安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






(I'm planning on making a new game mode for Rain World that will have a totally re-arranged map, incorporating community-made regions like this into it. Even if 50% of this region is terrible (which I highly doubt, it looks quite good), I can just pick and choose which rooms to include.)
I think I've already asked this random question, but I'll ask it again: Why is Downpour required? And what would have to change to make Downpour not required?
Only issue was the fact that the region connection rooms in the gutter are straight up unfinished which sucks.
One issue I encountered regarding the gate from Farm Arrays ... It seems the room after it called LFGATE doesn't connect to anything other than the gate, so it looks to be impossible to enter the rest of the region from there.
Can't wait to see where you take this mod ^^
I hope you don't mind all the dead ends and hidden shelters, I'll add one easier to find as a little treat ;p
Hope you enjoyed it in it's beta stage! Quite some more to come!
I made a video showcasing my experience, here!
https://www.youtube.com/watch?v=p6EWZHSsFsQ
Feel free to use it for the workshop page if you want!
this is a very nice looking region! really enjoying it