Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan






If these could be fixed in the future that would be great! :D Keep it up!
Hello, Mr DuckFlit. If you don't mind, Can I port this character to Slender Fortress 2(Horror game mod for Team Fortress 2) boss? I will write your name to credits and folder and file name. so... Can I get permission for that from you?
Mynah (MNHR) Boss, exactly like the bossfight in SIGNALIS, in some random moments it can collapse to the floor of the map and spew out infected oxidant, and thats the only way you can deal damage to it, is to shoot it's 'face' once the visor is open.
nextbots are just an NPC base, fym "if you can even call it that anymore"
The pink texture in the original addon was there, I'll try to fix it
@DarkX5
that npc pack which is based on VJ Base?
i just found some configuration of the detection from drg base, so i can try to do something different.
never plan any test for any npc actually. they(Signalis)'ll hear anything in some case.