Project Zomboid

Project Zomboid

SHELTER 31 22
53 kommentarer
CrusaderDave 18. dec. 2024 kl. 0:19 
Friendly reminder that some shelters conflict with other map mods.
byfftes 17. dec. 2024 kl. 6:52 
ПОЧЕМУ НЕ РАБОТАЕТ
BYPAZS 8. okt. 2024 kl. 2:55 
Hi, I will share that I just tried all shelters, but only shelters 41-25, 31-22, and 22-38 did not spawn. I don't know why.
Ivan 27. sep. 2024 kl. 19:03 
Can somebody help please the shelters won't spawn for me. I have it last in my load order and I don't know what breaks it. I'm running 10 years later but they should work please help!
LilPoopStain 23. sep. 2024 kl. 18:17 
How do you get the red lights in the basement to work?
Scroobles McDoodle 20. sep. 2024 kl. 3:06 
proper change log pls?
Free_Hong_Kong 4. sep. 2024 kl. 7:16 
If you're experiencing issues with tiles not loading correctly in your game, here's a potential solution: Check your Modloader to see if you have two mods activated that use the shelter tileset. If so, deactivate one of them. This should resolve the problem. Hope this helps!
shema 19. aug. 2024 kl. 17:43 
Fishing doesn't work by the dock which is very sad news for our base building adventure
shema 19. aug. 2024 kl. 17:42 
Is it possible to replace the walls if they broke? In our save we wanted to expand the living room on the first floor. It wasn't possible to remove the interior wall without breaking the wall towards the stairs. Doesn't seem like the wall textures exist in my build or crafting menu :(
rav2n 8. aug. 2024 kl. 11:00 
Классный дом, пользую, но есть ряд минусов:
1. Входная белая дверь не дверь, а прозрачная текстура.
2. Во время дождя, там где диван перед телевизором внутри здания образуется декаль лужи.
3. Отсутствующая карта локации.
4. Дом хоть и подразумевает доделывание под свои нужны, но по факту развернуться можно только в подвале. В других местах резко встает вопрос сноса стенок или добавления новых, а "по красоте" сделать не получится, так как набор стенок недоступен для использования внутри игры.
Airyona 29. juli 2024 kl. 13:21 
Anyone able to fish around the Shelter?
Makidonka 15. juli 2024 kl. 10:06 
Мод поставился но дом не нашел брееед
Vardozz 26. juni 2024 kl. 7:04 
very cool mod, but there was a problem that I did not display textures on the walls of the building and garage, they are just transparent. Has anyone encountered such a problem?
xKonservq 15. juni 2024 kl. 14:55 
Awesome Work :spiffo:
Billitø.exe 9. juni 2024 kl. 7:09 
can you make a version with a completely empty basement? no sand bags, barrel or tube. its preventing me to build and remove
Drakenfoul 3. juni 2024 kl. 8:48 
Awsome, and i LOVE the fact you can make them a nonspawnpoint, so you can claim them as safehouses !!!!!
Veloquix 2. juni 2024 kl. 8:17 
@Kharza Sweet, Awesome collection man. Keep it up!
Kharza  [ophavsmand] 2. juni 2024 kl. 8:00 
@REV Yes, the waterzone has been deleted, there should be no problems. I played for 2 weeks and didn't see any problems.
Veloquix 2. juni 2024 kl. 6:53 
Iv been eyeing this for a bit, Have you fixed the water and car spawning issue?
Kharza  [ophavsmand] 1. juni 2024 kl. 19:02 
DioRito, напишите в дискорд мода, попробую решить
DioRito SKINS 1. juni 2024 kl. 11:30 
Играл с єтим модом включеним все было хорошо но когда перезашол в игру пишет ошибка при загрузке сохранения что делать?
Siokaraz 24. maj 2024 kl. 0:33 
@Kharza тут дело в том, что когда я добавляю шелтеры и сабмоды к нему, запускаю игру и спавнюсь на спавнпоинте бункера, его тупо нет. Пробывал с разными, ни в какую
Kharza  [ophavsmand] 23. maj 2024 kl. 17:23 
@spyzie Hi, use the instructions from the description. Or is this a new game? If it didn't work out, write to Discord.
Siokaraz 23. maj 2024 kl. 8:59 
yo bro! i have an issue with all shelters
When im spawning and going to the location of the shelters, there only trees. What i need to do?
Kharza  [ophavsmand] 22. maj 2024 kl. 0:51 
@OtroJugadorMas001 Yes, there is a typo in the description, I will correct it now. The correct file is map_ver.bin
OtroJugadorMas001 21. maj 2024 kl. 15:46 
hey little doubt, is it "map_var.bin" or "map_ver.bin"? Because I followed all the steps, but I can't find any map.var.bin
Kenpa 21. maj 2024 kl. 8:45 
Very cool. Is there a way to get a higher resolution map, so I can make sure one of the bunker locations isn't conflicting with a city map? Спасибо.
Phade 20. maj 2024 kl. 20:47 
@Kharza I had to disable it for my current playthrough (before your update) but I will test it asap and let you know, I suspect it'll be fine now.
yoshuzapat 20. maj 2024 kl. 14:28 
conflicto con Taylorsville 31x22
Kharza  [ophavsmand] 20. maj 2024 kl. 7:26 
@Phade did the error persist after the update?
Phade 20. maj 2024 kl. 4:55 
@Kharza Even if you disable ForagingZ, it will just say 'Vanilia' instead of it.
Gabester 20. maj 2024 kl. 2:23 
Very cool!
Quill 19. maj 2024 kl. 19:36 
The water zone in general is very buggy. O Connor Farm uses water zone too and also has issues of stopping car spawns on modded maps unless you use very specific load orders
Kharza  [ophavsmand] 19. maj 2024 kl. 9:20 
Who has or has had problems with the appearance of transport. Have you used the ForagingZ mod?
Kharza  [ophavsmand] 19. maj 2024 kl. 9:12 
I deleted the water zone from the map, check if the error persists. To be honest, it's strange, but there is a suspicion that the problem is that the water zone consisted of many points.
Reanimated 19. maj 2024 kl. 6:28 
java.lang.RuntimeException: __concat not defined for operands: null and ,0
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:805)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.iso.IsoWorld.init(IsoWorld.java:2475)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:268)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:225)
at java.base/java.lang.Thread.run(Unknown Source)
Reanimated 19. maj 2024 kl. 6:28 
This mod activated gives me this message:

`function: handleWaterZone -- file: metazoneHandler.lua line # 39 | MOD: ForagingZ
function: doMapZones -- file: metazoneHandler.lua line # 82 | MOD: ForagingZ

(stack trace follows)

no vehicles, except semi trailers spawn; single-player
if I remember correctly, searching the official discord for 'handleWaterZone' told me that it's not an issue with ForagingZ, but with some other map
Phade 18. maj 2024 kl. 23:11 
@Kharza I'm not sure, i've seen this happen a few times with other maps (Rosemary for example) and I don't know how to fix it, it just says that theres an error generating a water zone which disables vehicles map wide.
Cynner 18. maj 2024 kl. 22:21 
These shelter maps are absolute banger. cant wait to see what you can do with build 42!!! thank you
Kharza  [ophavsmand] 18. maj 2024 kl. 20:04 
@Sean, MP or SOLO?
STANKUSENOK 18. maj 2024 kl. 14:06 
превосходное убежище, практически без проблем добрался туда на внедорожнике, на большом количестве зомби рядом не души, по близости есть озеро с изобилием рыбы, которое не только прокормит вас но и даст уют :steamthumbsup::steamthumbsup::steamthumbsup:
Stormshock 18. maj 2024 kl. 13:04 
@Kharza I also have the problem, even when I turn on the mod, there are no vehicles (cars, boats) present on the full map
Kharza  [ophavsmand] 18. maj 2024 kl. 10:19 
@Phade What is the connection between the spawn of transport and the water area? Or is it about boats?
Phade 18. maj 2024 kl. 6:04 
Can confirm, this map has an invalid water zone that breaks vehicle spawning.
Starinov 17. maj 2024 kl. 7:18 
@Dapper Pan Man same here, till then ill play with the old ones
Pelito 16. maj 2024 kl. 12:25 
You forgot to add this one to the full map in the description lol
Dapper Pan Man 16. maj 2024 kl. 9:09 
Current version seems to prevent vehicles from spawning anywhere. Unless you put it at the very top of your load order.
Lol<3 15. maj 2024 kl. 20:30 
please make my home in real life, this shit is gorgeous :steamthumbsup:
Zenith 15. maj 2024 kl. 15:24 
Conflict with Taylorsville