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v2.01:
Fixed the VCE patch for salt
Could not find type named VFECore.ThingDefExtension from node <li Class="VFECore.ThingDefExtension"><deepColor>(0.95, 0.7, 0.54)</deepColor><transparencyMultiplier>0.6</transparencyMultiplier></li>
<deepResourceGrid>
</deepResourceGrid>
Updated to RimWorld 1.6
v1.1:
- Fix: Capped brightness calculation to 0-1 to avoid colours reverting back to pitch black on load
Choose the colors you want. Options -> Open Save Data folder. Have that folder up. Exit the game.
Go up a folder from the saves folder. Go to the Configs folder. Open: Mod_3203269467_DLCMod.xml -- that's the config file for this mod
Find any color value over 1.000. Set that color value to 0.999. Save the file and close.
The issue is that colors with values over 1.000 can be chosen. Those colors get reverted to black on reopening.
to delete the old version i had to right click on the 1.4 version an delete from my files on my computer then refresh rimpy an it get rid of the error that rimpy through about incompatible duplicates
You're correct btw, it doesn't make sense that your Ground Penetrating Scanner is finding minerals on ice sheets...unless you dig really REALLY deep under the sheets (like I did with Marge).
Thank you very much for keeping it updated.
The new colour customization feature is very much welcome