安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






That said, I guess one could theoretically replace ALL the boulders instead of just the ones in the Jungle...
...April 2025 isn't too far out now... ;)
Also, may you add a config to change the amount of normal boulders being replaced? I'd very much like it to be 100% for funny times. :)
(Actually according to the wiki it's 2-4 mini boulders, not always 3)
lava boulder
...actually, I'm not sure how I'd make a projectile spawn liquids. hmm. Vanilla has liquid rockets tho, so it's not impossible
or maybe earlier if I'm feeling chaotic, since a year is along time to wait for blue shell
Coincidentally, I actually came up with this idea while spriting a blue, mario-style turtle shell for my WIP Paper Mario themed add-on for Artificer's Accessories. We've come full circle I guess.
⣿⣿⣿⣿⣿⡟⠄⠄⠄⠄⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠈⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⠁⠄⠄⠄⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄⢺⣿⣿⣿⣿
⣿⣿⣿⣿⣿⡄⠄⠄⠄⠙⠻⠿⣿⣿⣿⣿⠿⠿⠛⠛⠻⣿⡄⠄⣾⣿⣿⣿⣿
⣿⣿⣿⣿⣿⡇⠄⠄⠁ 👁️👁️ ⠄⢹⣿⡗⠄ 👁️👁️ ⢄⡀⣾⢀⣿⣿
⣿⣿⣿⣿⣿⡇⠘⠄⠄⠄⢀⡀⠄⣿⣿⣷⣤⣤⣾⣿⣿⣿⣧⢸⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⡇⠄⣰⣿⡿⠟⠃⠄⣿⣿⣿⣿⣿⡛⠿⢿⣿⣷⣾⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⡄⠈⠁⠄⠄⠄⠄⠻⠿⢛⣿⣿⠿⠂⠄⢹⢹⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⡐⠐⠄⠄⣠⣀⣀⣚⣯⣵⣶⠆⣰⠄⠞⣾⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⠄⠈⠛⠿⠿⠿⣻⡏⢠⣿⣎⣾⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⡿⠟⠛⠄⠄⠄⠄⠙⣛⣿⣿⣵⣿⡿⢹⡟⣿⣿⣿⣿⣿⣿⣿