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"VFECore.ThingWithFloorGraphic" replace with "VEF.Graphics.ThingWithFloorGraphic"
and "VFECore.FloorGraphicExtension" with "VEF.Graphics.FloorGraphicExtension"
in the WarCasketWeapons.xml
This should work until Vanilla Expanded changes their naming conventions again.
You can simply upload it over file.io and send me the link
(will delete this comment afterwards to not pollute here)
Send it to him, he'll check it out, and then if everything is good, he can update the main mod here.
I think that Vanilla Expanded team changed some internal class names in the framework and this mod was using a class that no longer exists.
I patched the .XML manually so if anyone wants the updated WarCasketWeapons.xml file, just hit me up - of course, if Sovereign is cool with it!
The more popular, bigger ones have priority right now. Otherwise they gonna lynch me
No it's not intended, I'll buff the damage next time i get.
@Stormline526 i'm not sure. I dont use VE mods myself aside the pirate one ( soley for the sake of warcaskets)
@XoJIJIoY no plans on my end.
@TheBronzeWarrior warcasket weapons dont have quality.
@Not Dvdyyz this mod here def isnt at fault.
@everyone else I'm not sure if this is CE compatible. Ask CE not me.
also when melee animation compat?
also for some reason the persona monosword does more dmg than the kyokatana for some reason, is that intentional?
great mod in general, but would like the things mentioned above in the mod, hopefully its not too much to ask for
I've encountered multiple traders with proper marketvalue.In my current test run, it works just fine.
Hell this mod is simple XML and there's no way my mod can influence trade prices in any way.
I'm not sure what else to tell you aside it is not related to this mod.
I don't know if this is because they don't have a quality or what.
Anything else is not related to this mod.
Dis ♥♥♥♥♥♥. Peace Playa.
@Lovecraft You are welcome to help or commission someone else absurd ammounts of money for the abilities. You also completely free to not use them.
There's no abilities attached to these one, seems like i phrased that poorly
one question tho, you said you got rid of the abilities... but you said those are going to be still better than the previous mod, im honestly curious what have you done then :P