安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






second, you really need to learn the difference between Megabytes and Kilobytes. 1 MB= 1024 KB, so this mod is actually less than one Megabyte and is very light. Now if it was 800 MB THEN that would be considered heavy. Don't ask goofy questions like that again
also why is the mod so large (currently 851.733 KB)? are you using 4k textures with high poly models or something?
we'll take our leave, good mod though
chimi was still involved in some way so its still "thanks chimi"-able
running joke of sorts where I say "thanks chimi" on any workshop item they upload (usually accompanied by surytrap saying the same thing)
The first time I saw it, it was pretty strong, like, I was still seeing lil marks they left after I closed my eyes. Not really sure how to fix it :/
what are you thanking chimi for? lol
I mean, he did link me the rng guide and suggested the rng but he didn't have anything to do with modelling
Exactly... how rapid are we talking about? Is it enough to be grating even without epilepsy?
gotta throw those flaires into every corner. rock n stone