边缘世界 RimWorld

边缘世界 RimWorld

Biological Warfare
648 条留言
󠀡󠀡󠀡⁧⁧melty 10 月 27 日 下午 4:45 
yay
bin 10 月 23 日 上午 9:41 
this could just be a incompatibility but i cant seem to use the sampler,
UmbraStar 10 月 9 日 上午 8:13 
@Omar Perez I like the way you think! Really we need the ability to make orbital weapons now in general
Omar Perez 10 月 5 日 上午 1:10 
i swear to got it would be so fucking cool if we could launch chemical warfare from orbit
Drakollos 10 月 1 日 上午 5:28 
"It is so hard to find a doctor these days who will make house calls. Ahh, but
Dr. Thrax still does!!! Hahahaha"
GapeHole 9 月 30 日 下午 6:25 
GASSY WARRIORS!
kyrambox 9 月 12 日 上午 11:07 
I have a red cross on pathogens group resource icon in the top left corner. Is it normal?
dimondduk 9 月 5 日 下午 4:07 
@Broverman Same issue here, no idea what the issue is bc it works find standalone but just not with my current modpack
Myrkrios 8 月 31 日 下午 6:48 
VIRUS REPLICATOR ISSUE (OR ME ISSUE)

I could have missed something and/or this may be user error, however I can't seem to get the flu sample working with the virus replicator. I am successfully getting the flu sample from a pawn with the Flu (Animal) on cows and chickens. When I put it in the replicator, it gives option to activate it and when I activate, the sound FX triggers as expected, but then nothing happens. I built it in a room exactly the diameter of the effective coverage area. I'm trying to use a tamed Ibex Ram in the room when I activate, and nothing is happening.

Am I the problem or is this some sort of bug?
Kokoro 8 月 29 日 上午 10:47 
This mod seems to be incompatible with Kurin Deluxe Edition. Maps won't generate with them together. Wish I'd seen the comment below earlier. :/
你们都不用上班的吗 8 月 26 日 上午 5:25 
Could not find class BiologicalWarfare.BiologicalWarfareSettings while resolving node ModSettings. Trying to use USH_BW.BiologicalWarfareSettings instead. Full node: <ModSettings Class="BiologicalWarfare.BiologicalWarfareSettings" />
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.ScribeExtractor:SaveableFromNode<USH_BW.BiologicalWarfareSettings> (System.Xml.XmlNode,object[])
Verse.Scribe_Deep:Look<USH_BW.BiologicalWarfareSettings> (USH_BW.BiologicalWarfareSettings&,bool,string,object[])
Verse.Scribe_Deep:Look<USH_BW.BiologicalWarfareSettings> (USH_BW.BiologicalWarfareSettings&,string,object[])
Verse.LoadedModManager:ReadModSettings<USH_BW.BiologicalWarfareSettings> (string,string)



and had a conflict with Kurin

The specific situation is that the map cannot be generated
Broverman 8 月 26 日 上午 2:09 
To my surprise this mod, for some reason, causes my pawns to drop their meal after "eating" it, the animation plays but the hunger meter isn't replenished. I am certain this is what causes this and this didn't use to happen on 1.5 as I was playing with the exact same modlist.
BlueEagle421  [作者] 8 月 14 日 下午 1:18 
It should however be harmless I can can fix it on my end, but I'm focusing on developing something different now
BlueEagle421  [作者] 8 月 14 日 下午 1:17 
It is an incompatibility with some mod that appears to add more techprints and the error will be gone without that mod
тетеря, блин 8 月 14 日 下午 1:12 
is there a point in finding which mod? or it's not about compatibility and we shouldn't bother?
BlueEagle421  [作者] 8 月 14 日 上午 7:18 
It’s probably caused by another mod related to research. It’s about techprint, but non of the research projects from this mod require techprints.

The errors should be generally harmless and are caused by my formatting system that I will need to completely rework at some point to avoid similar messages
тетеря, блин 8 月 13 日 上午 9:42 
(many similar errors after that one)
тетеря, блин 8 月 12 日 上午 11:36 
Config error in Techprint_USH_FleshBreakerOperationRes: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.

https://gist.github.com/HugsLibRecordKeeper/bb976efd9a9f45c2a78fc7ff9aa02eb1
Serraphim8160 8 月 11 日 上午 5:20 
could it be possible to have a wall mounted vent?
BlueEagle421  [作者] 8 月 6 日 上午 10:38 
Not planning to
тетеря, блин 8 月 6 日 上午 10:09 
could you, please, add compatibility with this one?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2920337086
BlueEagle421  [作者] 8 月 4 日 下午 2:05 
There's a separate tab on every one of my mod pages about reporting problems. I'm not going to "fix" anything if I don't know what's wrong. You don't need a running game to unsubscribe to mods. If your unsatisfied you can do it directly on steam ;)
FirePlox 8 月 4 日 下午 12:57 
Lmao bro. I like ur humor but fix ur mod pls
BlueEagle421  [作者] 8 月 4 日 上午 8:06 
It’s about viruses and slimes after all isn’t it XD
FirePlox 8 月 4 日 上午 8:00 
Mod breaks my game. Map generation errors , main menu errors, pawn generation (randomize button) errors and to top it all off - in game you cannot unsub to this mod. It sticks to your game like a virus or a slime.
Techlich 8 月 2 日 下午 4:35 
Ignore this if you are already aware, but I have a lot of errors. Mostly saying it contains illegal characters.
BlueEagle421  [作者] 8 月 2 日 上午 9:56 
That happens sometimes
Insanity100% 8 月 2 日 上午 8:38 
All of the content images, except the necroa archovirus are missing for some reason
Certified Panzersexual 8 月 1 日 下午 7:01 
Unit 731 approves of this mod
тетеря, блин 7 月 31 日 下午 12:01 
I don't use any glitter world mods.
radiox 7 月 31 日 上午 10:55 
same as below only recently
elither.games 7 月 31 日 上午 8:44 
I'm getting the same a below but it seems to only happen when used with your glitter world mod since its recent update
тетеря, блин 7 月 30 日 下午 3:16 
many same errors for some reason, main menu:

https://gist.github.com/HugsLibRecordKeeper/ca09a7c7bc107ae8262845de23e7541b

onfig error in Techprint_USH_FleshBreakerOperationRes: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
Dr.Thrax 7 月 29 日 上午 7:04 
Maybe some barrel with the symbol of biological item in side too
Dr.Thrax 7 月 29 日 上午 6:53 
@BlueEagle421 will you planning adding more into this mod like CBRN Hazmat Suit, Decontamination items for room to separate like the lab from other places as well biological safety cabinet & storage to hold them only. Like a real biological research laboratory?
A Terrible Modder 7 月 29 日 上午 4:00 
same, character creation gets borked
Gromino 7 月 28 日 下午 1:11 
I don't know if this is a compatibility issue with other mods, but this mod break my game when enabled, it make the character selection menu broken
child assault services 7 月 27 日 上午 9:16 
can you make the vents airtight? i feel that would make more sense
C0lin2000 7 月 25 日 下午 12:22 
game goes black at in main menue
Grismik 7 月 25 日 上午 11:20 
For those having issues with incompatibility, the combat extended dev build conflicts with this mod at the moment as far as I can tell.
Marmot 7 月 25 日 上午 10:33 
I unsubscribed and resubscribed to try to force an update on this but it shows as only compatible with 1.4 and 1.5 in my list even though this page says it's compatible with 1.6
BlueEagle421  [作者] 7 月 24 日 上午 10:13 
if it persists let me know ;)
BlueEagle421  [作者] 7 月 24 日 上午 10:13 
the error should appear just one time and be harmless
Rime Pendragon 7 月 24 日 上午 8:27 
Also getting the error:
Could not find class BiologicalWarfare.BiologicalWarfareSettings while resolving node ModSettings. Trying to use USH_BW.BiologicalWarfareSettings instead. Full node: <ModSettings Class="BiologicalWarfare.BiologicalWarfareSettings" />
BlueEagle421  [作者] 7 月 24 日 上午 8:07 
or a narrowed down mod list would be great help
BlueEagle421  [作者] 7 月 24 日 上午 8:06 
can you provide a HugsLib report? Would be much easier to debug if the issue persists
Dr.Thrax 7 月 24 日 上午 7:58 
You guys must be using wrong mod organizer sorting then I never had a problem when it just turned 1.6 and I have almost 900 + mods
keeganbate 7 月 24 日 上午 7:56 
Narrowed it down to one mod, this is definitely having some sort of interaction that disables all mods. Just so the author knows.
keeganbate 7 月 24 日 上午 7:41 
@iShade my mods are all disabling too (backup your list), might be this is the cause. I've narrowed it down to this or 5 others.