Black Mesa

Black Mesa

Fixed Normalmaps
83 条留言
Gunslinger ☢  [作者] 8 月 22 日 上午 4:03 
I removed some that werent infact broken but i never bothered to remove them from the tgas, ignore those.
expert.cleaners12 8 月 22 日 上午 3:25 
I noticed some normal maps in the tgas are missing from the mod could you add them please if that's not a problem?
a Sack of Jawea 8 月 17 日 上午 10:52 
could i get the source .tga please?
expert.cleaners12 7 月 29 日 下午 6:32 
I would like the tgas
Phantron 7 月 28 日 下午 3:33 
is this compatible with the character revamp mods?
Hellektronic 7 月 6 日 下午 11:00 
I figured it out. The fix doesn't work if you're just subscribed to it. You have to use the custom folder solution, might want to mention that in the description.
Gunslinger ☢  [作者] 7 月 6 日 下午 10:33 
Well trust me shadows were inverted before, i also did just check and no they didnt fix it since you got me guessing myself even if its not in any patch notes.
Hellektronic 7 月 6 日 下午 10:29 
I just looked pretty closely back to back at a security guard vest and didn't see much difference. I don't see much happen with scientist pants either, but I guess I'll do some more comparisons.
Gunslinger ☢  [作者] 7 月 6 日 下午 10:26 
It cant be fixed because i dont think Crowbar Collective has the source textures for some of these anymore tbh.

Its obvious if i had a comparison shot but the scientist pants is the most obvious one where they were flat out broken before they got the normals fixed.
Hellektronic 7 月 6 日 下午 10:21 
Honestly I don't see any difference... this might've been fixed. If not, it's not very noticeable anyway.
Urosh Auberon 5 月 12 日 下午 1:49 
Is this still needed after the Resonance Decade update?
Gunslinger ☢  [作者] 2 月 6 日 上午 10:41 
Its compatible with anything that does not change the normalmaps.
BelgianWaffle 2 月 6 日 上午 9:43 
Does this work with Black Mesa Classic?
Luc681 2024 年 12 月 29 日 下午 11:36 
Oh I see, thanks!
Gunslinger ☢  [作者] 2024 年 12 月 29 日 下午 10:21 
The Zombie Guard? im pretty sure thats a UV issue, the white parts are the UV being assigned incorrectly, independent of textures
Luc681 2024 年 12 月 29 日 下午 9:21 
Can this addon fix the guard's pistol holster? Like, in vanilla, the guard's pistol holster is covered in... white decal stuff. Does this one fix it as well?
Gunslinger ☢  [作者] 2024 年 12 月 29 日 下午 9:17 
If they dont modify the normalmaps they should be compatible, this does not touch the actual main textures themselves.
Luc681 2024 年 12 月 29 日 下午 9:01 
Is it compatible with some texture fixes like "Zombie Guard texture fix (2020)"?
Gunslinger ☢  [作者] 2024 年 12 月 2 日 下午 1:33 
I dont even think the developers have the original texture sources anymore, so yes, or better yet stop asking a redundant question and just boot the game on the beta patch and compare xd
Terepin 2024 年 12 月 2 日 下午 1:16 
But is it still needed after the beta patch?
Anakin1773 2024 年 12 月 2 日 上午 9:03 
OK then, thank you anyways.
Gunslinger ☢  [作者] 2024 年 12 月 2 日 上午 2:23 
I dont really see the point of making it into a VPK instead of keeping it as loose files.
Anakin1773 2024 年 12 月 1 日 下午 6:33 
Question for the author: Would you ever consider converting this mod into a VPK?
Lightbringer 2024 年 11 月 20 日 上午 1:48 
So is this needed since beta patch?
expert.cleaners12 2024 年 11 月 13 日 下午 2:41 
Don't worry you dmed me on Discord
Gunslinger ☢  [作者] 2024 年 11 月 13 日 下午 12:00 
I did try sending them to someone who asked before but Steam deleted my link, even if i would space it out (I use Mediafire to backup my work files)
expert.cleaners12 2024 年 11 月 13 日 上午 11:52 
I'm interested in getting the uncompressed version
Terepin 2024 年 10 月 28 日 下午 10:52 
Is this still needed with the latest beta patch?
Gunslinger ☢  [作者] 2024 年 10 月 27 日 上午 8:41 
Uhh, this does not much animations so yes
BARNEY CALHOUN CRISTMAS EDITION 2024 年 10 月 27 日 上午 8:27 
well animation will work?
Gunslinger ☢  [作者] 2024 年 10 月 26 日 上午 10:12 
It works for everything besides texturemods with their own normalmaps (which i dont think anyone has done) and normalmaps that are modified versions of the vanilla ones, which BMCE used to use for a time.
BARNEY CALHOUN CRISTMAS EDITION 2024 年 10 月 26 日 上午 6:25 
this bmce bmcer works?
Omega 2024 年 10 月 20 日 上午 11:09 
I see. Thanks
Gunslinger ☢  [作者] 2024 年 10 月 20 日 上午 7:24 
This was discovered after Necro Patch, so no this has been broke since the Black Mesa mod and has not been fixed as of now.
Omega 2024 年 10 月 20 日 上午 5:13 
Hey, a quick question. Is this mod necessary after the latest "necro" patches? The devs still have'nt solved the normalmaps issue i mean.
Thanks.
failure face 2024 年 9 月 7 日 下午 7:13 
Finally encountered a similar incident and I can confirm it's not this addon. It seems that if I load way too many saves in a single sitting of game-up-and-running, a handful of textures will randomly partially break, and only fix upon quitting and reopening the game. A huge chunk of Xen just lost the alpha channel on the grassy rock overlay texture and turned enormous splotches of rock deep green all over multiple maps.
failure face 2024 年 8 月 31 日 下午 7:08 
Yeah, I'm baffled. Hasn't come up since and this is working fine though.
Gunslinger ☢  [作者] 2024 年 8 月 28 日 下午 8:09 
Honestly couldnt even make a educated guess as to why that would happen, not even like a conflict would do that, the only way that would happen is if either you have bad decal replacements (which i dont think is a issue with blood), or a improperly made model using the wrong decal.
failure face 2024 年 8 月 28 日 下午 7:57 
Aaaaand I reinstalled it and the problem didn't come back. Huh.
failure face 2024 年 8 月 28 日 下午 7:53 
I uninstalled this and the problem went away. Here, I'll take some screenshots.
Gunslinger ☢  [作者] 2024 年 8 月 28 日 下午 7:48 
...this does not touch VMTs at all, so that would be impossible
failure face 2024 年 8 月 28 日 下午 7:43 
This mod causes blood splatters on some or all of the affected textures to look like glowing green bullsquid spit splatters instead of red blood splatters. Please fix.
jumper 2024 年 8 月 18 日 上午 11:43 
i want the source uncompressed targas
Gunslinger ☢  [作者] 2024 年 8 月 4 日 下午 9:32 
No
noobmaster68 2024 年 8 月 4 日 下午 9:31 
@Gunslinger ☢ So this shouldn't replace the HECU Realism models?
Gunslinger ☢  [作者] 2024 年 8 月 4 日 上午 9:47 
BMCER yes, HECU Realism no because this only affects vanilla normalmap textures.
noobmaster68 2024 年 8 月 4 日 上午 4:38 
Is this compatible with bmcer and hecu realism?
Gunslinger ☢  [作者] 2024 年 7 月 25 日 下午 5:36 
It was hard enough to take screenshots as they were, plus my native resolution is too low to make decent comparisons.
V I D A L 2024 年 7 月 25 日 下午 5:24 
You should show comparison with and without the mod.
Kuobano 2024 年 7 月 16 日 上午 9:35 
Its probably so the maps don't make npcs look like glazed krispy kreme donuts.