安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Can you help me?
how i put that attachment
Also there's disabled setting, that adds simple metrocop's eye glow
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2524075739&searchtext=nemez
So make sure to download this mod before extended render
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2934528686
1. unknown - lua/autorun/ez2_eye_glowing.lua:44
2. unknown - lua/includes/modules/concommand.lua:54
ez2_eye_glowing_add "models/elitepolice.mdl" "eyes" 0 "40 40 0" "0.3" "sprites/glow03.vmt" 1
ez2_eye_glowing_add "models/combine_super_soldier.mdl" "eyes" 1 "60 30 0" "0.4" "sprites/glow04.vmt" 1
I recommend adding the sprite to the shotgunner elite 2 times so that the brightness matches the normal elite tbh but do what you want.
Improved Vanilla Combine + Dynamic Glow: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3024030285
HL2 MMod Combine reskin!: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1631390230&searchtext=mmod+combine
Military Combine (Canon): https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2902561496&searchtext=military+combine
Military Combine V2: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2921974480&searchtext=military+combine