Kenshi
Star Wars Desert Tribes
7 条留言
Leon 6 月 8 日 下午 11:37 
Love all these SW mods. Great job guys. Mando, Baby Yoda, Skywalker n so many great SW things. Real appreciated. Some how all these sw mods run great in gog version and no crash for hours.
Drone Operator 5 月 24 日 上午 8:26 
I love this mod, it fits Project Kathun so well. I just wish the bandoliers on the Tusken Raiders weren't worth 2000 cats a pop. It makes it too easy to get a large amount of cats early game.
Dork  [作者] 2024 年 8 月 29 日 上午 11:45 
@Dvatrij Most bosses and mechanics are conserved to avoid faction event conflicts with vanilla or kathun
Dvatrij 2024 年 8 月 7 日 上午 8:21 
Well killing Urururur (xD) still counts as trigger for override event from that mod, so I'd call it a minor conflict, we anyway should kill whoever rules dust king tower. Although playing the Tusken we should kill our chief.. x)
Dork  [作者] 2024 年 8 月 7 日 上午 7:15 
@Dvatrij If there is any conflict with other mods I suggest to use the FCS and remove the entry for that case (e.g. Dust King or Dust Hq squad) then the last mod will load the available entries.
Dvatrij 2024 年 8 月 5 日 上午 1:05 
There's a minor mod conflict with that one:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3190320505

In kathun wars it is required to defeat Dust King replacement. In that mod it is Conell Stobner and here it's Undorurur or smth like that.

Not sure if killing him triggers override correctly
Asano 2024 年 4 月 30 日 上午 1:43 
Well ! I just wanted to use the jawas! the mod is nice but needs improvement, chair animation needs to be resolved, the face of the jawas would be nice to have it shapeless like in the film, and better automate the jawas in the villages, increase the clothes/armor for more choice, in particular for the tusken, the possibility of combining steampunk masks and hood to obtain a more dark and realistic look