雨世界

雨世界

Chasing Wind [Not updated for 1.5]
279 条留言
SageisNIce 10 月 19 日 下午 5:05 
OK so like for those who are wondering how this is broken rn, it make all iterators disappier. like just are not in thier rooms at all and are completely gone from the game, like they just dipped. my new friend found this out earlier today and it was so funny lmfao
Templar 10 月 15 日 下午 8:15 
So when is this likely to be updated?
theDispatcher 10 月 5 日 下午 3:36 
the first watcher release broke all the mods, as soon as rainworld updated.
it broke it all even before i bought the dlc
MBcodes18 10 月 5 日 下午 12:59 
ok but why does 1.5 even impact this, it breaks even with the watcher off
rain world ancient 10 月 5 日 上午 9:08 
please update sunlit trail i miss playing as gold scug
AviY2K 9 月 29 日 下午 9:53 
nope not from what i can tell
TracingLight 9 月 26 日 上午 3:30 
does this work with watcher
The Watcher 8 月 28 日 上午 8:35 
at least on monk
The Watcher 8 月 28 日 上午 8:27 
dont bring slugpups here, they cause a softlock
alphy 8 月 27 日 上午 4:19 
fun mod but

the anchor and "underhang" rooms could benefit a lot from being brighter sometimes its very hard to see if a pole is layer2 or layer1
main interior and some memory conflux rooms could look so much better if darkened imo
wall climbing lizards are unaffected by zero-g and fall down a lot
wall looks hella weird without above clouds view and above clouds view in arti/spearmaster is inconsistent with cloud level in GU unless i am stupid

luminous cove triggers the fuck out of me because you cannot swim left,down or right to a new screen but this is kinda subjective
SeventhShatteredStarr 8 月 15 日 下午 4:17 
background of luminous cove appeared bright orange until hibernating in the rightmost shelter?
fartingfartster12 8 月 7 日 下午 11:49 
thanks Jasali_Entropiya
AviY2K 8 月 6 日 上午 10:18 
a part of me kinda wishes i could see chasing wind as saint, but oh well
Roachyboyo_69 8 月 5 日 下午 9:15 
if i wanted Chasing Wing to acknowledge that the custom character I am using is not a slugcat (Not Slugcat Playables), who would I consult to add upon such dialog?
Mobee 8 月 1 日 下午 6:10 
chasing wind is they them
Jasali_Entropiya 7 月 21 日 下午 9:19 
@fartingfartster12 Go all the way to the right, it takes you a region called luminous cove that's part of this mod. Travelling further right through luminous leads to CW herself.
fartingfartster12 7 月 15 日 上午 2:47 
how do i get here from moss fields? i cant find the pipe :(
cyrille.bernard75  [作者] 7 月 10 日 下午 2:40 
@jacobasclo221 fixed but please, next time report bugs in the official rain world discord server
Peacherweasel | Skyjackal 7 月 8 日 上午 5:43 
Not sure if this is intentional or a bug:
But when inside the superstructure of chasing wind; the rain timer still ticks downwards & there is gravity (no non-gravity like five pebbles' structure for example. Using Monk's campaign currently)
I can't find neurons in chasing winds' structure either.
jacobasclo221 7 月 6 日 下午 4:45 
So in short this don't let the batflies spawn in arena competitive and sandbox mode and is kind of annoying having to disable this mod in order to play arena properly cause the only way to have batflies is spawning them directly in sandbox.
jacobasclo221 7 月 6 日 下午 4:44 
I verified and yeah it was your mod could you please fix it? I really like this region.
jacobasclo221 7 月 3 日 下午 3:24 
I am not sure if it's specifically this mod.. but when I enable all the sunlit trail modpack, the batflies disappear from arena competitive. I'll try to verify what mod exactly do this.
ErrorM3_997 7 月 2 日 上午 10:39 
why no saint support? am sad mai boi can't gun down the iterator
cherry blossom 7 月 1 日 下午 6:02 
what was todays patch for
Trainzack 6 月 10 日 下午 12:08 
I love luminous cove, but whenever the threat theme only has the kick drum layer it drives me crazy. It needs just a little variety, like the kick drum layers in the base regions that have a couple of anticipations here and there. Other than that, A+++ regions!
Marl Karx 6 月 9 日 上午 12:26 
I've got a question. I distinctly remember Chasing Wind having unique coloured Overseers. However, ever since playing post-Watcher, the Overseers seem to be spawning with Pebble's bluish colour. Is this a known issue? If not, I wonder what could be causing it, as I'm only using region mods.
Erwin 6 月 1 日 下午 3:32 
For everyone's information: The Triangle karma gates lead to regions that you don't have the required mod for and are thus locked. The one in CW's access shaft for example leads to Gray Urban so if you have the GU-mod active then it will be a normal karma gate.

I don't know but I also suspect that some lead to unfinished regions? There is one to the left of CW's heat frame (where the Echo is) that apparently leads to a region named "OV" but I don't know any region that's not part of the expansion that would be so far out from the main map and in such a specific place. Since I have all mods from the Sunlit trail, I can only suspect a region in progress.
TuxSheepO 6 月 1 日 上午 11:46 
i found a bug in cw's chamber it crashes when i put a pearl in it and the pipe mark is offest with an invisble floor 1 scug high and you can enter the cieling by 1 whole scug
Liku-Chan 5 月 30 日 下午 1:13 
Uh what do you do about the karma gates that have the triangular symbol for them? I visited CW and I can't leave through the gate after leaving through the exit shaft and I saw another gate like it in a different region
Potatomaster425 5 月 20 日 上午 10:24 
@Mod The dev of the workshop badlands also designed the watcher badlands, and they also made coral caves/turbulent pipe which was added identically. The rainworld devs are constantly working with community devs to add content to the game, I don't see why cw couldn't receive the same collaboration when it's as popular and realistic as it is.
Mod 5 月 17 日 下午 1:58 
@potatomaster425 The Badlands region in Watcher has nothing to do with the region mod Badlands on the workshop. They're completely different regions. They're just named after the same real word that describes a terrain.
theDispatcher 5 月 16 日 上午 9:38 
the batflies in this region no longer glow:(
Potatomaster425 5 月 15 日 下午 10:31 
@FaultedNova wdym badlands is from the same mod pack and it got added with Watcher. The devs said there would be a post release content update to the dlc for lore and final endings, they're most likely going to add a new region or npc with lore pearls to read.
Faulted Nova 5 月 15 日 上午 9:24 
@potatomaster425 thats not how any of this works, this is just a mod
Potatomaster425 5 月 12 日 上午 2:45 
Can you confirm whether or not you're working with the game's devs to canonize any of these regions in the Watcher post-release update? I'm kind of new to rain world mods so I don't know if you've made a statement before but I feel like your CW would be a perfect candidate for the devs to use as their lore NPC. Also these mods are insane, all of the cool connections and picturesque screens rekindled my love for this game tenfold <3
Achievestar 5 月 11 日 上午 4:44 
thank you:steamhappy:
MOREFOX (AFK) 5 月 9 日 下午 2:29 
nice!!!!!
Arcologycrab 5 月 9 日 上午 6:44 
:steamhappy:
Myrmice  [作者] 5 月 9 日 上午 3:38 
Ported to v.1.10.3 (Watcher)!
Autistic Mushroom 5 月 4 日 上午 10:15 
Im not gonna ask when its coming out (im sure your sick of people asking that) but might I ask what content will be in the update or will that be 2 much of a spoiler?
Feniax_ 5 月 2 日 上午 11:38 
when are you gonna update these mods, Im eager to play them
Myrmice  [作者] 4 月 29 日 上午 2:48 
@hi : the Sunlit Trail mods will get more content once they are ported!
hi 4 月 28 日 下午 12:41 
Do you mean this will be ported with a content update to the mod itself, or it won't be ported until Watcher recieves a certain content update?
theDispatcher 4 月 27 日 上午 9:31 
CONTENT UPDATE!? very interested to see what is new
Myrmice  [作者] 4 月 27 日 上午 8:42 
@cherry blossom : thanks a lot for your message :)
For people wondering when Sunlit Trail will be ported to v1.10 : things are going well, but the port will come with a content update so it could take a bit longer, even if some dependencies are already ready. You can downgrade to v1.9.15b if you want to play without waiting.
cherry blossom 4 月 26 日 下午 3:17 
just wanted to say that i absolutely adore the sunlit trail and appreciate all the love, care and effort put into it. i was a switch only player for a year but i bought the game on my laptop just so i could play mods like this, and it was absolutely worth it. the sunlit trail is honestly better than most of the watcher dlc, it expands on the world and the game mechanics seamlessly while still feeling unique and fresh, and i love how other mods are incorporated, like how the heat coils in steaming edifice were added into chasing wind. i'm eagerly awaiting a watcher update and seeing what else the team is cooking up, but i recognise that peak takes time. it's a real shame that videocult hasn't added sunlit trail to the game, your work is the best in the modding community and every new addition sends ripples through the community. your work doesn't go unappreciated.
theDispatcher 4 月 24 日 上午 7:26 
poor sunlit trail still does not work:( one of my favorite mods by the way, love your work!
cyrille.bernard75  [作者] 4 月 9 日 上午 9:06 
It is mentionned in the description of the account: M4rbleL1ne is the Rain World modder who programmed the steam workshop items, cyrille.bernard75 is not a Rain World modder.
cyrille.bernard75  [作者] 4 月 9 日 上午 9:03 
This account is used by M4rbleL1ne, the programmer mentionned above, to communicate via steam. M4rbleL1ne did not make the region itself, only the parts that needed programming.
theDispatcher 4 月 8 日 上午 6:22 
@cyrille.bernard75 it seems you are the author to this post, does that mean you made the mod? or is it just you posted it to the workshop? i have a proposal/request for the creator(s) of this region