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I think it is a default function of the instance to turn a death fizzled to a normal fizzler, in lpfreaky's instance, but I'm not sure about turning it into a death field.
I stood on the button and proceeded to throw a cube into the death fizzler and.... It didnt fizzle.
You know how one unit of a wall is presented by a big concrete/metal block, untill you place a light strip for example, then the texture turns into small concrete/metal squares.
So the bloks, which the emitters are on, should be 16 32*32 squares, not one 128*128 block.
I don't think I've played a map in which the barier can be changed from a death fizzler to a laser field and from a death fizler to an emancipation grid. I can remember playing only maps in which there's a death fizzler which can be turned on / off. That's why I ment good Idea for importing the normal fizzler and the normal laser field to this custom fizzler.