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( for context I need 36,000 gigawatts so I can make laser antennas with infinite range communicate over about 50 ls (15,000,000 km) for a 1/100 scale model of the solar system
@Cabal-2140 - Not sure I understand. The mod is fusing resources together? Can you elaborate on what its doing a bit more?
@iOFFLINE - Not sure if that was a complement or not, but we're taking it as a complement for not cutting corners by using different models for each reactor version. So thank you!
well...good job!
I would love that....
Better than nuclear reactor or Hydrogen engine,
since the resources are on any planet.
The game needs things like this.
"Currently all reactors are set up to burn 1 Deuterium Isotope pre minute at max output, while the refinery can produce 1 Deuterium Isotope per minute."
#Jumper - Yeah unfortunately that pull issue is due to Core mechanics. We tried to find a balance so it would be harder to stall the system, but without making the Refinery inventory super massive which players would complain about we maxed it out around 40k of each item will draw without issue.
As for the assembler. it's hard coded to assemble components from Ingots not Ore to Ingots, so you'd have to a lot more coding and the fuel creation process would be longer imagine.
Nice work. thanks for content :)
It doesn't make sense to be that size. Not even the Weapon Core and MES mods are like that.
Sadly, I can't bring myself to use up another 1 GB of my limited disk space just for a reactor, no matter how amazing. (I wonder how much of that is due to high resolution textures and how much of it are the 3D meshes for the models?)