Source Filmmaker

Source Filmmaker

Animated Body Groups & Skin
45 条留言
nujindynasty 8 月 27 日 上午 1:31 
this uhhh didnt't work.
Kimberly 3 月 11 日 下午 8:16 
For some reason moving some sliders reverses some of the other sliders.
UML5 1 月 18 日 上午 9:28 
It used to have!
UML5 1 月 18 日 上午 9:27 
My scout doesn't even have any bodygroups.
Jwan 2024 年 11 月 18 日 下午 6:06 
Could you please make a light_environment control script?
This is a script that controls the color and intensity of the light.
Anik #UpdateSFM 2024 年 7 月 28 日 上午 1:41 
100 лет ждал этот аддон:DSTchest:
Generalisk 2024 年 7 月 14 日 上午 7:58 
Absolute chad
CAWITAR 2024 年 6 月 15 日 上午 3:18 
:cupup:
OceFist 2024 年 5 月 27 日 下午 1:21 
holy crap this is so much better than the one glicthy one
Silkworm 2024 年 5 月 24 日 下午 3:48 
Awesome, thanks for the update.
Fames  [作者] 2024 年 5 月 24 日 下午 1:51 
not possible, no
money1112 2024 年 5 月 24 日 下午 12:53 
Is there a way to make it smoothly transition to the next skin?
Fames  [作者] 2024 年 5 月 24 日 上午 8:05 
@Silkworm should work now. Try readding the model and reapplying the script
shadeTSW 2024 年 5 月 23 日 下午 1:25 
yessss
YESSSSSSS

YYYYYYYYESEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSS!!!!

THANK YOU!!!!
messyinwezzy 2024 年 5 月 23 日 下午 12:42 
how do you use it i dont know sfm that much i needa know do i need to do the rig thing
Silkworm 2024 年 5 月 23 日 上午 9:26 
:steamthumbsup:
Fames  [作者] 2024 年 5 月 23 日 上午 8:53 
ill look into it tomorrow, thanks for reporting
Silkworm 2024 年 5 月 23 日 上午 7:45 
Found an example model that's on the Workshop - Stegano's Enhanced TF2 weapons.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1960678025

Applying the rig to this conflicts with some existing bone names. And I've now found that those conflicting bones have a nested problem - one of the problem controls in this model is the Scope. If I apply the rig, it doesn't make a Scope bodygroup control, but does take away the ability to swap it out using the menu.
Gentleworm05 2024 年 5 月 23 日 上午 7:24 
ALL HAIL OUR SAVIOR
Silkworm 2024 年 5 月 23 日 上午 7:08 
It's a custom one. I'll see if I can find a public one to show.
Fames  [作者] 2024 年 5 月 23 日 上午 7:03 
what model did you use?
Silkworm 2024 年 5 月 23 日 上午 6:56 
Neat stuff, but there's a couple of limitations I don't know if you can work around.
If a bodygroup shares a name with a control, the bodygroup's control isn't made. (Tested with a character with a glasses bodygroup, and bone for said glasses)
If control groups are re-evaluated for any reason (like baking procedural bones) then the controls are re-evaluated and normally put into the Unknown category.

Could the script add a prefix to the control names? That would fix issue one and allow people to add things to their SFM_DAG files for the second one.
Thanks for your work.
Akali Main 2024 年 5 月 22 日 上午 9:39 
Now I await a script that makes transparent backgrounds. 👀
Jekser The Pootergeist 2024 年 5 月 22 日 上午 8:59 
WHAT THE FUCK WHY DID THIS TAKE UNTIL NOW FOR SOMEONE TO SLAP TOGETHER
Inflated_chair 2024 年 5 月 22 日 上午 7:46 
does this work with universal rig?
EtherealRonin 2024 年 5 月 22 日 上午 5:13 
only on tf models or? 👀
S123700 2024 年 5 月 21 日 上午 2:21 
lets go
PORTYCRAFT 2024 年 5 月 20 日 下午 1:28 
doesn't work
LUCIA270801 2024 年 5 月 20 日 上午 11:34 
TYSM BROO
Gourmand 2024 年 5 月 20 日 上午 10:33 
This one seems to be better than the old one, so thank you for making this
Mr. T 2024 年 5 月 20 日 上午 9:57 
Seems useful for making animations. :steamthumbsup: :)
Gnome🔥🔥 2024 年 5 月 20 日 上午 3:11 
cool
Logan Abner 2024 年 5 月 19 日 下午 11:52 
I agree with hybriddefault, it's a total waste.
crimson 2024 年 5 月 19 日 下午 2:07 
why wasnt this a feature from the start 😭
money1112 2024 年 5 月 19 日 上午 7:31 
also can you make it to where it will smoothly move to the next skin during the timeline?
money1112 2024 年 5 月 19 日 上午 7:30 
a person
trapteam 2024 年 5 月 19 日 上午 5:53 
you are actually a gift from god tysm
uberchain 2024 年 5 月 18 日 下午 10:13 
God bless you for your many contributions to helping the animation abandonware be more tolerable
Zerrek The Dog 2024 年 5 月 18 日 上午 7:08 
This is the equivalent of being able to put keyframes on textures in Blender and I love it!
hybriddefault 2024 年 5 月 18 日 上午 3:13 
doesn't this already exist?
Fames  [作者] 2024 年 5 月 17 日 下午 10:47 
what model did you use it on?
money1112 2024 年 5 月 17 日 下午 1:26 
Fix the crashing. Every time I try to use this on a model and move the timeline it crashes.
Spamton B. Spamton 2024 年 5 月 17 日 下午 12:27 
So from what I can see, this one is more stable and works better for models that have face controls as bodygroups, so this one might be a little better than the old one as when I would use it for some models it would glitch and stop working.
Spamton B. Spamton 2024 年 5 月 17 日 下午 12:11 
Very unfortunate that this does already exist, but I'm gonna test it and see if it's any better or just the same.
Joel 2024 年 5 月 17 日 上午 11:34