, and other characteristics of the droid race are indicated.
PawnKindDef - here you can specify which race is used (<race>KR_B1_Droid</race>), strength points in the raid (<combatPower>70</combatPower>), texture, texture size, weapons.
KenobiRock  [作者] 1 月 9 日 上午 7:54 
2) The texture is created in 3 versions: front, side and back, an example in the folder [KR] Star Wars Droids\Common\Textures\Races\B1
3) In the file Weapons_Droid.xml you can also copy the weapon and create a new one.
4) To add it to the craft, see the file [KR] Star Wars Droids\Common\Patches\ThingDefs_Patch.xml:
KR_B1_Droid_Recipe -- crafting property (cost, requirements, released product)
Corpse_KR_B1_Droid - the body of a dead droid (used in the recipe for repairing droids)
Defective_Andriod 1 月 8 日 上午 11:20 
from scratch
KenobiRock  [作者] 1 月 8 日 上午 9:02 
from scratch? or how to add a droid to a faction from this mod?
Defective_Andriod 1 月 8 日 上午 7:51 
how do i make the driods?
matsgudmunds 1 月 8 日 上午 5:38 
the air b1 is epic thanks for making it
KenobiRock  [作者] 1 月 7 日 下午 9:24 
Please)
Kelarius 1 月 7 日 上午 5:07 
@KenobiRock Thanks!
KenobiRock  [作者] 1 月 7 日 上午 1:10 
Graphics are present...
KenobiRock  [作者] 1 月 6 日 下午 11:19 
Can be added from existing saves.
Angus Beef 1 月 6 日 下午 8:56 
Please add uhhhh... graphics.
Kelarius 1 月 6 日 下午 3:17 
This looks great. Obligatory safe to add to existing saves?