边缘世界 RimWorld

边缘世界 RimWorld

FriendWonderful
10 条留言
zxw163youxiang 3 月 23 日 上午 12:32 
猫猫可爱 快说谢谢猫猫
Glass Fruit 2024 年 6 月 30 日 上午 6:11 
Hello! First off love the series of mods!

I gave my animal pawn an advance cooking helper

but I seem to have encountered an issue with Medieval Overhaul.

Animal pawns don't seem to want to use any medieval overhaul workbenches.

The animal wont cook on a rustic cooking stove but would cook the same recipe on a vanilla fueled cooking stove.
拳鸡高手泰深 2024 年 4 月 19 日 上午 2:21 
猫尝了烹饪1小人做的饭后连夜给我做了四菜一汤
Shiv Stabbington 2024 年 4 月 15 日 下午 8:47 
@HigashiDDD Excellent! Exactly what I was hoping was the case, it just wasn't completely clear to me from the mod description.
HigashiDDD  [作者] 2024 年 4 月 15 日 下午 8:02 
@Shiv Stabbington The animals don't have work settings like colonists and it would be complicated to make them have work settings. I want to keep animals different from colonists so I decided to make the implants. They do skilled jobs only when they have at least the basic implant and that's limited to up to 3 implants for each animal, so you can decide what kind of jobs to do for an animal by implanting specific helpers.
Shiv Stabbington 2024 年 4 月 15 日 下午 7:45 
So to be clear - if an animal has NO implants, will it still do skilled work, just at a lower skill level? Or is the basic animal helper implant required for them to do skilled work at all?
HigashiDDD  [作者] 2024 年 4 月 14 日 下午 6:50 
@Bleeding Eyes Mcgee I will consider it. But currently I am focused on new DLC support and patching with other mods
Bleeding Eyes Mcgee 2024 年 4 月 9 日 上午 7:19 
Would it be possible to have animals level up their skills naturally, rather than through implants?
fgranillovaldez 2024 年 4 月 8 日 下午 12:58 
el de arriba es gay
ThumbStick 2024 年 4 月 6 日 上午 3:31 
很有意思的mod