边缘世界 RimWorld

边缘世界 RimWorld

Luciferium Expansion
136 条留言
Love Train 10 月 4 日 上午 12:51 
I'm kinda confused the refineries keep complaining about having "no platforms in the system" when I have multiple sludge and mechanite platforms hooked up with tanks filled with sludge
Pamparampampamparam 9 月 14 日 上午 3:24 
Can the player edit the amount of particles in the air at start?
seabazian 8 月 12 日 上午 5:45 
peak mods ngl
BlueEagle421  [作者] 8 月 12 日 上午 5:28 
xD
seabazian 8 月 12 日 上午 5:18 
tynanberg
BlueEagle421  [作者] 8 月 12 日 上午 5:17 
say my name
seabazian 8 月 12 日 上午 4:44 
red meth
BlueEagle421  [作者] 8 月 10 日 上午 2:16 
I think it would reset, yeah
Xannie 8 月 9 日 下午 10:44 
Out of interest, does changing maps with the gravship 'reset' the scarlet nanites in the air count, theoretically allowing me to ignore that limitation? Either way, thanks for this, I've been having a lot of fun making my Sanguophages into chemfuel barons but this is a lot more inline with the darker horror themes.
doctors HATE him 7 月 22 日 下午 2:39 
Thanks! It's awesome
Guineatown20806 7 月 15 日 上午 4:11 
Issue is solved. Had to restart steam:steamthumbsup:
BlueEagle421  [作者] 7 月 15 日 上午 3:47 
@Guineatown20806 might be steam issue, the 1.6 folder is definitely there
Floof 7 月 15 日 上午 2:10 
POV: im in an impatient contest and my opponent is the RimWorld community the day after a major update drops (you do good work dev)
Guineatown20806 7 月 15 日 上午 1:52 
I tried to update the mod and enable it for 1.6 multible times by unsubing and resubbing. But It isn't showing up in my modlist. Rimpy and Rimsort list it as UNKNOWN. Also when I looked into the folder of the mod it didn't have a 1.6 Folder. Am I doing something wrong?
powerneed 7 月 14 日 下午 11:27 
nice ty for 1.6 support
Gnillek 7 月 13 日 上午 7:22 
This mod will come even more useful with the Gravship, because it's so easy to switch map!
Alternate 7 月 11 日 下午 10:45 
Absolutely love this mod! Thank you for continuing to work on it!
Void Kitsune 7 月 11 日 下午 8:31 
Thank you for the hard work.
Lokum 7 月 11 日 下午 6:21 
Thank you for your hard work :)
BlueEagle421  [作者] 7 月 11 日 下午 2:16 
sure, when it's ready :)
oscarmdsh69 7 月 11 日 下午 1:58 
1.6 update coming?
gunns22 7 月 11 日 上午 8:49 
@Engineer Gaming Part 3
I assume so.
User BlueEagle421’s been busy this past week. Not only working on updating their Biological Warfare mod to 1.6 (they made a statement on Sunday that it’d be updated next week), but they’ve outright overhauled their Glittertech Uprising mod for the new 1.6 version.
I wouldn’t necessarily take a lack of activity as a sign that the mod is dead. Think of it more like it’s… in Cryptosleep, I guess.
Engineer Gaming Part 3 6 月 25 日 上午 3:23 
hey bbg mod dev, you updating the mod?
Sera 6 月 6 日 下午 10:01 
This is pretty cool. Any plans to do something similar for ambrosia?
Doom Daddy 5 月 25 日 下午 1:29 
Is there a way to put mechanites back into the tanks? Also your mod works well with hussar expanded with the uhlan race. I've been having a blast!
Sir Buggles 4 月 28 日 上午 6:56 
Tfw I finally caved and downloaded this because I was having insanely bad luck with luciferium trades

And then just two trade ships after I got everything researched and built...

Enough luciferium to last my addicted guy almost *ten years* ingame
Kondinator 4 月 11 日 上午 4:18 
Word of warning, dont make the mechanite platforms if you want it to automatically synthesize the luciferium.
(´・ω・`) 2 月 21 日 上午 4:00 
My pawns can't pick any of this mod's content up into their inventory for some reason. Is this intentional?
BlueEagle421  [作者] 2024 年 11 月 2 日 下午 2:02 
Luciferium Synthesizer should be provided with scarlet mechanites and output luciferium.
If that's not the case it might be a bug. I would suggesting removing precision boosters if any are built and see if it persists. Cheers!
Tadahitori 2024 年 11 月 2 日 下午 1:57 
I don't understand something here. If Luciferium Synthesizer is "capable of putting together scarlet mechanites into consumable Luciferium" why won't it produce Luciferium? It instead produce scarlet mechanites. Is it a bug?
BlueEagle421  [作者] 2024 年 9 月 10 日 上午 11:30 
Yes, the sythesizer precision boosters can serve as input for the mechanites ;)
James Stone 2024 年 9 月 10 日 上午 11:23 
Right now I have Scarlet Mechanites in the Mechanite Platform, but it doesn't count towards the mechanites stored in system for the Synthesizer. I also can't see an option to reintroduce the mechanites in the system. Is there anything I can do to deliver the mechanites to the synthesizer?
Blueo 2024 年 8 月 26 日 上午 11:21 
Minor visual bug(?) with red-flicker, the description does not display the benefits of using it unlike the other drugs, you can only find out what it does after consumption. Also there are duplicate values in the effects of last-wish (2x moving one 5% one 15%)
Bible Camp Victim 2024 年 8 月 24 日 下午 2:59 
Will you add more mod options in the mod options page? I want to make a colony that's super high on luci but without running out scarlet sludge in the atmosphere. Is something like that possible?
BlueEagle421  [作者] 2024 年 8 月 7 日 上午 3:51 
It’s a combat drug like go juice, but with side effects that occur over time
Maple38 2024 年 8 月 6 日 下午 5:36 
What exactly does redflicker do? Don't quite understand from the description
BlueEagle421  [作者] 2024 年 7 月 20 日 上午 10:58 
Thanks!
Ren 2024 年 7 月 20 日 上午 7:54 
Cool to see this mod took off better in 1.5 in terms of people subbing/downloading it. Totally deserved
TheBronzeWarrior 2024 年 7 月 12 日 下午 8:19 
also ty for fixing reinforced cores typo
TheBronzeWarrior 2024 年 7 月 12 日 下午 8:19 
man im sorry im so dumb lol
BlueEagle421  [作者] 2024 年 7 月 12 日 下午 1:03 
Im ushanka the author of the mod. Thats my old nick and now I use a different one.
TheBronzeWarrior 2024 年 7 月 12 日 下午 12:50 
im confused rn. someone naked ushanka has this exact mod under their own name? whom is the original
BlueEagle421  [作者] 2024 年 7 月 12 日 上午 1:10 
;)
Questionable 2024 年 7 月 11 日 下午 4:26 
love the cowboy bebop reference
Lambda 2024 年 7 月 8 日 上午 9:17 
@FrankTheMagicPotato it absolutely is a cowboy bebop reference
Lambda 2024 年 7 月 8 日 上午 9:14 
Awesome, I'm just trying out this mod for the first time and it looks super cool. Is it really more profitable to just sell sludge?
BlueEagle421  [作者] 2024 年 7 月 8 日 上午 4:00 
Yes, and it takes much less space and labor to produce ;)
Lambda 2024 年 7 月 8 日 上午 3:28 
Is this more profitable than psychoid?
BlueEagle421  [作者] 2024 年 7 月 6 日 上午 11:14 
thanks and enjoy the mod!
Ender 2024 年 7 月 6 日 上午 10:45 
Sehr gut!
Most likely the best "Lucy" mod I've ever found.
This goes right in the rotation! :praisesun: