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Only the overlays.
It works with every re-texture
They taught me how to display textures in blender
Someone much more talented than me is going to have to code a gore function
However
What I can do
Is increase the gore and visibility of the mold damage
Bullet holes are already a thing they just aren't very noticeable
Which I could change
every zombie has 3 rot textures
EXCEPT M_ZedBody03
for some reason that specific zombie only has 1 rot texture
I find that hilarious
I could overlay the texture onto the texture of a zombie if that works
I think I'll try fiddling with the damage textures more in my spare time
Maybe improve the existing ones