Darkest Dungeon®

Darkest Dungeon®

New Game+ Patches for Newer Class Mods
Počet komentářů: 10
neogulyi  [autor] 10. srp. v 13.00 
@huhu I think that should fix the problem, and will not have any effect on other enemies.
huhu 6. srp. v 4.25 
Hi, I’m also looking for a way to make the "Lord of Worgen" mod compatible withBloodmoon/Stygian. If I set the value to -0.2, will it have any influence on this campaign? For example, will it reduce enemy HP?
neogulyi  [autor] 5. čvc. v 19.51 
@oomn @Silent Service the mod itself seems to have coding problems. The coder knows and I assume that it will be fixed soon.
neogulyi  [autor] 21. čvn. v 12.02 
I haven't played the mod in depth, I'll look into the files and inform you later.
@Silent Service @oomm
oomm 15. čvn. v 5.20 
also came here from "Lord of Worgen" mod, if i do play on Bloodmoon/Stygian, what should i do ?
` 13. čvn. v 7.34 
@Silent Service hello bro. just set in mod amount -0.2 in file. IF u play on high difficult only
Silent Service 5. čvn. v 8.35 
Hello neo. the creator of the "Lord of Worgen" mod told me to install this mod, because some skills of the class doesnt work like intended on high difficulty. do i only need to install the mod or do i need to modify it?
neogulyi  [autor] 9. lis. 2024 v 9.32 
@Bandina If you're not playing Bloodmoon/Stygian, you should not turn this mod on.
Bandina 9. lis. 2024 v 5.05 
If I edit monster hp to be say +60% but not playing Bloodmoon/Stygyan then I just edit the file to be 0.6 right?
Zotlan 26. bře. 2024 v 14.45 
Take my damn points