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报告翻译问题






GIVE ME THE FULL MOD JUST GET RID OF THE MAP STUFF
i have a one problem with it.
The skills, like throw a grenate, don't work with F1 Key. Is there a workaround?
Valour is fun because it adds cool new units and I guess you don't want to fight against an AI that doesn't have any of them...
20mm_flakvierling38 is not inside
-- Time from start of match AI will wait before attempting to buy a unit.
local StartSpawnTime = {
-- Bot is defender
DefenseMin = 5 * 1000,
DefenseMax = 7 * 1000,
-- Bot is attacker
--AttackMin = 6 * 60 * 1000,
--AttackMax = 8 * 60 * 1000,
AttackMin = 0.5 * 60 * 1000,
AttackMax = 0.5 * 60 * 1000,
}
0.5 x 60 (seconds) = 30 seconds. I have no idea why they added -- for proper values.
If it works with CE, none of the new units will show up.
GameThreadStart
[LUA] DBG: Loading /script/multiplayer/bot.main.lua
[LUA] DBG: trying to load file /script/multiplayer/bot.conquest.lua]
[LUA] DBG: Loading /script/multiplayer/bot.conquest.lua
[LUA] DBG: trying to load file /script/multiplayer/bot.data.lua
[LUA] DBG: Loading /script/multiplayer/bot.data.lua
[LUA] Print: AI Bot is player#1, nation ger, on team b which has 2 player(s)
[LUA] DBG: trying to load file /script/multiplayer/ger/conquest.ger.lua
[LUA] DBG: Loading /script/multiplayer/ger/conquest.ger.lua
[LUA] Syntax Error: [string "/script/multiplayer/ger/conquest.ger.lua"]:63: '}' expected near 'type' (file /script/multiplayer/ger/conquest.ger.lua)
Log Files
Remember to include the last 10 or so lines from your game log file:
My Documents/My Games/gates of hell/log/game.txt
Honestly, it shouldn't make too much difference if you play one or two battles before I update the mod since most of the new AI stuff is late-war and doesn't show up until stage 6-8. Up to you, though.