Darkest Dungeon®

Darkest Dungeon®

New Game+ Patches for Newer Class Mods
10 kommenttia
neogulyi  [tekijä] 10.8. klo 13.00 
@huhu I think that should fix the problem, and will not have any effect on other enemies.
huhu 6.8. klo 4.25 
Hi, I’m also looking for a way to make the "Lord of Worgen" mod compatible withBloodmoon/Stygian. If I set the value to -0.2, will it have any influence on this campaign? For example, will it reduce enemy HP?
neogulyi  [tekijä] 5.7. klo 19.51 
@oomn @Silent Service the mod itself seems to have coding problems. The coder knows and I assume that it will be fixed soon.
neogulyi  [tekijä] 21.6. klo 12.02 
I haven't played the mod in depth, I'll look into the files and inform you later.
@Silent Service @oomm
oomm 15.6. klo 5.20 
also came here from "Lord of Worgen" mod, if i do play on Bloodmoon/Stygian, what should i do ?
` 13.6. klo 7.34 
@Silent Service hello bro. just set in mod amount -0.2 in file. IF u play on high difficult only
Silent Service 5.6. klo 8.35 
Hello neo. the creator of the "Lord of Worgen" mod told me to install this mod, because some skills of the class doesnt work like intended on high difficulty. do i only need to install the mod or do i need to modify it?
neogulyi  [tekijä] 9.11.2024 klo 9.32 
@Bandina If you're not playing Bloodmoon/Stygian, you should not turn this mod on.
Bandina 9.11.2024 klo 5.05 
If I edit monster hp to be say +60% but not playing Bloodmoon/Stygyan then I just edit the file to be 0.6 right?
Zotlan 26.3.2024 klo 14.45 
Take my damn points