Left 4 Dead 2

Left 4 Dead 2

Beel's Fixed and Expanded Talker (Rollback Version)
33 条留言
PeopleLikeStuff 9 月 28 日 下午 7:19 
Really appreciate the latest patch adding a bunch of stuff for the L4D1 and L4D2 survivors being in a campaign together, fun for doing 8-player stuff
Henrietta 9 月 13 日 下午 5:51 
It's up for the mapper to build a stringtable after every compile/update, if they forget, the game kinda gets fucked. It's what the map uses to keep track of which scenes are used in a map and whatnot.
Beel  [作者] 9 月 13 日 下午 1:29 
I don't know much about map stringtables, but from my experience when I play Custom Maps I use this Talker version usually and it never crashes for me. Although it still could be possible if a map decides on it's own to add a LOT more unused lines or more new sounds all together. Thanks for telling me tho, I might look into this map stringtable thing more to see for myself
Henrietta 9 月 13 日 上午 11:47 
Hey there, I don't know if you remember me, but I said something about high talker entries crashing games. Recently I learned that that's only due to maps not having stringtables; i.e. the map will to load all talker entries leading to kick to main menu/crash, which really isn't this addon's fault.
MrCannon 8 月 18 日 下午 12:13 
No mods have conflict with it
Beel  [作者] 8 月 18 日 下午 12:01 
Haven't tested it, but it should work
MrCannon 8 月 18 日 上午 11:52 
What if I combined with Active Talker and the Chimichamo talker collection with this talker?
Beel  [作者] 7 月 15 日 下午 1:40 
I guess you could say that
(^^^) Xeno 7 月 15 日 下午 1:36 
The nag update I presume heh
Beel  [作者] 3 月 5 日 下午 10:21 
Unless Valve increases the soundcache limit it's just how it will be. You can always just use the Rollback version, it gets all the same updates, just without the unused voice lines so that it doesn't crash to the main menu.
Matt 3 月 5 日 下午 1:17 
I really wanna use the main version, but I'm sick and tired of being kicked back into the main menu, even after unsubbing to some talkers.
1gn4c10 1 月 1 日 下午 4:35 
maybe instead of screams it could be the hurt critical sounds? With a bit of cooldown
Beel  [作者] 1 月 1 日 下午 1:48 
There is no way. Is there a way to make it less annoying? Like should I perhaps add a cooldown or something?
1gn4c10 1 月 1 日 下午 1:13 
I gotta say the screaming when you are on fire is a bit annoying, is there any way to disable it?
Beel  [作者] 2024 年 11 月 9 日 下午 8:48 
It happens because after the Radio is used again it doesn't fire context that it was used again. I'll just add criteria that the Finale shouldn't be started to fix this. Thanks for reporting this
Henrietta 2024 年 11 月 9 日 上午 10:09 
sometimes finale trigger nag would keep firing even after it's used. I haven't noticed it in any other campaign, but it seems to happen in CS_Office rooftop finale.
1gn4c10 2024 年 10 月 27 日 下午 6:09 
yea it no longer conflicts, thanks.
Beel  [作者] 2024 年 10 月 27 日 上午 5:08 
I think I accidentally put some .lmp files into the mod, I'll remove them in the next update
1gn4c10 2024 年 10 月 26 日 下午 2:23 
wtf this conflicts with unreachable item spawn fixes now lol. It's probably something that doesn't affect the game tho
Nrallo 2024 年 10 月 25 日 下午 9:06 
It only happens during the ending, for a moment I thought it was just one time but then I finished the campaign 2 more times with some friends, and it happened again.
Beel  [作者] 2024 年 10 月 25 日 下午 9:01 
Weird, so no one said anything during the Outro?
Nrallo 2024 年 10 月 25 日 下午 8:51 
I'm not really sure but when I tried this in "The Passing", the original survivors don't say anything at the end of the campaign
Nrallo 2024 年 10 月 22 日 下午 7:15 
Very Immersive
Beel  [作者] 2024 年 10 月 16 日 上午 7:37 
I know about this issue, it happens because Random Object Spawner for example, edit the nav and mark all areas with finale attribute. The crow line plays when near finale area
KAWAAAHHH 2024 年 10 月 16 日 上午 3:39 
not sure if its some other talker mods i have but in blood harvest's finale the "SHUT UP YOU GODDAMN BIRDS" lines play when survivors get out of the saferoom rather than playing in the actual part where the crows make noise
Noodlepikmin 2024 年 10 月 12 日 下午 7:17 
That thumbnail is so accurate.
ꉣꍏ꒒ꂵꌗ 2024 年 9 月 29 日 下午 5:30 
Mods are like chips, you cannot just have one installed.
Henrietta 2024 年 8 月 7 日 上午 9:45 
Many thanks for posting a non-vscript version for better stability.
Iceysalt 2024 年 5 月 8 日 下午 10:57 
The image speaks facts what you should do to avoid this if it happens again is go to
C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2

and make a copy or backup of addonlist.txt. The worst mistake becomes a minor inconvenience.
applebiscuit 2024 年 5 月 8 日 上午 4:23 
peak?
IKeinub 2024 年 5 月 6 日 下午 5:49 
image has true :tobdog:
Dambu Assu 2024 年 5 月 4 日 上午 5:01 
That's what i'm talking about.
Hornet de Silksong 2024 年 5 月 3 日 下午 5:31 
true