饥荒联机版

饥荒联机版

Automatic sorter DST (2025)
41 条留言
Danzo  [作者] 10 月 1 日 上午 3:12 
@엘간(엘프 볼간) What exactly isn't working? I just checked it and it works perfectly.
← 말 존나 안듣게 생김 ㅋㅋ 9 月 30 日 上午 9:49 
not work
九尾 6 月 22 日 上午 8:54 
Thank you for your contribution!Really useful!
Danzo  [作者] 5 月 21 日 上午 2:07 
@SiaroxYMD Можешь задать этот вопрос авторам оригинального мода.
Его концепция такова, что сооружение для сортировки имеет магическую природу, поэтому требуется манипулятор для его постройки.
И если использовать стандартные настройки крафта, то требуются достаточно сложные в получении ингредиенты.
SiaroxYMD 5 月 20 日 上午 9:53 
Почему в популярных вопросах нет вопроса типа: "Чел ты ебанулся ? Какой нахрен теневой манипулятор !?". Типа мне просто нужен способ сортировки вещей а тут какая срань началась. Что бы скрафтить песчаную яму буквально из говна и палок, нужен теневой манипулятор, для него нужны осатонелые брёвна и какой бл шляпусник. ЗАЧЕМ такие сложности для предмета сортировки !?
Danzo  [作者] 3 月 24 日 上午 10:51 
UPDATED:
Fixed the "Pick up everything" function that broke after recent game updates.
Added support for the [DST] Legion mod.
Danzo  [作者] 3 月 24 日 上午 10:51 
@呐 "Hidden Moonlight" and "Infinite Hidden Moonlight" have been added to the list of supported ones. Please let me know if there are any other prefabs I might have missed.
3 月 23 日 上午 6:25 
yes,The items in container hiddenmoonlight in this mod cannot be detected.
Danzo  [作者] 3 月 20 日 上午 10:32 
@呐 Are you referring to this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1392778117 ? Please describe the problem in more detail, and I'll see what can be done.
3 月 20 日 上午 3:15 
It cannot interact with containers in Legion.can support for mods be added?
Danzo  [作者] 2 月 27 日 下午 4:58 
@Artagnan D. Roger
I don't know what your problem is, but I have the same answer for you as the comment below.
Artagnan D. Roger 2 月 26 日 下午 10:02 
can't find the item in any tabs ;(
Danzo  [作者] 2024 年 12 月 5 日 上午 2:47 
I just tested the mod in the new game, and the recipe appears in all three tabs mentioned in the description.
And yes, you don’t need any additional mods, just this one.
人群是那么像杨坤 2024 年 12 月 4 日 上午 8:30 
same issue here, cant find this item
drawn_tubers 2024 年 12 月 1 日 下午 3:52 
the item is not showing in the mod tab, neither the magic tab, and i standing right next to the Shadow Manipulator, i have to download both mods to work?
Danzo  [作者] 2024 年 9 月 17 日 上午 1:23 
@Four O' Four I will consider your proposal.
Four O' Four 2024 年 9 月 16 日 上午 5:24 
is there any way you can make a crafting version that costs scrap?
I feel like it would fit more with the other wagstaff items
Spontaneite 2024 年 8 月 7 日 下午 12:55 
It works perfectly! Thank you so much, this is such a fantastic quality of life mod
Danzo  [作者] 2024 年 8 月 5 日 下午 10:21 
UPDATED:
Added support for the DST Storm Cellar mod and similar ones.
Danzo  [作者] 2024 年 8 月 5 日 下午 6:27 
@Spontaneite Alright. I'll try to check this soon.
Spontaneite 2024 年 8 月 5 日 下午 12:45 
Hello, your mod is lovely, but doesn't seem to be working for storm cellars from the popular DST Storm Cellar with Working Fridge mod, for me. I haven't tested it with the original mod, whose fridge function no longer works, but while the sand pit correctly distributes to chests within its radius, it ignores my storm cellars and spits out any items that should go in there. I tried changing the cellar mod settings to make it workable/unworkable to see if that made a difference, but it didn't. Is there anything I can do to make this function?
Danzo  [作者] 2024 年 8 月 3 日 上午 12:21 
@Myth1300 It's a magical structure by its nature. It makes sense. I wouldn't want to simplify its crafting even more.
Myth1300 2024 年 8 月 2 日 下午 11:31 
Why does it need the shadow manipulator, i wanna do it early game
Danzo  [作者] 2024 年 7 月 15 日 上午 12:11 
UPDATED:
Localization updated to Portuguese.
Localization added for Italian.
Thanks to berncars.
Localization added for Korean.
Thanks to Seraf.
Danzo  [作者] 2024 年 5 月 19 日 上午 5:14 
@V. Okay. I think I'll do that later. And I'll add a toggle to the settings for those who don't want to kill a boss just for this recipe.
V. 2024 年 5 月 18 日 上午 8:04 
Could you add an option for it to be locked behind a blueprint dropped by Antlion? It would be so great for immersion!
Varrgas 2.0 2024 年 5 月 4 日 下午 8:30 
@Eko yes it work ^^
Eko 2024 年 5 月 4 日 下午 7:01 
hi, does this work with modded containers such as the Storeroom and House?
Danzo  [作者] 2024 年 5 月 2 日 下午 8:04 
UPDATED:
The recipe can now also be found in the "Magic" and "Structures" tabs.
The character will now pick up extra items back into inventory instead of throwing them on the ground. If he suddenly dies or the inventory is full, he will throw them on the ground as before. Customizable. https://i.ibb.co/ZYj1sJ5/i.gif
Varrgas 2.0 2024 年 4 月 29 日 下午 8:07 
Sorry @Danzo but I don't know what version I used when I crafted and put the Sand Pit...
It was the day I posted my 1st message, April 26, but I don't know the version I was using.
And I update my mods each time I start steam or the game.

For my settings, you want the Geometric Placement settings ?
If that the case, it's simple, GP is on
I use the X axis aligned, (I don't think the colors matter)
on the right tab, the 3 top options are activated (green)
The brain option is activated too (green), but the Farming one is off (red) because I'm using "Snaping Tiles" for the Farm.

And I'm using the regular version of both mods.
Geo placement id=351325790
Kou 2024 年 4 月 29 日 下午 7:02 
Oh yepp, I guess it conflicting with Geometric Placement and its working normally now when I updated 1.2.1 version, tysm :3!
Danzo  [作者] 2024 年 4 月 29 日 下午 6:36 
Varrgas 2.0 What version of the mod do you have? 351325790? And can you show me your settings? Just for interest)
Varrgas 2.0 2024 年 4 月 29 日 下午 6:31 
It's weird because I didn't have any issue before the update, and I'm using Geometric Placement.
It was working even with the option you point at who is activated for me :TheRedCrown:
Danzo  [作者] 2024 年 4 月 29 日 下午 6:01 
UPDATED:
Fixed a compatibility issue with the Geometric Placement mod.
Danzo  [作者] 2024 年 4 月 29 日 下午 2:29 
@Kou Probably a conflict of mods. Try disabling the other (server and client mods) and check. And what command are you using? “c_spawn”?
And it would be nice if you could find a conflicting mod.

Also if you are using “Geometric Placement” you need to disable this option - https://i.ibb.co/cwfbLB4/img.png . Later I will try to make it work with this option as well.
Kou 2024 年 4 月 29 日 下午 1:29 
I crafted a sand pit but I can't place it on any area, but if I use the command it works...
Is that a bug?
Varrgas 2.0 2024 年 4 月 26 日 下午 2:38 
Many thanks for your quick answer.
If I see anything strange on my side I will come back and report it :meepstarry:
Danzo  [作者] 2024 年 4 月 26 日 下午 2:00 
UPDATED:
"Tin Fishin' Bin" has been added to the list of supported.
Added a sand pit icon to the map.
Added localization to several languages.
Danzo  [作者] 2024 年 4 月 26 日 上午 1:54 
@Varrgas 2.0 I'm using the new version of Storeroom myself and at first glance it works fine, although I only recently started using it. And in addition, switching from the old version of Storeroom to the new one didn't cause any problems and all items stayed in place, which was a revelation for me :). The original “Automatic sorter” was originally compatible with them, I did not change anything in this regard. The working principle for all mods is the same, I don't think there can be any problems. But if there are, please report it)
Varrgas 2.0 2024 年 4 月 25 日 下午 10:30 
OMG! YES! it is BACK :monstertraininferno:

Thanks a lot @Danzo for your time and work, and for sharing this updated with us.
I really like this mod, what a nice surprise to be able to use it again ^^

I see that you made it compatible with the Old StoreRoom mod.
Can I ask if you could make it compatible (if that isn't already the case) with an updated version of StoreRoom from 2024 (id=3171629051) ?

An other question, about compatibility.
- Mods like the recent "Mini Sign Deployer" or "Smart Minisign Revisited" are safe to use with this mod ? I think there is no issue but not sure.
- Same question but for "Increase Storage" (id=728459184) ?


Sorry it's a lot of questions ^^'
Danzo  [作者] 2024 年 4 月 25 日 下午 6:26 
UPDATED:
Fixed a few issues that were described in the comments of the original mod, namely:
Fixed crash if there is a burnt chest within the sand pit radius.
Fixed radius settings not working.
Removed unnecessary spam in the console when closing the sand pit.