Space Engineers

Space Engineers

Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance)
198 条留言
WardenWolf 9 月 16 日 上午 12:20 
You might want to look into the Vanilla+ homing for the Proton Torpedoes. Both varieties will miss a stationary target half the time. They're incredibly screwy and unpredictable.
Tardo The Ass-Monkey 8 月 12 日 下午 6:15 
The issue with the blocks not showing up in the Weapon Blocks section is still present. Any idea what might be causing it, or when it might be fixed?
KotaKopp 7 月 26 日 下午 9:18 
I am having an issue that the Class- H hyper velocity cannon does not shoot on every other shot.
YamiKevin 7 月 20 日 上午 1:34 
Sound on Impact of the Devestator Class Ion Cannon is Broken. The First Time Shooting is fine and after that ist a like a "Patt" Sound.
dorkus 7 月 5 日 上午 9:32 
death star and eclipse dont fire even with millions of power
Funky Man 7 月 2 日 下午 6:24 
Thirding the issue of these weapons not showing up in the weapon blocks group.
Gilgamesh 7 月 1 日 上午 8:06 
Seconding the issue of weapons not showing up in the weapon blocks group. It makes it impossible to use fixed weapons effectively, especially on small grid. I'm also pretty certain that it's not a mod compatibility problem.
Karl_Climarx 6 月 19 日 下午 6:59 
anyone else seeing the projectiles be extremely glowy in flight, is this something i can change?
󠀡󠀡󠀡󠀡󠀡󠀡 6 月 14 日 上午 9:07 
So is there any reason why for this mod or in SE in general that weapons will not show up in the weapon blocks group? vanilla weapons will work but none of these modded ones will. There seem to be no mod incompatabilities as I have tested with only this mod and the framework installed.
jperk354  [作者] 6 月 13 日 下午 8:20 
@ supermu, I'll take a look see if something broke in the tools section.

@Warden, lol glad you like it. Mostly intended for anti missile. Might nerf it. =P

Have lots of power on the grid
WardenWolf 6 月 9 日 下午 7:44 
I will add, I absolutely LOVE the rotary laser turret. It's the best PDC I've seen anywhere (honestly overpowered as hell).
supermu 6 月 2 日 上午 4:31 
No i mean the fighter weapons are not in the weapon terminal if i placed them so i must make them in groups and do it in quick acces bar with shot on ,off
jperk354  [作者] 6 月 1 日 下午 4:05 
If I understand what you're saying, you want to have turret on tool bar, like a fixed cannon? Turrets cannon do that.
supermu 6 月 1 日 上午 11:32 
I have a problem. if i want to add a placed weapon for example a inset laser in my quiuck acces bar in a ship then there is no inset laser in my weapon terminal
jperk354  [作者] 4 月 29 日 下午 4:45 
Doesn't matter if it says it's overloaded or not. You need to figure out the max MW requirements for the weapons, (in each of their descriptions) and make sure you have enough power on board
WardenWolf 4 月 27 日 上午 12:30 
The grid was not in overload status. And it happened again. It is definitely this specific mod that is doing it. Without this mod, no problems. WITH this mod,any grid that has them on it will eventually have all its turrets stop functioning entirely. I'm not sure what it is, but this mod breaks stuff.
jperk354  [作者] 4 月 26 日 上午 10:28 
That can sometimes be caused by insufficient power on your grid.
WardenWolf 4 月 25 日 下午 4:37 
I removed the mod, loaded and saved the world, and reloaded it. Now it works, but turrets on blueprints I made during it still have the bug. Control on the turret is greyed out, and Shoot does nothing.
WardenWolf 4 月 24 日 上午 11:52 
I don't know what happened. This mod was working just fine last night. But now when it's enabled none of my turrets work, not even vanilla ones. I have one or two other Vanilla+ weapons mods and it works just fine with them, but this specific mod now breaks my turrets.
The Potato Goddess 3 月 29 日 下午 11:26 
well at least there's progress. I really do appreciate that and the quick reply, Thank you. I wish you all the best luck in the world. :D
jperk354  [作者] 3 月 29 日 下午 10:15 
Progress is being made on the WC branch. No ETA
The Potato Goddess 3 月 29 日 下午 9:58 
is there a fix for the wc version? if not, will we be seeing one in the near future?
the wc version crashes constantly for me anytime I get near an enemy ship and sometimes when I fire a weapon
PixelatedIdiot 3 月 22 日 下午 2:33 
I'm curious on what the mass drivers turret models are based on?
YamiKevin 3 月 22 日 下午 1:32 
Ion Cannons working fine, no problem on my end so far :] Thanks for the Fix
jperk354  [作者] 3 月 22 日 上午 9:54 
Rebalance update. hopefully fixes ions
YamiKevin 3 月 18 日 上午 3:27 
i made a quick Test in a Singleplayer World without any other mod, only this and the Vanilla Framework and its the same outcome, even heavier, even the forst shot isnt fully shot and the whole game pauses

And why the Lasers are so glowy, idk XD
jperk354  [作者] 3 月 17 日 下午 7:41 
OK, it is possible that it is an the EMP effects not playing nice with the other mods.
Also, are those my lasers shooting? I didn't intend for them to be that glow-y lol.
YamiKevin 3 月 17 日 上午 6:37 
I updated the description with the mods and the Specs of my server PC
YamiKevin 3 月 17 日 上午 6:31 
I host the server on a second Pc next to me, its a ryzen 7 8700g with 64GB RAM
And yeah i use other mods, i put it in the description of the Video
jperk354  [作者] 3 月 16 日 下午 5:06 
No change to bomb bays. both are still there
jperk354  [作者] 3 月 16 日 下午 5:06 
Thank you Yami, I watched the video. Is your server dedicated or local hosted? What other mods are you using?
THIS ******* IS DEACTIVATED 3 月 9 日 上午 7:19 
Thank you @YamiKevin
YamiKevin 3 月 9 日 上午 3:46 
@Kinou_Rive and @jperk354 https://youtu.be/XBkQHNMH8MU i wrote a little bit in the Description. You can skip to 2 Minutes.
jperk354  [作者] 3 月 7 日 下午 9:36 
I've not intentionally removed anything. I'll check
JaytheOstrich 3 月 6 日 上午 11:29 
Is the Ion Bomb Bay no longer available? I can't find it now in the G Menu.
THIS ******* IS DEACTIVATED 2 月 28 日 上午 1:41 
@YamiKevin the video is no longer available, could we have it on a Youtube link? thank you
YamiKevin 2 月 24 日 下午 11:18 
https://streamable.com/cs31ui
here is the video. all Details are shown, like server sim speed or client sim speed at the top left corner. The Console dosnt give out any hint why its pausing the game so much if the ion cannons shoot
jperk354  [作者] 2 月 24 日 下午 8:01 
Yeah, thank you. Link?
YamiKevin 2 月 23 日 下午 12:52 
i made a short video, if you want, i can show you it
YamiKevin 2 月 23 日 下午 12:36 
i can replicate the problem again and look for some errors, mabye i can send you a short video clip of it?
YamiKevin 2 月 23 日 下午 12:34 
No, sadly not. Just that if there are more then 2 Enemys, the Ions causing the serverfreeze.
jperk354  [作者] 2 月 16 日 下午 3:30 
Hey, I'm trying to replicate the freeze with the ions. Is there any error thrown?
YamiKevin 2 月 2 日 上午 10:33 
Hi a friend and i got some problems with the ion cannon turrets. Each time they shoot the Server stops (freeze for about 10 to 15 seconds) and then everything is okay again until they fire again. again 1 enemy its ok but its like a group of enemy (2 or 3) then this problem is there. Idk if you can fix it. Thanks :)
Barbatos 1 月 31 日 上午 9:10 
THANK YOU THANK YOU THANK YOU FOR THE CIS FLAK GUN!!!! Not only did you 200% do it justice with the sounds and recoil, you even did the casing ejection! The only nitpick I have is that the shell doesn't have a proximity detonation, and the casing ejection sound is a bit delayed. The other weapons are super good too, but the flak cannon is the cherry on top.
jperk354  [作者] 1 月 10 日 下午 7:11 
It's in the change notes
general shadowclaw 1 月 10 日 下午 5:20 
what new in this update?
jperk354  [作者] 1 月 10 日 下午 2:02 
Enjoy the update. ;)
jperk354  [作者] 2024 年 12 月 29 日 下午 9:13 
It works like any other turret
Thalis 2024 年 12 月 28 日 下午 10:59 
how do i get the ai targeting to work it seems broken currently
YamiKevin 2024 年 12 月 26 日 上午 5:45 
hi I want to change the damage for a little server project of these weapons. in which file do i find the damage?