Garry's Mod

Garry's Mod

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[DrGBase] Signalis SNPC
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素材类型: 插件
插件类型: NPC
插件标签: 卡通, 角色扮演, 写实
文件大小
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更新日期
10.133 MB
2024 年 4 月 23 日 上午 7:04
2024 年 4 月 25 日 上午 9:42
2 项改动说明 ( 查看 )

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[DrGBase] Signalis SNPC

描述
NPCs made from the Signalis game, the animations are a bit janky, but generally work and function. I tried to transfer all the original mechanics from the game, and the shoddy animations were still made using references from Signalis.

Includes four NPCs:
Corrupted STAR
Corrupted STCR
Corrupted ARAR
Corrupted EULR

Some NPCs have different variations of bodygroups, presence or absence of weapons, shields, etc.
Sounds are taken directly from the game, only some are taken from free libs.

TODO:
Corrupted KLBR
Rework of animations

Credits:
AAnonymous - coding.
Me - animations, porting to gmod, making Star baton and shield.
Rose engine - original assets, Signalis game.
unblueable - SFM port

--texts below were added by AAnomymous

Since this type of NPCS are focus on Seeking, not Fighting (DuckFlit mentioned), I have remade their detection so as to turn its style into Hide-and-Seek.
Now they have a much weaker sight, but will notice almost all sounds and try to find their emit point. (prop_physics won't work mostly...)

Used addons in the thumbnails:
Stormfox 2
gm_bigcity
79 条留言
乂Ҝ丂卂丨尺卂𝓧乂 5 月 10 日 上午 12:16 
а здоровых нпс не поврежденных почему не хочешь сделать? обычные реплики же круче выглядеть будут
no1nct 4 月 15 日 下午 12:29 
this still dead? sad.
Ivanov 2024 年 11 月 7 日 上午 4:06 
The animations need a little more work. Also the ragdols are a little too stiff and they glitch out. :(
If these could be fixed in the future that would be great! :D Keep it up!
-Baikoびは 2024 年 10 月 17 日 上午 7:51 
Please, make anime attack on titan nextbots:steamhappy:
zerosiki__ 2024 年 10 月 1 日 上午 9:05 
@DuckFlit
Hello, Mr DuckFlit. If you don't mind, Can I port this character to Slender Fortress 2(Horror game mod for Team Fortress 2) boss? I will write your name to credits and folder and file name. so... Can I get permission for that from you?
GARRYPHOD 2024 年 9 月 11 日 上午 8:30 
make AI advanced too, or whatever will come to your mind!
idksomething 2024 年 8 月 6 日 下午 10:04 
i get they meant to be for seeking but i'd like if you made them more like the game, in the game they would have this brief cooldown between attacks and lunge at you. maybe made the kill animation more seamless. maybe like an addition where the STAR's shield is used to block enemy attacks and can be broken by magnum rounds or stronger attacks. idk just some additions so that they don't just stand around and walk toward you slowly.
Не понял 2024 年 7 月 27 日 上午 11:58 
Навалил сигмачатского:steamthumbsup:
idksomething 2024 年 7 月 10 日 下午 2:59 
nvm, they seem to speed up once seeing an enemy although, I would recommend having a seperate animation for that
idksomething 2024 年 7 月 10 日 下午 2:49 
one thing i should mention having played signalis is that enemies tend to run at you if they have spotted you. maybe that should be implemented in the update?