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Exception filling window for RimWorld.Dialog_BillConfig: System.MissingMethodException: Method not found: UnityEngine.Rect Verse.Listing_Standard.Label(string,single,string)
[Ref 82656B2D]
at RimWorld.Dialog_BillConfig.DoWindowContents (UnityEngine.Rect inRect) [0x0104b] in <78f29a4eb9bd4773be28b9eaaf6c5df6>:0
- TRANSPILER fr.slimesenpai.rimworld.endlessgrowth: IEnumerable`1 SlimeSenpai.EndlessGrowth.Dialog_BillConfig_DoWindowContents_Patch:Transpiler(IEnumerable`1 instructions)
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <78f29a4eb9bd4773be28b9eaaf6c5df6>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Will be. But since I mainly works on Hardcore-SK, I cannot guarantee that it will be updated soon as 1.6 has been released. (But since this is included in Hardcore-SK, you can have my word that it will be updated)
But since this is purely a GUI mod, if Tynan doesn't make any significant change to the crafting GUI, I guess it should be fine in 1.6. (Unless there are reports says it stopped working) :-)
I stalked your profile and saw that you were playing RimWorld recently.
That was a bit reassuring.
Even more reassuring would be knowing whether you are still modding RimWorld.
The pinnacle of reassurance would be confirmation that this nice (though not essential) mod will be updated to version 1.6.
:)
A little bug that slag chunks/stones show up 0/1 in any Stockpile zone for a long time.
Since this mod patches "the bill" menu but not "bills" menu (see the thumbnail), they should get along with each other well