Stellaris

Stellaris

Ringworld Graphical Fix [3.14]
8 条留言
d.kall  [作者] 3 月 14 日 下午 6:13 
So fun fact but it looks like this bug is getting corrected in the 4.0 patch, to my great surprise. This means that hopefully, I won't have any need to update this when 4.0 launches.
d.kall  [作者] 2024 年 11 月 13 日 下午 3:25 
Updated to v3.14.159! Also discovered that Sanctuary still had broken graphics but that has been corrected
d.kall  [作者] 2024 年 7 月 21 日 上午 5:11 
That's likely it, I've never tested this with either an interface or galactic map mod
yakovlev-vad 2024 年 7 月 21 日 上午 12:19 
@d.kall: No, for ringworlds I use only this mod.
I use two mods for interface and galactic map, as well, may be I need to turn it off...
d.kall  [作者] 2024 年 7 月 20 日 上午 5:20 
@TheEventHorizon: I can look into it but no definite promises

@yakovlev-vad: Its still working for me. Are you using other mods that modify ringworlds?

@neilbert1: Thank you!
neilbert1 2024 年 7 月 19 日 下午 6:35 
As you mentioned, the clouds aren't moving, but otherwise this looks perfect, and certainly a lot better than the vanilla version. Two thumbs up - thank you!
yakovlev-vad 2024 年 5 月 15 日 上午 11:00 
Doesn't works with new update(
TheEventHorizon 2024 年 5 月 14 日 下午 1:36 
Can you make a compatibility patch for gigastructures once it updates?