RimWorld

RimWorld

Cybernetic Organism and Neural Network
43 kommentarer
Doug  [ophavsmand] 30. juli kl. 22:38 
@PremierVader No I am pretty sure Elite Bionics Framework is only needed by this mod if you want the extra HP on body parts. All other features do not depend on EBF.
PremierVader 27. juli kl. 10:32 
What happens if I use without Elite Bionics Framework? Apparently that mod has a big performance hit. Does still mod still add hp to bodyparts?
Xebakyr / Jammi 23. juli kl. 16:07 
Forgot to mention but I did some (admittedly brief) testing and that error didn't seem to pop up again. No problem about the delay and thanks for the fix <3
Tal'Raziid 20. juli kl. 18:50 
Safe to add to an existing save, right?
Doug  [ophavsmand] 17. juli kl. 12:06 
@szmtex it is optional
szmtex 16. juli kl. 9:13 
@Doug say from what I see orginal had listed Elite Bionics Framework as needed does this one need it too?
Doug  [ophavsmand] 11. juli kl. 14:07 
Sure, I did an initial update for 1.6 but not much testing. If any issues found let me know.
Alerios 11. juli kl. 10:57 
Is it possible to put it for 1.6? It says it's still for 1.5. Thanks for still being here!
Doug  [ophavsmand] 10. juli kl. 2:59 
I fixed the error just now, let me know if any other issues come up, sorry for the delay!
SanDimas 3. juni kl. 11:54 
same just got the below error and couldnt make a pawn
Xebakyr / Jammi 14. maj kl. 4:28 
Managed to reproduce but seems to be unrelated to any player actions. Hugslog here: https://gist.github.com/HugsLibRecordKeeper/bba720400c0ab0d5c9f20fd6b41b09c4
Xebakyr / Jammi 13. maj kl. 2:51 
Also getting the same error as the comment below - can't provide a HugsLib log myself as i'm not sure exactly how to reproduce the error. However, happened very early on in my colony. As in, within the first 5 minutes. No bionics or anything on my own colonists. Will update this if I can reproduce
Mr. Krill 12. maj kl. 7:50 
Is the error not from your mod?

Exception ticking hediff (CONN_hediff_NeuroEnhancer мозок ticksSinceCreation=7500) for pawn Morozov. Removing hediff... Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref EE08F6BB]
at CONN.HediffCompRecreationGiver.CompPostTick (System.Single& severityAdjustment) [0x00065] in <457ccb09d52c4673942e32373f317ec4>:0
- TRANSPILER Krkr.RocketMan.Soyuz: IEnumerable`1 Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement:Transpiler(IEnumerable`1 instructions)
at Verse.HediffWithComps.PostTick () [0x00024] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.Pawn_HealthTracker.HealthTick () [0x00068] in <630e2863bc9a4a3493f2eff01e3a9556>:0

https://gist.github.com/HugsLibRecordKeeper/b27585fc2f40d8bac5cbe72a1c01c79a
Doug  [ophavsmand] 16. feb. kl. 23:03 
Sweet Kippy :)
Kippy 21. jan. kl. 19:00 
my cpu is a neural net processor
Lord Fuzzle 3. nov. 2024 kl. 20:09 
Ivanik the other two added still work just use outer blades instead
Doug  [ophavsmand] 3. okt. 2024 kl. 11:30 
Published, thanks @theothersteve7
theothersteve7 2. okt. 2024 kl. 11:05 
Created PR to get toxic env resistance instead of tox resistance for shadowrunner
Azraile 13. sep. 2024 kl. 15:32 
Tried to create a texture from a different thread.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
..........

some one said that "Yea, some class is trying to load a texture when its not running in the main thread
textures should be loaded in the main static class, this may be trying to do it in an instance-class" but yah error tracked down to this....... error log is to long to post here in full though
Destroyer902 29. juli 2024 kl. 18:13 
unfortunately crashes my game during launch
Kcancaro 1. juli 2024 kl. 9:51 
Thank you!
Heikkkinen 11. juni 2024 kl. 4:54 
Thank you for forking, you good man.
Ivanik 4. juni 2024 kl. 16:12 
not sure if this is an issue from the original mod or this one but the power arm doesn't seem to actually do anything it states besides increasing manipulation, i got one on my pawn but he didn't get the extra carry weight or damage increase
Ranger Dimitri 3. juni 2024 kl. 10:14 
Hope you can get the Shadowrunner Lung Implant to have Toxic Environmental Resist along the Toxic Resist it currently has. Thanks for keeping this amazing mod working by the way.
Hamacelos 22. maj 2024 kl. 12:12 
the energy link , doesnt do anything, the stat no longer work, but there is a similar or on ve framework
Doug  [ophavsmand] 16. maj 2024 kl. 16:41 
I'm open to PRs being created against the github repository.
spartandued 14. maj 2024 kl. 15:39 
I agree with @Atari Sorceress, making those two mod work together would be awesome.
Atari Sorceress 7. maj 2024 kl. 15:29 
Have you considered adding Quality Bionics compatibility? Patching in the StatPart_Quality class (along with everything that entails) would add so much depth to your mod.
@ilyvion's mod isn't compatible with Elite Bionics Framework yet, but if you collaborated with him I'm sure it would require a lot less effort on both your ends.

Either way, I love your mod! It makes building cyborg colonists much more fun and impactful. I can't imagine playing without it. :needy_heart:
Simonhez 27. apr. 2024 kl. 19:35 
You’re so awesome thanks so much!!
Doug  [ophavsmand] 26. apr. 2024 kl. 11:41 
@Cato if you tried using the original version on 1.5 you would get errors. I had to update classes inheriting from CompUseEffect, amongst other changes. You can review the changes made by clicking the github link and seeing the commits I made to my repository.
Cato 26. apr. 2024 kl. 0:44 
What work has been done to make this 1.5 compatible? Please can you add some details to the description.
Omega 25. apr. 2024 kl. 21:20 
That would be RJW :kodp_skull:
Pickle Peterson 25. apr. 2024 kl. 13:56 
cybernetic orgasm
MrCashew 25. apr. 2024 kl. 7:35 
Based
Pyl 24. apr. 2024 kl. 20:28 
I came here for cybernetic organsm, and I found cybernetic organsm.
Zadkhiel_TV 24. apr. 2024 kl. 9:41 
You're a champion for bringing this to 1.5.
TheNecromancerWendigo 23. apr. 2024 kl. 13:54 
@Alerios, Because it's listed as a requirement on the original page :steamfacepalm: and apparently you don't even NEED to use it so ssh
Alerios 23. apr. 2024 kl. 11:24 
Why putting something else as a requirement? It was better without it, no errors. Especially with a Framework like this which can cause numerous error messages with mods adding bionics not using this Framework. But thanks anyway for the 1.5 update.
Doug  [ophavsmand] 21. apr. 2024 kl. 4:00 
I guess I'll add it as a requirement since its pretty good to have it for the +HP that the bionics give.
Doug  [ophavsmand] 21. apr. 2024 kl. 3:29 
@BICK its not a requirement but it would be good to use with this, yes.
ReaperXGen 21. apr. 2024 kl. 3:23 
Huge respect
HIM 21. apr. 2024 kl. 2:16 
Thank you!
...so...do you still need Elite Bionics Framework as a requirement?
Wolf 20. apr. 2024 kl. 20:15 
nice