MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Audiostash Ultimate
26 条留言
Dr. Thrax 10 月 12 日 下午 1:59 
The clean audio for dialogue is really jarring but I'm liking everything else so far.
WarioMan 9 月 26 日 下午 2:05 
Breaks immersion but I like the clean voice audio, I can hear what their saying without looking at subtitles.
IRememberJeep 9 月 19 日 下午 9:55 
This mod completely changes the immersion level; it's insanely better than the default audio.

Thanks for making & sharing this.
BONG JAGUAR SHART COMMANDER 9 月 17 日 下午 10:34 
Is there any way to reenable the voice filters? Kinda prefer the crunchier comms.
Zanieon  [作者] 9 月 15 日 上午 9:44 
That's a change implemented since the last update prior DLC7, the comms are cleaner instead of sound a 1960 radio.
T0VДГISCH TДCHДNKД 9 月 15 日 上午 8:25 
This seems to break audio filters for voices. Ryana sounds like she's not speaking on a radio. Anything I can adjust on my end to fix this?
Zanieon  [作者] 9 月 14 日 下午 1:40 
Okay now it is updated with SoK support.
Roentgen-XRay 9 月 12 日 上午 6:15 
Hi, it works with SOK, BUT the sound of the Clan AMS seems wrong, it sounds more like a ER Large Laser or something, instead like a mini-gun.

To be honest, I dislike the small laser sounds, but all in all this sound mod is fantastic and a main reason I play and enjoy MW5!

Thank you!
Zanieon  [作者] 9 月 11 日 上午 4:08 
It's not updated for Shadow of Kerensky yet, but i'm working on it.
Sandremo 9 月 11 日 上午 2:32 
I believe this mod has an issue with the current mercs version with DLC 7 that it completely disables UAC 5's sound
Avlaen 6 月 19 日 下午 9:48 
Ah damn thats a shame, but ty for the reply
Zanieon  [作者] 6 月 19 日 下午 4:10 
It's not as easy to make option toggles for audio mods as it is with gameplay mods, since all of that runs on Wwise side, not Unreal itself.
Avlaen 6 月 19 日 下午 2:30 
can we get some mod options in the ui? i like some weapon sounds but not others. <3
Raynor 3 月 17 日 下午 2:26 
@Zanieon: Thanks a lot for clarification .. well tough luck for Betty :D
Zanieon  [作者] 3 月 17 日 上午 11:55 
Raynor, this mod actually do affect Betty's soundbank as well so it reverts her back to the original one of the game. If you tried putting MW3 betty mod on higher load order than this one and it still didn't work, then both are incompatible with each other.
Raynor 3 月 16 日 下午 10:10 
Hi,
First of all I really like your mod ... mainly the lasers sound great and now playing for Laser SwayBack is just a blast .... But here comes a question, for some reason MW3 betty does not work with your Sound mod, no matter where I put the mod it does not take effect, any tips?
XLII 3 月 4 日 下午 3:37 
Thank you for your reply. I didn't even realize there was such a tab, but yes, everything in there lines up with what I was 'experiencing'.

For what it's worth I did not feel like the radio effect was an improvement over vanilla so I'm glad to hear you're likely to change it.

Loving those big stompy mech sounds though, so looking forward to the next update.
Zanieon  [作者] 3 月 3 日 下午 9:07 
"Change notes" tab might help you in such case, i did log the changes in there, the comms distortion is about to change again probably because not many people liked the current one.
XLII 3 月 3 日 下午 7:47 
The soundscape seems to have drastically changed for me since the two mods were merged yesterday. Dialogue seems louder and distorted, lasers sound totally different. AMS sounds like an alien warhorn.

Not sure if things were tweaked or something has gone wrong with mine.
Zanieon  [作者] 2024 年 6 月 30 日 下午 4:38 
Update on requirements, Audiostash 2 needs this one to fix the Tank engines volumes and also the Leopard thrusters, i'm not sure what's the problem yet.
CommissarGoblin 2024 年 5 月 19 日 上午 11:32 
do we need both audiostash mods or just 2?
stanislav_sh 2024 年 5 月 18 日 上午 6:54 
After last updates it sounds not such cacaphony in the city (on my taste).
And one last issue - jum jets sound after shutdown too loud in comparation with any another one. Not bad mod, tnx.
Zanieon  [作者] 2024 年 5 月 8 日 上午 9:02 
Probably yes, YAML doesn't change any sound itself, as for Nostalgic Sounds Redux you just have to put this one on higher priority than it.
Cloacky 2024 年 5 月 8 日 上午 6:06 
Will this work with YAML and Nostalgic Sounds Redux?
Zanieon  [作者] 2024 年 5 月 7 日 上午 4:48 
I haven't tested much in the Megacity biome yet, but you might be right due the amount of fully destroyable buildings and prop vehicles that biome have.
stanislav_sh 2024 年 5 月 6 日 上午 10:59 
too loud. on city maps, everything becomes a cacaphony.