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报告翻译问题






v1.1.28
B42.12.3
Financial backer:
【.45】UMP45
【9x19】UMP9
——————————————————
HK G36K:Shooting Sound Effect Replacement
Obsidian 9 Suppressor:Sound Effect Replacement
——————————————————
Spawn Rate Adjustment
v1.1.28
B42.12.3
金主:
【.45】UMP45
【9x19】UMP9
——————————————————
HK G36K:射击音效更换
Obsidian 9 抑制器:音效更换
——————————————————
刷新率调整
EN:the old ones are no longer usable, go to unsearched areas to find new ones
CN:旧的已经用不了了,去没搜索过的地方找新的
v1.1.27
B42.12.3
Financial backer:
【5.56x45】G36K,AR15 ((SAI GRY)
——————————————————
CN、EN Text Polishing
Item Category Subdivision:Firearms,Magazines,Accessories,Bullets,Ammo Box,Ammo Carton
——————————————————
Redo spawn File: spawn Rate & spawn Distribution
Military spawn points:2
Police spawn points:1.5
Gun store spawn points:1
Civilian spawn points:0.08
Zombie drops:0.05
Spawn File:Remove the spawn of single bullets,now only ammo box and ammo carton will spawn. spawning one or two single bullets is useless and takes up the container's spawn slots.
Civilian spawn Points will not spawn ammo carton
Zombie Drops only include:firearms, magazines, ammo box (ammo carton will not drop)
Ammo Weight:Ammo Box,Ammo Carton
-
Pistol bullets:0.01 per round(50-round box)
50 × 0.01 = 0.5 minus 0.2 = 0.3(weight of 1 box)
12 boxes × 0.3 = 3.6 minus 0.5 = 3.1 (weight per case)
-
Rifle bullets:0.02 per round(30-round box)
30 × 0.02 = 0.6 minus 0.2 = 0.4(weight of 1 box)
12 boxes × 0.4 = 4.8 minus 0.5 = 4.3 (weight per case)
-
Shotgun shells:0.03 per round (24-round box)
24 × 0.03 = 0.72 minus 0.2 = 0.52(weight of 1 box)
12 boxes × 0.52 = 6.24 minus 0.5 = 5.74 (weight per case)
-
Large-caliber bullets:0.08 per round(10-round box)
10 × 0.08 = 0.8 minus 0.2 = 0.6(weight of 1 box)
12 boxes × 0.6 = 7.2 minus 0.5 = 6.7 (weight per case)
-
Grenades:0.2 per round (6-round box)
6 × 0.2 = 1.2 minus 0.2 = 1(weight of 1 box)
12 boxes × 1 = 12 minus 0.5 = 11.5 (weight per case)
v1.1.27
B42.12.3
金主:
【5.56x45】G36K,AR15 (越狱鱼骨)
——————————————————
CN ( 简&繁 ) 、EN 文本润色
物品类别细分:枪械,弹匣,配件,子弹,弹药盒,弹药箱
——————————————————
重做刷新文件:刷新率 & 刷新分布
军用刷新点:2
警用刷新点:1.5
枪店刷新点:1
民用刷新点:0.08
僵尸掉落:0.05
刷新文件:删除 单颗子弹 的刷新,现在只刷新 弹药盒 与 弹药箱。单颗子弹刷个一两发也没什么用,还占用容器的刷新位子
民用刷新点 不会刷新 弹药箱
僵尸掉落 只掉落:枪械,弹匣,弹药盒(不会掉落 弹药箱)
弹药重量:盒装,箱装
-
手枪子弹:一发 0.01(50发盒装)
50发 乘以 0.01 等于 0.5 减 0.2 = 0.3(一盒重量)
12盒 乘以 0.3 等于 3.6 减 0.5 = 3.1(一箱重量)
-
步枪子弹:一发 0.02(30发盒装)
30发 乘以 0.02 等于 0.6 减 0.2 = 0.4(一盒重量)
12盒 乘以 0.4 等于 4.8 减 0.5 = 4.3(一箱重量)
-
霰弹枪子弹:一发 0.03(24发盒装)
24发 乘以 0.03 等于 0.72 减 0.2 = 0.52(一盒重量)
12盒 乘以 0.52 等于 6.24 减 0.5 = 5.74(一箱重量)
-
大口径子弹:一发 0.08(10发盒装)
10发 乘以 0.08 等于 0.8 减 0.2 = 0.6(一盒重量)
12盒 乘以 0.6 等于 7.2 减 0.5 = 6.7(一箱重量)
-
榴弹:一发 0.2(6发盒装)
6发 乘以 0.2 等于 1.2 减 0.2 = 1(一盒重量)
12盒 乘以 1 等于 12 减 0.5 = 11.5(一箱重量)
模组冲突,自行解决
模组现在都修复到0 BUG了,不知道你们哪来的这么多问题
Хотя в настройках сервера поставил очень мало…
看创意工坊简介的更新计划,别再问这个问题了,被问烦了
重新订阅
v1.1.26
B42.12.3
Financial backer:
【.45】M3A1
【9x19】MP40
——————————————————
Adjustments to gunshot range:
Pistols / Revolvers / Submachine guns:50
Rifles / Machine guns:100
Shotguns:150
Large-caliber range bonus:+30 based on the original range
Suppressor:Range × 0.2 = Suppressed range
v1.1.26
B42.12.3
金主:
【.45】M3A1
【9x19】MP40
——————————————————
枪声范围调整:
手枪 / 左轮 / 冲锋枪:50
步枪 / 机枪:100
霰弹枪:150
大口径范围加成:原范围的基础上再加 30
消音器:范围 乘以 0.2 = 消音器范围
the models are already being adjusted, but there are just too many of them, so I can only update them in phases. Some of them still haven’t been adjusted yet
EN:this is a mod conflict. Have you subscribed to a suppressor mod?
CN:这是模组冲突了,你是否有订阅消音器模组?
`function: SilencerOnEquipPrimary -- file: RF_Suppressor_Sound.lua line # 27 | MOD: Real Firearms
java.lang.RuntimeException: Object tried to call nil in SilencerOnEquipPrimary
if currentWeaponPart:getPartType() ~= "Canon" then return end
SoundBefore = item:getSoundVolume()
SoundBeforeRadius = item:getSoundRadius()
local SetFlag = false
local scriptItem = item:getScriptItem()
local soundVolume = scriptItem:getSoundVolume()
local soundRadius = scriptItem:getSoundRadius()
local swingSound = scriptItem:getSwingSound()
v1.1.25
B42.12.1
Financial backer:
【7.62x25】PPSh41,TT-33,Type 64( Silenced submachine gun )
——————————————————
【5.56x45】ADAR 2-15
【7.62x51】DVL-10 M1 Saboteur
——————————————————
Adjustment of the rate of fire for some firearms
MP5SD Shooting Sound Effect Replacement
v1.1.25
B42.12.1
金主:
【7.62x25】波波沙41,TT-33,64式( 消音冲锋枪 )
——————————————————
【5.56x45】ADAR 2-15
【7.62x51】DVL-10 M1 破坏者
——————————————————
部分枪械射速调整
MP5SD射击音效更换
подскажите почему не спавнится в мире
вообще и как это исправить очень нравилась пушка
v1.1.24
B42.12.1
Financial backer:
【7.92x33】StG44,VG1-5
【7.92x57】G43
【7.62x54】AVT40
——————————————————
Shooting Sound Effect Replacement:RPD,SKS,P226,Luger P08
Suppressor Sound Effect Replacement:MAC-10
Sound Effect Adjustment:USP,Glock18
——————————————————
The P226 can now be equipped with a suppressor accessory
v1.1.24
B42.12.1
金主:
【7.92x33】StG44,VG1-5
【7.92x57】G43
【7.62x54】AVT40
——————————————————
射击音效更换:RPD,SKS,P226,鲁格P08
抑制器音效更换:MAC-10
音效调整:USP,格洛克18
——————————————————
P226现在可以安装抑制器配件了
Навички, необхідні для ремонту вогнепальної зброї: Влучність, Механіка, Зварювання металу
Примітка №1: Використання всіх трьох навичок одночасно під час ремонту зброї забезпечує кращий результат
Примітка №2: Ефективність ремонту залежить від рівня навичок — чим вищий рівень, тим кращий результат
Примітка №3: Можна ремонтувати зброю, маючи лише одну або дві з цих навичок. Але використання всіх трьох дає кращі результати
Примітка №4: Якщо маєш металеве мастило WD40, клацни правою кнопкою миші на зброї та вибери «Ремонт»
Firearm maintenance( Tentative )
Using WD40 metal lubricant
Skills required for repairing firearms:Aiming,Mechanics,MetalWelding
NOTE #1:using all three skills simultaneously when repairing firearms will yield better repair results
NOTE #2:repair effectiveness is tied to skill levels—the higher the level,the better the repair results
NOTE #3:you can also repair firearms by training only one or two of these skills. It's just that using all three skills will produce better results
NOTE #4:with WD40 metal lubricant available,right-click on the firearm and select Repair
枪械维修( 暂定 )
使用 WD40 金属润滑剂
维修枪械时所需技能:瞄准,技工,金工
注意 #1:三个技能同时去维修枪械能获得更多的维修效果
注意 #2:维修时与技能等级挂钩,等级越高获得的维修效果也就越高
注意 #3:你也可以只练其中一个或两个技能,也是能维修的。只是三个技能效果更好
注意 #4:在有 WD40 金属润滑剂 的情况下,右键枪械选择修复
you can find it in places where tools are stored,such as residential areas,factories,and so on
M249,5.56*45
Which gun is that?
跟僵毁原版的配件安装方式一样,需要螺丝刀