边缘世界 RimWorld

边缘世界 RimWorld

Better ground-penetrating scanner
94 条留言
Sarg Bjornson  [作者] 8 月 13 日 上午 6:25 
El hielo profundo
Starlight-Ellie 8 月 13 日 上午 4:15 
can i scan on the ice sea with this? *i think is that how it names in english, i usually play in spanish*
Tremeschinion 8 月 8 日 下午 4:51 
why's it that sometimes you get 75 ore per tile, and sometimes 300?
before 1.6, almost all scans had 300 ore tiles, but now i only got 75 steel per tile on a dozen scans, while plasteel, gold and uranium still get 300. am i just getting unlucky? was it a recent, undocumented change? or am i just stupid? i have no idea.
Deathstroke 7 月 21 日 下午 7:59 
I do love this mod. Would it be possible to add automatic mode for the long range scanner too? Thank you for your excellent work!
Birdlike 7 月 21 日 下午 12:36 
Hello. Not that this is error, but it is written that all ores should be visible and I can recall that in 2024 it was working perfectly fine with glitter tech alpha-beta poly. Now on I can't see those ores in the list for some reason, previously those rare things were in the list for specific search. Where could I lookup what ores could be found through ground-pen scan? Is there list somewhere?
Weckar 7 月 20 日 下午 3:37 
Can this be made to work on asteroids?
St0mpa 7 月 14 日 上午 10:45 
I second domimomi's suggestion
domimomi 6 月 28 日 上午 6:26 
Is it possible to add an option to make it work on sea ice biomes again?
Sarg Bjornson  [作者] 6 月 24 日 上午 8:01 
v3.0:

Updated to RimWorld 1.6
Sarg Bjornson  [作者] 6 月 21 日 下午 10:55 
@Gerewoatle: That's the neat part, they don't!
Gerewoatle 6 月 21 日 下午 8:40 
How do you people even function in society?
VitaKaninen 5 月 29 日 上午 3:06 
@icytux, It already has that option as shown in the image in the description.
icytux 5 月 28 日 下午 6:46 
Would it be possible to give us an option to turn off sky requirement? It's a ground penetrating scanner not a sky penetrating scanner lmao.
tinfoil hat bird 5 月 22 日 下午 6:13 
@Triel, yes the long scanner does, and the ground-penetrating scanner doesn't
The_Bane_Company 3 月 29 日 上午 7:16 
amazing and thank you.
Triel 3 月 13 日 下午 3:57 
Doesnt long scanner already have option to choose output?
Deathstroke 2 月 20 日 下午 3:16 
Super useful mod. Would you consider doing something similar for the long range scanner? Even adding some kind of automated mode would be fantastic. Thank you for your work
Andrei 1 月 10 日 上午 5:59 
oop, nevermind, I updated the mod to 1.5 and it worked fine.
Andrei 1 月 10 日 上午 5:56 
Anyone having an error where the random find interval stuck at 6 days and the guaranteed find keeps going over 100%?
Soldier 5434 2024 年 12 月 24 日 下午 2:36 
@valdrax, the ground pen. scanner usually cannot be built or used whilst underneath a roof (for some reason), this makes it possible
Valdrax 2024 年 12 月 18 日 下午 5:58 
What is the option "Allow to build ground-penetrating scanner under a roof" supposed to do?

Other posters below suggest that it's not meant to allow you to build a scanner in a mountain base, but I'm pretty sure it used to allow that (and then sometimes if you toggled the option on and off). What is the intended functionality?
WHsavior 2024 年 11 月 10 日 上午 1:19 
nnniiiceee
Dragons 2024 年 10 月 22 日 上午 10:41 
see this is why i love mods with good configs; it lets you do exactly what you want with it. take my awards and prosper
VitaKaninen 2024 年 10 月 19 日 下午 12:12 
@Device it says it should be compatible with everything.
Device 2024 年 10 月 19 日 上午 9:34 
is this compatiable with roofed scanning?
Shinobi 2024 年 10 月 17 日 上午 2:32 
The Legend. Hope all is good with you Sarg, thank you for your continued contribution to this sometimes rather, ungrateful community. :steamhappy:
trouter 2024 年 10 月 2 日 上午 5:30 
@Yukimaru you're thinking of Roofed Scanning, that's not what this mod does.
Yukimaru 2024 年 10 月 1 日 上午 8:23 
While the adjustment numbers work, I still couldn't build it under a roof (in a mountain to be accurate), had to use another mode to patch it. Is it just me or? Because I didn't have any other mod chaning this behavior (or apparent to change it)
VitaKaninen 2024 年 8 月 4 日 上午 10:29 
@monkmith, in vanilla, both types of scanning are in the research work type and you can not prioritize one type over the other.
monkmith 2024 年 8 月 4 日 上午 10:01 
@Omega13 just use work tab. it'll let you individually rank all the different jobs withing a work category.
VitaKaninen 2024 年 8 月 2 日 上午 11:02 
@Omega13 The problem is that there are 3 separate jobs (research, short scan, long scan) and they are combined into 1 work category in the vanilla game. You are asking the author to split those jobs, and then swap the order of 2 of them, just for you. There are other mods that do that already, and if the mod author did that, you would have everyone else complaining that pawns will not prioritize the short range scanning.

The vanilla default is to prioritize short range scanning over long range scanning. Swapping that only helps you, but causes problems for everyone else who uses this mod, and will cause lots of headaches for people trying to troubleshoot why no one will do what they are supposed to.
Omega13 2024 年 8 月 2 日 上午 5:31 
Vita: these are good suggestions, however, I do feel like my comment remains a decent suggestion to make the mod more useful without having to do all sorts of weird workarounds.
VitaKaninen 2024 年 6 月 26 日 下午 1:02 
@omega13 There are a few ways you can accomplish this.
Zone your colonists away from the short range scanner.
Put the short range scanners behind a forbidden door.
Use a mod such as Personal Work Categories, Complex Jobs, or Work Tab to prioritize long range scanning over short range.
Omega13 2024 年 6 月 26 日 下午 12:54 
As a suggestion - what if you could put the scanner in automatic mode? Leaving it on, but not requiring someone to scan it, just letting it do its thing passively.

The reason I ask is because colonists prioritize the ground penetrating scanner over the long range mineral scanner. However, I'd like them to use the long range scanner while still benefitting from the passive scanning feature of this mod, rather than requiring me to turn off the long range scanner entirely to make my full-time scanning pawn stop using the ground penetrating scanner and use the long range scanner.
XXXII 2024 年 6 月 19 日 下午 10:38 
.:steamhappy:
NuanKi 2024 年 6 月 17 日 下午 2:22 
@ProfileName both add the function to search for an specific ore, thats more likely what is causing the issue
Hound 2024 年 6 月 5 日 下午 1:09 
This is an amazing mod. I always hated how clunky and spastic the scanner was, this makes me want to make one. Great mod!
ProfileName 2024 年 5 月 24 日 上午 6:08 
RimPy said this was incompatible with "DeepOreAtHome" - not sure why the two are incompatible or how?
Sarg Bjornson  [作者] 2024 年 5 月 20 日 下午 12:24 
Kikohi has left modding
Estredar 2024 年 5 月 20 日 下午 12:13 
Is this a new mod or just a repost? Cause i'm pretty sure i was already subscribed.
ignis 2024 年 5 月 9 日 下午 8:44 
Looks like "can be placed under roof" conflicts with "Biomes! Caverns" mod.
Angrysquirrel 2024 年 5 月 3 日 下午 4:33 
Thanks!
Velvet 2024 年 5 月 1 日 上午 12:35 
I'm guessing the difference is that salt is already set up to be able to be deep drilled in its source mod, whereas eltex isn't. Its not that this mod allows you to add modded minerals to deep drilling, it just lets you choose to scan for modded minerals that are already set up for deep drilling.
VitaKaninen 2024 年 4 月 28 日 下午 9:50 
In the screenshot it shows salt, which is a modded ore. I would like to mine Eltex from the Vanilla Psycasts Expanded mod, but it does not show up as an option. Is there a way to add this to the list of scannable ores?
Ill Queen Hydra 2024 年 4 月 22 日 下午 12:25 
Thanks, Sarg.
Sarg Bjornson  [作者] 2024 年 4 月 20 日 下午 11:14 
Maybe. Try it
draeath 2024 年 4 月 20 日 下午 2:41 
Maybe I'm missing something, but uh...

there's a setting to do exactly that in the mod's settings. It's even in one of the screenshots above. Does it not work?
Sarg Bjornson  [作者] 2024 年 4 月 20 日 上午 10:07 
Out of scope
JjCnC82 2024 年 4 月 20 日 上午 9:22 
Is it possible to remove the unroofed requirement?
Sarg Bjornson  [作者] 2024 年 4 月 17 日 下午 11:01 
Obviously