边缘世界 RimWorld

边缘世界 RimWorld

Explicit Timings
73 条留言
Protok 9 月 10 日 下午 12:11 
Ok then
Leoltron  [作者] 9 月 10 日 上午 11:57 
@Protok Randy doesn't use the threat cycle like Cassandra or Phoebe, he just fires events 1.35 times per day on average
Protok 9 月 10 日 上午 12:21 
Thanks for a mod!

I switched "On for any applicable storyteller" but it is not working for Randy =(
Should I mark Randy elsewhere?
Leoltron  [作者] 8 月 12 日 下午 5:40 
@PMC_Zero
@Họa Vũ

Dunno why it broke, recompiled assembly for 1.5, should be fixed now.
PMC_Zero 8 月 10 日 下午 2:55 
1.5 when open setting 440 error spam on the start of the game menu. and i think it's not working in game.
Exception filling window for RimWorld.Dialog_ModSettings: System.MissingMethodException: UnityEngine.Rect Verse.Listing_Standard.Label(string,single,System.Nullable`1<Verse.TipSignal>)
[Ref 3ED0C1AC] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
CrazyBlot 8 月 10 日 上午 7:59 
Pls, support Nice Health Tab if possible. Right now thay show'not tmers on wounds.
Họa Vũ 8 月 5 日 上午 11:06 
mod setting is broken in 1.5
Exception filling window for RimWorld.Dialog_ModSettings: System.MissingMethodException: UnityEngine.Rect Verse.Listing_Standard.Label(string,single,System.Nullable`1<Verse.TipSignal>)
Leoltron  [作者] 8 月 2 日 上午 11:45 
@wjw_wrsnk
Explicit Timings does not reference anything besides RimWorld's own assemblies.
I need a full log in order to understand what is going on here.
wjw_wrsnk 8 月 2 日 上午 12:22 
Issue Summary

Leoltron.ExplicitTimings.PatchBootstrap throws
System.Reflection.ReflectionTypeLoadException: Could not resolve type VFECore.Abilities.AbilityExtension_AbilityMod

because VFECore.dll v1.1.7.0 is incompatible with RimWorld 1.6—the class was removed or renamed, so any mod still referencing it fails to load.
Leoltron  [作者] 7 月 11 日 下午 3:52 
Thanks everyone for the feedback. Not exactly sure what causes these errors, but 1.1.4 version should at least prevent such errors from impacting the mod. Plus using separate assembly for 1.6, just to be safe.
TThorn1 7 月 11 日 下午 2:50 
Mod config menu does not work with this mod at the moment, which is fair given the time I'm posting lol

It's just the cheaty option for exact timings, I remember it being a lot more before
VitaKaninen 7 月 11 日 下午 12:23 
Wednesday 7 月 8 日 下午 5:45 
Here, I spent some time pinpointing the smallest modlist to reproduce the error. could do it with only this, harmony and the profaned mod.

https://gist.github.com/HugsLibRecordKeeper/2b3da78ecd7410ef6f208e0a8e15e250
Leoltron  [作者] 7 月 8 日 上午 4:08 
Huh, interesting. Could you upload the full log?
Wednesday 7 月 7 日 下午 10:06 
Hello, I have been getting this error on game load.

Error in static constructor of Leoltron.ExplicitTimings.PatchBootstrap: System.TypeInitializationException: The type initializer for 'Leoltron.ExplicitTimings.PatchBootstrap' threw an exception. ---> System.MissingMethodException: Method not found: Verse.Pawn Verse.PawnGenerator.GeneratePawn(Verse.PawnKindDef,RimWorld.Faction)
thorman123456789 7 月 4 日 下午 12:49 
1.6 please?
BeastofMSU 2 月 12 日 下午 5:31 
I don't think this works with Basileus Bestower from vanilla psycasts expanded
nezumi 2024 年 11 月 27 日 上午 12:25 
I love this mod idea! I can feel safer when caravaning!
sidfu1 2024 年 11 月 20 日 下午 11:03 
nvm it seems to be just due to it swaping story tellers to one not of the base 3
sidfu1 2024 年 11 月 20 日 下午 5:09 
looks like this causes teh timmers to disapear when it switches story tellers.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2175327693
Vartarhoz 2024 年 10 月 4 日 上午 5:11 
This should be default in game. Also Performance Optimizer gives error with this mod.
https://justpaste.it/gv9pm
Myrnalin 2024 年 8 月 16 日 下午 3:37 
Hello. Love your work, thank you.
A request if time is available: I have a run where I try to stack "raid sources"
Quests where a raid source will spawn on world map and raid you every X days.
I would love to see timers for that in your mod if possible.
again, even without this your mod is amazing.
Fang 2024 年 7 月 11 日 上午 9:49 
MP Compatibility?
Aeryn 2024 年 6 月 21 日 下午 1:37 
@Leoltron Seems to have fixed it for me, thanks!
Leoltron  [作者] 2024 年 6 月 20 日 上午 11:29 
@Aeryn @Joebrooo try it now, should be fixed in 1.1.2
Joee 2024 年 6 月 20 日 上午 9:41 
Noticed it breaks Rim War raids too. Had a similar error log to @Aeryn
Aeryn 2024 年 6 月 20 日 上午 12:57 
Seems to break Rim War raids for some reason https://pastebin.com/raw/eD24dabg
B flat 2024 年 6 月 6 日 上午 12:33 
The author fixed the issue :D
B flat 2024 年 6 月 5 日 下午 11:48 
Amazing mod otherwise. Thanks a lot.
B flat 2024 年 6 月 5 日 下午 11:48 
I've got a weird interaction with https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2006925330
When I install "Archotech Power Core" the health tab goes missing completely. After some investigation, it's "show pregnancy timers" that's causing the issue. I posted the error log there.
Leoltron  [作者] 2024 年 5 月 18 日 上午 6:31 
@Ozymandias It does, difficulty does not affect raids timings for vanilla storytellers
Ozzy-mandias 2024 年 5 月 18 日 上午 2:28 
what happens if I change the difficulty during the game? does this still work?
苍白而蔷薇 2024 年 5 月 7 日 下午 9:16 
machine translation
Can you add a time prompt for tasks? Many tasks give an approximate time to generate attacks or end events. As a lazy person, I think this aspect can also be displayed
Holgast 2024 年 4 月 14 日 上午 2:57 
This works great with Anomaly.
Endy 2024 年 4 月 13 日 下午 10:48 
@Leoltron Thank you! :steamthumbsup:
Aira 2024 年 4 月 13 日 下午 7:25 
can we get compatibiluty with atar xenotype? it wont show their raid timing schedule
Leoltron  [作者] 2024 年 4 月 13 日 上午 11:43 
@Endy, @Sir Humphrey Appleby Fixed in 1.1.1
Sir Humphrey Appleby 2024 年 4 月 13 日 上午 11:03 
This error is with Vehicles Framework.
Endy 2024 年 4 月 12 日 下午 9:23 
I've got an error, not sure what it affects

https://gist.github.com/HugsLibRecordKeeper/af23168e168b42e7b49ee1effe1eb7bc

Error in static constructor of Leoltron.ExplicitTimings.PatchBootstrap: System.TypeInitializationException: The type initializer for 'Leoltron.ExplicitTimings.PatchBootstrap' threw an exception. ---> System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Vehicles.IncidentWorker_ShuttleDowned.TryExecuteWorker_Patch2 (Vehicles.IncidentWorker_ShuttleDowned,RimWorld.IncidentParms): IL_001e: ret
Leoltron  [作者] 2024 年 4 月 8 日 上午 8:15 
@Vulkandrache In a way, yes. It reads mental state Def and forced mental break stop timing of the mental state itself.
Vulkandrache 2024 年 4 月 7 日 上午 7:46 
Just to be sure here:
This mod reads the game files for that information, yes?
Its not simply all of the games timer hardcoded in.

Im asking this because i made changes to things like the duration of mental breaks.
Vaarelsauce 2024 年 4 月 5 日 下午 2:00 
Randy Random: yo
Leoltron  [作者] 2024 年 4 月 5 日 上午 2:10 
@ItZKriefer Depends if storyteller has the on-off cycle for major threats and even then they might have an additional way to send raids.
ItzKriefer 2024 年 4 月 4 日 下午 5:56 
Does this work with modded story tellers?
w_ather 2024 年 4 月 4 日 上午 6:33 
Oh hell yeah, this is what I want, I never learned how long something takes apporoximately, this shit is nice.
Leoltron  [作者] 2024 年 4 月 4 日 上午 5:47 
@Jiopaba Yes, that is how the mod timers work
Jiopaba 2024 年 4 月 3 日 下午 2:38 
This is slick. I'm sure I'll find out as soon as I get around to playing in-game lol, but do the timers for things like mental breaks count down as time goes on? Like, if a break can last 2-6 hours, then after one hour does it say 1-5 hours and eventually "no more than 2 hours" or something?
Holgast 2024 年 4 月 3 日 上午 5:47 
wow, this is really nitty-gritty

I can definitely see myself using it
Leoltron  [作者] 2024 年 4 月 2 日 下午 3:16 
@D3K43 Now it can :D
D3K43 2024 年 4 月 1 日 下午 4:23 
Can this also tell when a baby is due in Biotech?