Garry's Mod

Garry's Mod

Animated Props
343 kommentarer
Psych-Chik 5. dec. kl. 0:33 
Oh I see. Thanks.
no loafing  [ophavsmand] 4. dec. kl. 7:48 
@Psych-Chik
what do you mean, "floating"? if you're talking about how their feet aren't quite fixed on the ground sometimes, that's just a consequence of copying leg movements between characters with different leg proportions, nothing to be done about that.
Psych-Chik 4. dec. kl. 1:04 
Is there a reason for why the puppeteered models look like they're kinda floating?
The animations copy just fine btw.
ScorpiaPlayz 30. nov. kl. 13:39 
Hey, if you do still work on this could you possibly add a spine pitch scale to the addon?
OM0R1 25. nov. kl. 7:33 
the from youtube
fungusgamer89☃ 25. nov. kl. 4:28 
its weird when the npcs next to the animated props look at them like they are npcs too
DontFeedTheNewell 25. nov. kl. 3:53 
can you make a guide on how to make Gman to the conga
KAISZ 22. nov. kl. 15:32 
Can you Add the dance phut hon?
⚔️ Soldado BURLON ⚔ 15. nov. kl. 20:24 
Is there a solution for NPC VJs not shooting at animated models?
no loafing  [ophavsmand] 15. nov. kl. 19:12 
@DJ VC™
that's an issue with steam itself, nothing i can do about it. after a bit of research, it looks like the problem might just fix itself if you wait long enough for steam to fix the problem on their end? try again tomorrow, maybe.
no loafing  [ophavsmand] 15. nov. kl. 19:03 
@Alexandergregory03
could you upload a save that causes this issue, and post a link to it in the bug reports thread?
DJ VC™ 15. nov. kl. 18:32 
Your addon failed to download, please do something about it
DJ VC™ 15. nov. kl. 18:29 
Your addon failed to download, please do something about it
Alexandergregory03 15. nov. kl. 17:51 
Whenever I load a save with multiple TF2 characters paused mid-animation, one of them will start doing the gesture_help animation despite it not being the selected animation nor is it selected n the layers.
Davemingchang69 3. nov. kl. 5:23 
this pairs really well with actmod
Davemingchang69 3. nov. kl. 5:22 
LambdaPlayers attack the animated props as if they are hostile... might be because i have Global Aggro on ill see if turning it off changes anything, Amazing mod tho i love it
pink.noise.chick 28. okt. kl. 18:39 
add some animation editor for custom animation and also like happen to add like when making custom animations adding like a custom model compatibility and model manipulator compatible
James Jim jam Nate 28. okt. kl. 12:43 
can't kill an animated prop when it's on ragdoll on damage
pearple 15. okt. kl. 15:26 
would it be possible to add a animation editor so you could have custom animations for model?
no loafing  [ophavsmand] 13. okt. kl. 20:26 
@spookbama
you can set the convar sbox_maxanimprops in the console, or open the spawnmenu and go to Utilities > Admin > Sandbox Settings to control it with a slider.

more a few people have asked this now, so into the faq it goes
pacobama 10. okt. kl. 12:50 
How do I increase the animated prop limit? Because it keeps displaying that message when I try to animate something?
★ Sluggerguy ★ 30. sep. kl. 3:16 
W
no loafing  [ophavsmand] 23. sep. kl. 22:49 
@ollie
yeah, prop_animated is from this addon, but compositeentities appears to be the composite bone tool addon, which looks like it overrides a default gmod function related to the crash.

these kinds of things can be false positives sometimes, but see if disabling that addon prevents the crash, it can't hurt to check.
ollie 23. sep. kl. 18:33 
prop_animated.lua might be something else but Idk
ollie 23. sep. kl. 18:32 
keeps crashing my friends games </3


Executable: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\win64\gmod.exe

-Lua Stack Traces-
==================
Client
0. func - [C]:-1
1. CreateClientProp - lua/compositeentities/override/cl_globals.lua:2
2. (null) - lua/entities/prop_animated.lua:3675

Server
Lua Interface = NULL

MenuSystem
*Not in Lua call OR Lua has panicked*
Walandai 21. sep. kl. 9:29 
не работает нужна помощь
Update on that on that, upon disabling everything except Animated Props, it works. So there's definitely a confliction somewhere.
Update on that, they don't become invisible, they seemingly cease to exist (they can't be interacted with via the physics gun, tool gun, or anything), and return upon reverting them, and even still are ♥♥♥♥♥♥ up in some way.
@Jackson Desorcy

Yeah I've been having the same problem. And for some reason, upon reverting it from an animated prop back into a ragdoll, it stops responding to the despawn command. (Z press)
Jackson Desorcy 26. aug. kl. 7:37 
Something is wrong with mine. When I convert something to an animated prop, they keep turning invisble.
Hakjuk 19. aug. kl. 8:07 
Hey, the window Don't open :/
Tyler 15. aug. kl. 3:39 
VJ Base npcs are scared of the animated props
C0nsuliuS 4. aug. kl. 9:23 
The true citizen likes this mod. :steamthumbsup:
Das Krankenwagen 1. aug. kl. 0:11 
Is it possible to make a model's face move/have a face expression during the animation? For example - have Demoman's face actually laugh during the laugh taunt and not be just a blank face
ihustlemuzikgaming 29. juli kl. 18:16 
can u make npcs ignore it
Snow_Trooper54 20. juli kl. 15:28 
We do we get the Kazotsky Kick???? PWEASE!!
TheIndestructibleOne 20. juli kl. 11:28 
I'm having an issue that might be caused by a conflicting addon, but for some reason when I turn ragdolls into animated props and grab them with the phys gun they bug out and return to ragdoll form, and this didn't happen before until recently so im unsure if its something I got that is causing the problem or what, I haven't found what could be causing it
Magnetron 13. juli kl. 1:46 
nvm
Magnetron 29. juni kl. 3:53 
Is there a way to make the animated props do act dance?
Lincoln.The.Description 26. juni kl. 20:50 
YES I NEED IT NOW RIGH- oh wait I got it. already
no loafing  [ophavsmand] 18. juni kl. 18:21 
@Freebar, @Smak
the animated prop limit is for multiplayer servers, so that players can't spam a hundred of the things and tank everyone's fps. the convar for it is "sbox_maxanimprops", but there should be a slider for it in the admin menu alongside all the standard sandbox limits.
Freebar 18. juni kl. 15:56 
is there a way to turn up or remove the limit?
VULT 17. juni kl. 21:28 
most of the TF2 animations just break and makes the character go into A pose, is this a bug or do I need to disable a addon
Tezzellee 24. maj kl. 3:02 
Can you make disable the limit of layers
Smak 9. maj kl. 13:58 
can you please remove the Animated Prop limit? what is it even for?
Kepler 9. maj kl. 7:53 
ok found the issue, Npc Physical mod breaks this addon, maybe you should take a look at it and see what's causing it
Kepler 9. maj kl. 4:13 
hmmm, I’ll try disabling addons one by one to see what’s causing this, thanks for the help anyways
D1zed 8. maj kl. 23:07 
Hi, I have such a problem. When I create a server to play with a friend, when I use your mod, the podels become invisible, but when I go to solitary, everything is fine. What should I do about it?:bbtcat:
no loafing  [ophavsmand] 8. maj kl. 20:56 
@Kepler
that's definitely not supposed to happen, but i can't get it to occur on my end, so it seems like an issue on your side, most likely a bad interaction with another addon you have installed.


@Scottish Engineer
the easiest way i've found to sync up two props' animations is to use the duplicator to spawn them both at the same time.
Kepler 8. maj kl. 16:36 
no matter what I try to do, converting ragdolls to animated props just doesn't work no matter what I do, when I try to do it on npcs it kills them without anything happening, and the only thing so far that actually works are (surprise surprise) props...yes. is it an issue from my side or did something break