边缘世界 RimWorld

边缘世界 RimWorld

[RH2] Faction: Militaires Sans Frontieres
354 条留言
MSF Solider 10 月 8 日 下午 6:09 
Boss:MGS_DELTA_ALERT:
The Man Who Sold The World 9 月 15 日 下午 3:18 
Kept you waiting, huh?
DocHolliday 8 月 31 日 下午 5:07 
"Smokeleaf cigars" so blunts? XD
Mohxy 8 月 27 日 上午 9:56 
10/10 I had Hideo Peakjima join my colony
HeavenAchieved 8 月 26 日 下午 10:40 
Any chance you could add the gene therapy 2 implant from rh2 MGS if you have it installed to the big boss pawns in this mod
ClothingLotus 8 月 17 日 上午 5:26 
what am i supposed to do to the peace walker corpse?
ElectricSkull 8 月 10 日 下午 12:47 
Beside Task Force 141, FOXHOUND, which other faction have in build compatibility?
CatCloud 8 月 9 日 下午 1:19 
Soooo, whats the reason for Venom Snake to be here and not Naked Snake? afaik Venom wasn't around during Piece Walker. :lunar2020thinkingtiger:
Zenith 8 月 7 日 下午 8:46 
How do the beam missions work? I mean, you listen in and then that's it. Or do you accept them and it triggers an event in the colony because at least in mine, nothing has happened?
CrackaJack 8 月 7 日 下午 1:02 
now that you mention it, they even have a kind of grav ship
Chicken Plucker  [作者] 8 月 7 日 下午 12:58 
@CrackaJack - Pretty much the opening of Phantom Pain right?
CrackaJack 8 月 7 日 下午 12:51 
venom snake looking around- "ah fk they managed to kill it, guess i´ll live here now, with the tribal, yayo farming, organ harvesting roach herders. at the toxic lake ruins. grrrreat."
Chicken Plucker  [作者] 7 月 31 日 下午 10:18 
@joshmaya24, @T h e R a t, @Bird - Will post Bird's suggested fix, thanks for flagging and posting the fix. Pardon the delayed response guys, I was busy all week. Will push an update today.

@Birb II - Kept him waiting, huh?

@樱之诗 - Thank you, glad you enjoy the mod! I do recommend AOBA's amazing mods. Top artist.

@Reesuno - Her outfit is already done. While the suggestion is tempting, I'd rather do the character proper. Thanks

@Cultist - It's a good mod, understandable why its important to some people. Unfortunately, while some of them like to call me "lazy" for not wanting to patch, I just don't have the time to make patches for someone else's mod. My priority is vanilla, and even then I'm putting out fires.
T h e R a t 7 月 30 日 下午 1:59 
Unsure what the problem is, but I'm unable to recharge ZEKE at any Mech Recharger, big or small. Is there something I'm missing, or does it HAVE to Dormant Self-Recharge?
Birb II ,,King of the Arc" 7 月 27 日 下午 1:57 
It was Peak cinema when I got the Death is Stranding quest where I had to rescue Hideo (Hideo Kojima) :dealerrizz:
樱之诗 7 月 27 日 上午 2:17 
Since 1.6 strengthened the Handing part of Rimworld, I trend to let Diamond Dog or Hose add to this mod.
joshmaya24 7 月 27 日 上午 2:15 
@Bird Thank you so much. I thought that was the problem but didn't know how to fix it.
Bird 7 月 26 日 下午 10:50 
@joshmaya24 Had the same problem, turns out peace walkers and metal gears have mech weight class set to "None". I used RimmSQOL to manually edit their weight classes to ultraheavy as a workaround, that should let you charge them at the large recharger.
joshmaya24 7 月 26 日 下午 10:13 
My Metal Gear won't recharge, it says there's no recharger available but I have plenty. Any ideas on what I'm doing wrong?
Cultist ⁧⁧ ඞ 7 月 26 日 下午 1:06 
You know what, screw Combat Extended, I rather use this mod, guess I'll never find out why people so ass about that other mod
Reesuno 7 月 24 日 上午 12:52 
Thank you for the update.

Just a suggestion since you mention that Quiet needs serious coding maybe a version of her before being burned? :ManOnFire:
Chicken Plucker  [作者] 7 月 22 日 下午 6:44 
Guys I do apologise for the long delay with the XOF faction.

Quiet cannot make it to this mod simply because she needs serious coding, she can turn invisible and do crazy jumps, I think we can all blame hideo kojima for making OP waifu bait characters.

Since canon characters are popular, how about someone simple like Amanda? Will people be happy with one more female character from MGS being added into this mod?

Please lemme know! I’ll carry on with production of other mods, am trying to balance it with irl work so these take time.

Also thanks for dropping by and leaving your comments!

@Screamin’ Steve! - no skullface storyteller planned but the XOF faction will have him as their leader. That scumbag!
White Foreman 7 月 21 日 下午 3:43 
Love the mod! Ever consider XOF Faction or Skull Face Storyteller? :Vsnake:
fs_hyena 7 月 21 日 下午 2:21 
ty 4 1.6 update :praisesun::BALAM::selike::SE5Reaper::healplx:
Chicken Plucker  [作者] 7 月 20 日 下午 8:16 
@Blacksoul - Just to update on this, I did revert to 1.5 to check mate but didnt get errors on settlement generation. Maybe it was a mod conflict.

@JasonSty, Casval - Also cheers guys, happy you could enjoy the mod for 1.6
JasonSty 7 月 20 日 下午 5:07 
THANK YOU FOR THE UPDATE! all your mods are insanely good.
Casval 7 月 20 日 上午 8:15 
Thank you for 1.6!!! I couldn't even bring myself to play 1.6 without this mod!!!
Chicken Plucker  [作者] 7 月 20 日 上午 3:23 
@Blacksoul - Hey mate, could you please elaborate? Im a bit confused, may implement it for 1.5, just unsure of what was wrong and what was fixed. I don't remember this error popping up before the 1.6 push.

@Iopy - Thanks mate, hope you enjoy
Iopy 7 月 19 日 下午 8:54 
Been hanging for these faction mods to be updated! So keen to restart my playthrough from 1.5 but in 1.6! Thanks a bunch @Chicken Plucker!
Blacksoul 7 月 19 日 下午 6:34 
FWIW, i was able to fix my save: the bugged settlements had a entry in their def <li Class="Settlement"> <trader> <stock> <innerList /> </stock></trader> </li> while all the other working settlements had <li Class="Settlement"> <trader> <stock IsNull="True" /> </trader> </li>.

I'm still using 1.5.
Chicken Plucker  [作者] 7 月 19 日 下午 6:34 
Logging spam has been fixed, wasn't an error. Taranchuk forgot to disable it when debugging for the update, Lee fixed it.
Chicken Plucker  [作者] 7 月 19 日 上午 10:51 
Cancel my last, got a save ready, replicated it myself
Chicken Plucker  [作者] 7 月 19 日 上午 10:40 
Thanks guys, I'll get to the bottom of it. Please give me a full error log like below but without all the numerous other mods if possible, just this one cause it'll help loads for a handover to my coder, otherwise my hands are tied with both updating and trying to solve this so I will be delayed
Blacksoul 7 月 19 日 上午 10:34 
Hey, I got a similar issue, maybe it's the same as the others. Since the last update, an inconsistent error is thrown when creating a new pawn, either through debug mode or visiting/trading with a settlement. I have multiple mods enabled, so i am not sure it's only this mod, however reverting to your older version (thx, local version control) it started working again (although the settlements are still bugged, i can't trade with them anymore, so it needs more attention...). The error seems to be related to your new com.arquebus.rimworld.mod.RH2_ForcedPawnKindNames harmony patch, the error was of type `Object reference not set to an instance of an object`.
Chicken Plucker  [作者] 7 月 19 日 上午 9:52 
@williamb1995 - Hey bro apologies, I'm a bit stumped because I genuinely cannot replicate it with barebones stuff on, there's a chance Steam hasn't updated all the files inside the mod so please try to unsub, resub then re-verify.

That's my guess at the moment, but do you have other mods messing with settlement generation? Cause Im seeing it complaint about the parent=settlement thing, and I didn't modify that whatsoever
williamb1995 7 月 19 日 上午 9:04 
This is my part with all my mods but I don't know if it can help you.

https://gist.github.com/HugsLibRecordKeeper/f8af7ea1b1cb88a03e89498f00932d4c
williamb1995 7 月 19 日 上午 8:00 
I deleted all my mods, appdata and the games then reinstalled after activating harmony, and your 1.6 mods I have the same bug, I don't know where it comes from

Ticking WorldObjectCompEnlist(parent=Settlement La Brisa Forward Base (tile=128053,0) at=128053)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Enlist.WorldObjectCompEnlist:CompTick ()
RimWorld.Planet.WorldObject:Tick ()
RimWorld.Planet.WorldObject:DoTick ()
RimWorld.Planet.WorldObjectsHolder:WorldObjectsHolderTick ()
RimWorld.Planet.World:WorldTick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
williamb1995 7 月 19 日 上午 6:58 
Yes, I activated Harmony, and I'm going to deactivate my 100 other mods to test and leave only yours 1.6 + Harmony. I should try maybe by deleting all the game files and starting again on a healthy basis.
Dick Sledge 7 月 19 日 上午 6:55 
Take all the time you need! Thanks for all the hard work!
Chicken Plucker  [作者] 7 月 19 日 上午 6:50 
Also sorry everyone for the delay, I have been very busy and the 1.6 nuke just got overwhelming so I had to disappear like Big Boss temporarily, updates will come soon I just need time
Chicken Plucker  [作者] 7 月 19 日 上午 6:49 
@williamb1995 - Hey brother, have you got harmony on? I'm testing the world gen and can't get it to re-produce, the base is generating fine on my end mate
williamb1995 7 月 19 日 上午 6:27 
I think I have a bug, when I activate the mod and start a new game I have these messages that appear (10-20 per second)
Ticking WorldObjectCompEnlist(parent=Settlement Zona de Seguridad (tile=34865,0) at=34865)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Enlist.WorldObjectCompEnlist:CompTick ()
RimWorld.Planet.WorldObject:Tick ()
RimWorld.Planet.WorldObject:DoTick ()
RimWorld.Planet.WorldObjectsHolder:WorldObjectsHolderTick ()
RimWorld.Planet.World:WorldTick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()

It goes around in circles with lots of other things, almost the same, I tried with only your mods, same thing
the mouse 7 月 19 日 上午 4:16 
V Has Come To
williamb1995 7 月 19 日 上午 3:42 
Yeah!!!!!
exocakes 7 月 19 日 上午 3:02 
gonna send His Day Old Coat Jim Mom and Huge Honcho to space
Leo Field 7 月 19 日 上午 2:18 
U did it
Pasaway 7 月 19 日 上午 12:55 
Yay! It's updated.
(≡◉‿‿◉≡) 7 月 18 日 上午 11:22 
1.6 please :)
smoover and cooler 7 月 17 日 下午 4:13 
chicken... chicken brother... im jonesing... for all of the updates... jonesing i tell you
KBK 7 月 17 日 下午 2:33 
Looking forward to this being updated!