Source Filmmaker

Source Filmmaker

Landscape Valley (Read Description)
16 条留言
Fluid Script Studios  [作者] 8 月 9 日 上午 9:55 
@titus Nope, just here on steam and my website.
Titus 8 月 7 日 上午 3:30 
is there any other place where you host your scenebuilds?
△ ARI △ 2024 年 10 月 22 日 下午 12:11 
DUDE THAT WORK IS INCREDIBLY FIRE!
I WANNA ASK MY PARENTS ABOUT THIS BUT THEY WILL SAY NO AHHH

incredible work you're doing a super job!
Fluid Script Studios  [作者] 2024 年 8 月 17 日 上午 4:49 
hey @ONI

sent you an email.
ONI 2024 年 8 月 16 日 上午 10:37 
I tried adding the cyberpunk one and then some reason everything became errors, the assets are errors. Some reason when trying to use main camera and moving any model added it just springs back to the main camera. Having issues and would like some help in some way.
ONI 2024 年 8 月 16 日 上午 8:33 
I have some questions and if there's anymore tutorials could you help me? Some reason when adding objects it goes back to the camera and I can't move them for some reason.
Nikkoxo 2024 年 5 月 29 日 下午 2:56 
cool
An_Unknown_Player[FIN] 2024 年 5 月 21 日 下午 3:26 
May I ask about how the reflections were done? Cause I would have some use for that.
Shrunk 2024 年 5 月 15 日 下午 10:28 
@TheNCourt interesting
Fluid Script Studios  [作者] 2024 年 5 月 15 日 下午 10:06 
@shrunk No problem. For further context : SSS with Screen Space Ambient Occlusion [i.imgur.com]

Basically using negative values on the camera SSAO settings (with Flex Unlocker) will invert the SSAO Dots and take on the appearance of an emission map, which you can manipulate to give you SSS.

Also updated the map so that the SSAO tint is no longer red and gives this effect.
Shrunk 2024 年 5 月 15 日 下午 9:29 
@TheNCourt all good. Thanks. But that does teach me I can do that now so I may play around with that in the near future
Fluid Script Studios  [作者] 2024 年 5 月 15 日 下午 9:04 
@shrunk My fault man. I changed the SSAO tint by mistake to red (cause I was messing around with Subsurface Scattering lol).

Right Click Main Camera -> Show in Element Viewer -> Camera and change "SSAO Tint" from red to black. Alternativly, you can wait for me to update the download, cause i'll fix that.

Btw, these maps produce their own Ambient Occlusion (far superior AO), so you should turn SSAO off. I didn't mention turning it off, so that's my fault.
Mullins the Great 2024 年 5 月 15 日 下午 8:40 
This is actually quite impressive . . . looks hella bizarre when moving things around but ultimately the end results are something else
Shrunk 2024 年 5 月 15 日 下午 8:05 
Quick question, how do we fix the red tint when loading character models?
R3DREVO 2024 年 5 月 15 日 下午 7:48 
It certainly cooks
santosarr 2024 年 5 月 15 日 下午 3:42 
it was so good that it killed my gpu.