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that's the question I'm silent there 50-10 m distance in close who can you see when the screen is black what the hell just what the hell spoils the impression of the mission you did a complete shit especially well I don't want to offend someone well well really you did a complete thing
Do you know what is wrong?
Cherno and Elektro have virtual garrisons placed by myself and I also halved their spawn rate last update because I noticed the same issue. Without them the cities get bowled over fast in virtual combat and it doesn't give the player much opportunity for urban fighting. LMK how it goes performance-wise and if it's still pretty bad then I'll dial back the CQB AI in those locations.
I have another question - Sometimes in the city a squads are spawning like crazy. Often from both sides. Do you know why?
Now I have another problem - Saves dosen't work. When I want to Server Save, it's says that "Alive data module was not placed" Is about the module that need to be on map?
Could you help me run this scenario?
Also if you have the opportunity, try the scenario out on the server and see how you like it, you may get better performance. The server accepts any client side mod so you can run what you like.
Additionally I run the usual client side battery of immersion mods, Immerse, Align, SFX, enhanced Soundscape, Aaren's tracers, etc.
AI density is fairly high so finding combat as a solo is very easy. Winning it may be more difficult.
That being said ALiVE is a RAM pig especially if you're trying to cover a map as large as chernarus like I am so I highly recommend playing this mission on a server w/ headless clients. I personally run this mission at 40-60 frames but I also have a new $1600 desktop and remote server.
That being said on my missions an ALiVE support can be called through the Alive menu key and only requires a map item.
Thanks for your interest, let me know if you have any bug reports or suggestions. I implore you to try out the server sometime as that is what the mission is configured for primarily.