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please remove this from the mod as it is causing issues
I tried running a few Brutal starts as a challenge, but pretty sure they're impossible right now. Hot planet packs have an oxygen tank but only solar power, which can't even keep the suit running. The others require setting up electrolysis and filtering for oxygen within three days, using just a small wind turbine for power or Mimas' portable generator (which has to be run indoors so the fuel doesn't liquify). Not to mention there's no grow light, and you'd have to somehow grow your own coal for steel to even make one.
oops.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3265676502
where it give you a stack of 50 instead a random amount, is not work on you world. Can you also add 10 heavy cables to the start kit for both the normal start and brutal for the wind turbines?
Add that to yours and should fix it
<?xml version="1.0" encoding="utf-8"?>
<GameData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<SpaceMap Id="Titan" OrbitDistance="200">
<Entry Id="LowTitan" Code="20" IsCharted="true">
<Name Value="Titan Orbit" />
<MapDisplay X="0" Y="0">
<Icon Id="StatMisc02" Size="3" Tint="219,224,151,255" />
<Connection Id="LowEuropa" Difficulty="30" />
<DynamicPanel Orientation="0" Offset="25" ExtraSize="130" />
</MapDisplay>
</Entry>
<Node />
</SpaceMap>
</GameData>
Then edit the file "worldsettings.xml" and replace the whole "<SpaceMap>" block with this:
<SpaceMap Id="Titan" />
Go to "C:\Program Files (x86)\Steam\steamapps\workshop\content\544550\3233447478"
1. (Preview Image): Create a folder "Titan" and move the folder "Textures" there.
failed to load game - Object reference not set to an instance of an object
Please note i have unsubbed and resubbed, I have changed load order no effect to end result.
should be working now
Its weird mine didnt work either regardless of where the mod sat in the list.
Opened up stationeers today (day later) and its now working