Garry's Mod

Garry's Mod

[wOS] Counter-Strike 1.6: Port Edition
224 条留言
murilocs 12 月 8 日 上午 5:55 
nvm i uninstalled all my addons and it seems to work
Kiryha2011 12 月 1 日 上午 9:36 
do hl1 port edition plz
Mafioso Boss l France Mafia 11 月 15 日 下午 3:52 
can you make half-life port edtion?:gordon:
murilocs 11 月 4 日 上午 8:33 
yes
Xp1  [作者] 11 月 1 日 上午 8:39 
@murilocs The first model is a model made to run the animation; previously, it was meant to run on the ragdoll itself.But in your case, are the models being duplicated?
murilocs 10 月 30 日 下午 2:25 
why does it make 2 corpses when the death anims play???
1 for the animation
2 is just a ragdoll of my pm on the ground
Xp1  [作者] 10 月 5 日 上午 10:47 
@t5d6k3 I'll bring it, don't worry
10 月 4 日 下午 6:46 
could you make a version for day of defeat
t5d6k3 9 月 29 日 下午 6:01 
Will you do Counter-Strike: Source?
bRATwurst 8 月 28 日 下午 3:54 
Yes.
Xp1  [作者] 8 月 28 日 上午 7:44 
@RestinPeas Good suggestion, would it be a mode based on the goldsource aesthetic?
bRATwurst 8 月 26 日 下午 3:36 
can you pls do a deathmatch classic one now pls?
Le rat emperor 8 月 15 日 下午 10:24 
ahh so you're trying to get it as accurate as possible to original cs. gotcha was just confused cuz i saw a melee animation that wasnt the knife.
Xp1  [作者] 8 月 1 日 上午 6:25 
Hello @Le rat emperor, there are two reasons for it to be this way. The first is that the internal source code does not allow creating variables like new poses (Even though I see there are related addons, I have no knowledge about LOL).The second is because the crowbar does not exist in the world of CS 1.6, the community would place it as a knife pose on servers.
Le rat emperor 7 月 30 日 下午 12:21 
why does the crowbar have knife animations? Is there any way to change this?
Le rat emperor 7 月 16 日 下午 7:52 
any chance you would be willing to port tf2 merc animations into wos?
engineer gaming 7 月 2 日 下午 9:35 
Door Stuck Never Dies
Yoyricks_ 6 月 14 日 下午 12:56 
so you have a great day and at least i got to understand about all of this :)
Yoyricks_ 6 月 14 日 下午 12:55 
yeah i can see where your coming from so i completely understand how hard it is with people valuing hard work, like even hell i had to taught some ♥♥♥♥ about source myself because of there not being many tutorials or documentation on it's npcs from the source engine or goldsrc games
Xp1  [作者] 6 月 14 日 上午 8:21 
@noukzaway It's okay, my way of expressing things in English may seem a bit absurd, as it's not my native language. Have a great day, my friend.
dopeyschmuck 6 月 13 日 下午 8:19 
i aint tryna offend nobody but ur just bein a edgelord rn :demoticon:
Xp1  [作者] 6 月 13 日 下午 2:50 
@Yoyricks_ If writing were an emotion, you would understand my point. I believe I may have expressed it in a wrong way, which made you interpret that I was being rude to you. I explained the situation because this type of content is quite scarce. I apologize if I offended you in any way.:steamsad:
Yoyricks_ 6 月 13 日 上午 9:43 
no it just felt a little rude since i was being kind and asking a simple question without trying to get into a argument,

again i totally understand if you don't want to make a tutorial as i'll probably figure out how to do it my self
Xp1  [作者] 6 月 12 日 下午 3:42 
@noukzaway Would that be a comment to offend someone? Twitter is elsewhere 👉
dopeyschmuck 6 月 11 日 下午 10:35 
ong egotistical much?
Ceno 3 月 25 日 下午 4:10 
What a response, yikes.
Yoyricks_ 3 月 22 日 下午 6:52 
@Xp1

very understandable about this and i see what you mean, have a nice day or evening :)
Xp1  [作者] 3 月 22 日 下午 1:20 
@Yoyricks_ I don't make a tutorial about this because there are people who don't value the hard work of a developer, it took me about 2 months to make this happen without any motivational or financial support, and without any Wiki saying how it could be done. I am dedicated to the things I do, this mod was created because before 2024, there was no big mod related to CS 1.6 and I made a point of bringing this to gmod.
Yoyricks_ 3 月 21 日 下午 6:32 
will you make a tutorial on how you exactly ported goldsrc animations to a half-life 2 skeleton? i've been trying to find info on how this was done
chiroanims 3 月 20 日 下午 7:52 
fr, this mod is useless without friends
EndlineFreeman 3 月 17 日 下午 3:42 
It would be really cool if the animation applied to npcs too.
m3 | doomer 2 月 27 日 下午 6:19 
Kind sir is it possible to ad Ground strafing?
Lore3921 2 月 15 日 上午 8:49 
a half-life version would be nice
AToM1C 2 月 11 日 上午 10:23 
half-life version
Xp1  [作者] 1 月 28 日 下午 1:25 
@>rique< no, only gmod game lol
>rique sigma< 1 月 27 日 上午 11:09 
need cs 1.6 ?
Xp1  [作者] 1 月 25 日 上午 10:44 
@Snekenjoyer6 Possibly I can create the option to work with NPCs:steamthumbsup:
Snekenjoyer6 1 月 25 日 上午 10:11 
i wish it was possible to give npcs these death animations
Xp1  [作者] 1 月 24 日 下午 12:21 
only, cause' it's not in my plans
momontaru1 1 月 24 日 上午 6:10 
will there be a counter strike source port edition? or just only this addon?
JollyTexture 1 月 18 日 下午 3:26 
@Xp1 I promise i'll pay.
Xp1  [作者] 1 月 18 日 下午 3:23 
@MissingTexture I only work with some input to start the project, I've had problems with other user projects not paying with your word. That's why I work this way
JollyTexture 1 月 18 日 下午 3:19 
As in, i won't accept any offers if i'm the only one receiving it.
JollyTexture 1 月 18 日 下午 3:19 
@Xp1 Keep in mind that i'll only donate if the addon gets released to the public when it's finished.
Xp1  [作者] 1 月 18 日 下午 3:08 
@MissingTexture So, the team is me lol. Add me for friend so we can negotiate about
JollyTexture 1 月 18 日 下午 3:06 
do*
JollyTexture 1 月 18 日 下午 3:06 
@Xp1 I'd pay for it. If you guys ever start developing it and need some donations to make it a reality, i'd dp it.
Xp1  [作者] 1 月 18 日 下午 3:02 
@MissingTexture The idea is good, the work I did for the CS animations for GMOD was completely voluntary without any financial incentive to support the project. I honestly don't know if HL Animation will ever see the day
AToM1C 1 月 18 日 上午 7:55 
i agree very much with the user below me :steammocking::steamthumbsup:
JollyTexture 1 月 16 日 上午 10:19 
Would be cool if you guys recreated the Half-Life/GoldSource animations. I reccommend using the Half-Life Deathmatch animations instead of the Singleplayer ones.