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https://github.com/Owlchemist/simple-utilities-fridge/pull/2
This was done to fix issues regarding the Wall Fridge. They were never integrated into the main mod, but I've built a copy myself with his modifications and experienced no problems.
My inexpert guess is that it maybe has something to do with it trying to get the room temperature for the power scaling or something, and not being able to because it's not in a 'room'
If not, no worries. :)
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 33853111]
at SimpleFridge.FridgeUtility.Tick () [0x00072] in <1b7374767c7b4a74bb1366ac9bff7579>:0
at Patch_GoodwillSituationManager_RecalculateAll.Postfix () [0x0001d] in <1b7374767c7b4a74bb1366ac9bff7579>:0
ect ect
The fact that many people put that in mods when they update and republish it clearly shows that yeah, a lot of people care. Just because you are self absorbed and lack awareness of what is around you, that doesn't mean what you think is what others around you do
Modders rarely mind their work being used as a base for a genuinely new project as long as you give credit, but small tweaks/updates do not an original mod make. Your failure to understand this concept shows that you are part of the problem, not part of the solution.
Don't. By updating it for the general public, you've become as much as an author as the person who originally posted it. Stop self-depricating. Men turning to thinking like that are the reason we dont create colonial empires anymore.
@天黑不喝酒 It’s a dropdown menu, you need to click it in the architect menu and select the double fridge.
This is likely done to preserve mod compatibility and add-ons that rely on the packageID
Best thing you can do is just unsub to the original so it doesn't throw an error.