全面战争:战锤3

全面战争:战锤3

GCCM
709 条留言
Realhollow 10 月 16 日 下午 2:17 
as i assume it only replaces the battlemap would this work with oldworld as locations of said places have moved?
<<FSF>>Ranger  [作者] 10 月 15 日 上午 12:17 
@SpeccyGuy: Yes its only me. No problem. Its difficult to test every Map and all possibilities like reinforcements from AI. Iam glad you guys are reporting Bugs so I can fix them eventually.
SpeccyGuy 10 月 13 日 下午 7:07 
I understand this is a hugely complex project to say the least.

I've just started using it and on the Karak Azul Siege I noticed Skaven AI blobbing up on one side of the settlement outside of towets, not approaching the gate as the other armies did on the other side. These armies blobbing up were reinforcements

Not a complaint just a heads up as I'm not sure if the quality control within a project like this is even possible when it comes to mapping AI pathing

Thanks for your work mate, you make TWW3 better! 🙏🏻
cabralita 10 月 5 日 下午 9:35 
Nuln is crashing mid siege?
Massive Anorak 10 月 4 日 上午 9:35 
@Agathix, I seem to have that too yes
Agarthix 9 月 20 日 下午 7:40 
anyone crashing after 6.3 update?
Fengxian0830 9 月 13 日 下午 7:54 
Thank you so much so glad the other custom battle maps mod works together.


I’m looking forward to seeing all the unique battles ahead of me :)
Dragon32 9 月 13 日 下午 12:38 
@Thancred Lux
This adds battle maps so if those mods only affect the campaign map there shouldn't be a problem
SwordMaster 9 月 13 日 上午 10:34 
how is compatibility with lighting mods? mostly campaing weather overhaul and the companion mod battle weahter overhaul?
Dragon32 9 月 13 日 上午 8:41 
@cabralita
I think this will work with The Old World but not necessarily Classic. That'll be a different campaign map
cabralita 9 月 13 日 上午 6:15 
Hi, it didnt work in Old World Campaign Classic, or is it just me? Parravon and Drachenfels are still vanilla when i siege it, plz help thankz
BIJOUSAXO 9 月 7 日 下午 3:08 
hello i don't understand why ia don't play with stategic point in siege batle so the news maps in your dlc are don't really use . someone have explication for this
n.pedrazalis 9 月 5 日 下午 2:36 
Uptate pleaseeeeeeeeeeeeeeeeeeee
Dododox 9 月 4 日 下午 1:24 
got an issue where some maps are blank
Mr Poopey Butthole 8 月 20 日 下午 1:16 
i also have the zhufbar issue with crashing works first few abttles but after about turn 40 as soon as i press start it crashes the game
Macho Chunko 8 月 9 日 下午 5:05 
Fun mod in theory, but that tower on the map in Nuln quickly turned the siege into a shitshow of unbalance getting poked by lighting and instantly losing heroes and units, especially aggravating when it seems to ignore terrain and seems to shot throught buildings.
I understand that sieges are meant to be difficult for the attacker but that is a bit silly.
Priss 8 月 6 日 上午 12:48 
Zhufbar crashes to desktop immediately after start of battle. I am defender against several stacks of vampire counts, they built siege towers (not playing the siege rework beta)
Blue-Eyes White Dragon 7 月 31 日 上午 7:09 
@<<FSF>>Ranger Thank you so much!
Luca9519 7 月 31 日 上午 6:18 
Ty
<<FSF>>Ranger  [作者] 7 月 31 日 上午 6:03 
@Luca9519: Hi. It is save compatible.
Luca9519 7 月 31 日 上午 5:45 
save compatible? or I need a new campaign?
<<FSF>>Ranger  [作者] 7 月 24 日 上午 9:41 
@Blue-Eyes White Dragon: OVN Lost World is the successor to the WH2 Mod. Ive made some City Skins for them and revisited some of the old Skins. Check it out: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3291116635&searchtext=ovn+lost+world
Blue-Eyes White Dragon 7 月 24 日 上午 9:36 
Hello, sorry for asking, is there any chances bringing back the unique faction capital?
Chase Mate 7 月 6 日 下午 10:06 
Hey does this not work with MP, since flicking on we have been desyncing every turn on Nehkari Last Settlement fight. Is this the cause? it's when it goes to pre load the map
zane0 7 月 6 日 下午 5:31 
Got it. With all the mods I have on, I didn't realize that was an option. If any other maps give me problems, I'll let you know.
<<FSF>>Ranger  [作者] 7 月 6 日 下午 1:23 
@zane0: Hi. You can disable said Map with MCT Settings until I find time to look what is wrong with it.
zane0 7 月 6 日 上午 8:12 
Spektazuma map keeps crashing for me. Confirmed after shutting off all map mods then only using yours and the map replacer required.

Happens as soon as I hit Start Battle. Only occurs if I move my units around beforehand during deployment phase. And no, telling me just don't move my units around is not an acceptable answer. Turning this mod off until you respond back that the issue is resolved.
Some Cool Name 7 月 2 日 上午 1:05 
How does AI behave? Last time I used it, AI just couldn't figure out some maps.
kyrgyz 7 月 1 日 下午 10:44 
crashes after start
kyrgyz 7 月 1 日 下午 10:43 
does not work in mp
<<FSF>>Ranger  [作者] 6 月 25 日 上午 12:44 
@OHM: Yes.
OHM 6 月 24 日 下午 6:32 
Is the Nuln Map the one by Frodo45127?
Wilson1_To 6 月 24 日 上午 5:58 
does this add to the skirmish battles as well or just on campaign?
<<FSF>>Ranger  [作者] 6 月 21 日 上午 4:54 
@Bl33d1ng kn1f3 95: If you want me to help finding the issues please tell me which Map is was. Are you the attacker or defender? Did it crash when the Gate was destroyed or ladders were docked. Thank you!
Bl33d1ng kn1f3 95 6 月 21 日 上午 4:29 
5 minutes into a siege battle and crashs, such a waste of cool maps.
<<FSF>>Ranger  [作者] 6 月 18 日 上午 2:26 
@Gman9090: It is. And it does work with my own Map Mod. It isnt compatible with the Fort as Cities Mod.

Thanks to the new Update all my Mapmods are now halved in datasize or more!
Max Power 6 月 16 日 下午 8:34 
just dropping in to say I appreciate all you've done to make this work with WH3... these maps have brought me a ton of fun. thank you.
Gman9090 6 月 16 日 下午 3:08 
is this save game compatible? and does it work with Custom Siege Maps For Campaigns Compilation MOD? I see it doesn't work with the Fort Cities MOD and was just curious as I would love to add this to one of my current campaigns. Thank you for all of your hard work! This MOD is awesome! Cheers!
KidouKenshi22 6 月 13 日 下午 10:53 
If I use GCCM and ur other map mod then some maps arent showing anymore why?
pablo gonzalez 6 月 11 日 上午 6:37 
How compatiable is this with the radious mods?
OHM 6 月 10 日 下午 3:04 
Cheers! I thought as much. Don't worry one of these days I will be able to show my gratitude for all your amazing work. Once my trip to Japan is over with.
<<FSF>>Ranger  [作者] 6 月 10 日 上午 11:09 
@OHM: Hi. Yes. They dont work together. But Iam pretty sure that the Fort Mod overwrites GCCM. So if you forget to disable it, it should work. But not the other way round.
OHM 6 月 10 日 上午 10:53 
Do I have to disable this mod if I use your Fort Maps as Cities mod?
Thuynder 5 月 27 日 下午 8:51 
I get infinite desyncs in MP when playing without MCT (but with map replacer). Wouldnt it just not have any maps without the map replacer?
Dragon32 5 月 25 日 下午 3:06 
@[ED] Lucius El'Cliffhanger
Re-read the first paragraph.
[ED] Lucius El'Cliffhanger 5 月 25 日 下午 1:59 
Does this work with Immortal Empires Expanded?
Matikanefukukitaru 5 月 7 日 下午 8:42 
Drakenhof worked for me. Specifically when I defended.
One Creator 5 月 7 日 下午 1:00 
yep, I have the same problem. The Drakenhof castle map is so convenient for defense, but the game crashes at the beginning of the battle :c
KidouKenshi22 5 月 1 日 上午 5:29 
maybe because the map frame replacer is outdated?
KidouKenshi22 5 月 1 日 上午 5:17 
hmm I t still crash in the loading screen whenever I play on a GCCM map (most at least) on MP