Barotrauma 潜渊症

Barotrauma 潜渊症

Extended Monsters Remastered
46 条留言
El Matadurr 10 月 20 日 下午 4:14 
@Ulysses, having the same issue. Nothing but Floating Stones missions. With this mod screwing up the hunting grounds missions as well, doesn't seem worth keeping it installed for campaign runs. Sad to see.
Ulysses 8 月 30 日 上午 10:40 
Ok, regarding my previous comment: I looked through the EMMissions xml and it seems that the monster missions from this mod have a commonness value of 100 which I guess prevents other types of monster missions from ever showing up. Not only that, but ALL hunting grounds missions from this mod have their commonness set to 0. I haven't got to that point in the campaign but I assume this means that you will never come across them.
I suggest correcting these values and if possible to also add min and maxleveldifficulty parameters on the missions that don't have them so the game can properly distribute them.
Mr. Soupman 8 月 29 日 下午 7:38 
Hi, it looks like there is once again a compatibility issue with Barotraumatic. Getting this console error: [Barotraumatic] Failed to load "WorkshopMods/Installed/2518816103/Missions/Missions.xml": Failed to add the prefab "killthalamuscarrier" (Barotrauma.MissionPrefab) from "Barotraumatic" (WorkshopMods/Installed/2518816103): a prefab with the same identifier from "Extended Monsters Remastered" (WorkshopMods/Installed/3199718832) already exists; try overriding
Ulysses 8 月 29 日 下午 4:03 
is it normal if the only monster missions I get are from this mod? Every mission is either ice crabs or floating stones
АХАХАХАХАХАХАХ 8 月 9 日 下午 11:38 
Отметил бы проблемы со спавном фрактальных боссов. Слишком огромный спавнрейт их. Когда надо убить их по пути, буквально гарантированно он спавнится. Из всех угодий 0 раз других боссов и ванильных боссов, только страж который бьет головой с радиацией.
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I would like to point out the problems with fractal boss spawns. Their spawn rate is too huge. When you need to kill them along the way, it is literally guaranteed to spawn. Of all the hunting grounds, 0 times other bosses and vanilla bosses, only a guard who hits with his head with radiation.
MARIZ 6 月 16 日 上午 11:18 
Очень круто:steamthumbsup:
Azure Nocte  [作者] 5 月 19 日 上午 12:45 
@Sosa: Should be compatible
Sosa 5 月 18 日 上午 9:57 
Is this compatible with the 40k Overhaul mod?
Azure Nocte  [作者] 5 月 5 日 下午 2:50 
@xxx_420_Bad_Boy [Wizard_Cum]: No, load order does not matter.
xxx_420_Bad_Boy [Wizard_Cum] 5 月 5 日 上午 12:01 
Thank you! Does load order matter?
Azure Nocte  [作者] 5 月 4 日 下午 11:23 
@xxx_420_Bad_Boy [Wizard_Cum]: Yes. but Barotraumatic creature pack is just a monster pack, you'll also need the Barotraumatic mod for it to work.
xxx_420_Bad_Boy [Wizard_Cum] 5 月 4 日 下午 7:30 
Will this work with Barotraumautic creature pack? Thank you
Azure Nocte  [作者] 1 月 17 日 下午 2:48 
@DecentlyLazy: Yes
DecentlyLazy 1 月 17 日 下午 12:47 
is this safe to add/remove midcampaign?
Maksanot 2024 年 11 月 2 日 上午 8:54 
Will there be problems that will replace the standard creatures? Quests, just moments of travel. Let's say new huskies are added, will they appear? Or will they be replaced.
valveworshipper 2024 年 10 月 9 日 下午 5:54 
can I use this with barotraumatic creature pack
Havel L. Krik 2024 年 9 月 24 日 下午 12:53 
I just want to say this while I am in a good mood, but the sounds from this mod are amazing, they startle me. I'm hearing a Distress Beacon...
Azure Nocte  [作者] 2024 年 7 月 23 日 上午 1:26 
@imfine: 可以的
imfine 2024 年 7 月 22 日 上午 10:40 
这个mod可以和bt以及你其他两个生物包一起用吗
Blackrock executive 2024 年 7 月 11 日 下午 1:27 
Is this compatible with Vanilla creatures expanded?
Rooster 2024 年 6 月 29 日 下午 4:07 
i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing i hate the rock thing
Alf 2024 年 6 月 28 日 上午 3:34 
This is awesome :praisesun:
Azure Nocte  [作者] 2024 年 6 月 13 日 上午 12:20 
@Daimyo: yes
Daimyo 2024 年 6 月 12 日 下午 8:59 
Can this be added/removed mid save?
Chaos(Lobotomized) 2024 年 6 月 5 日 上午 7:12 
меня пугают каменные булдыги
Azure Nocte  [作者] 2024 年 5 月 21 日 上午 5:34 
@ТоварищЬ Иван (Ivan): should be compatible.
ТоварищЬ Иван (Ivan) 2024 年 5 月 20 日 下午 8:27 
quick question, is this compatible with europa war?
Azure Nocte  [作者] 2024 年 5 月 3 日 下午 12:17 
@⛔Bazara_Jackson⛔: In HYDROTHERMAL WASTES, they have a chance to appear on main path like other creatures.
я больше не читер 2024 年 5 月 3 日 下午 12:12 
why the ♥♥♥♥ did an ice worm appear on my second swim and not even in the abyss
Azure Nocte  [作者] 2024 年 4 月 1 日 下午 2:58 
@human man Finally!!! The original creator did not tell what font they used in preview image... I'm so happy you recognize it!
gabriel 2024 年 4 月 1 日 下午 1:53 
the dont starve font🔥🔥🔥
KnightForEyes 2024 年 3 月 31 日 下午 8:55 
Their eyes are absulutely easy kill, They're easiest targets you can find
but also Nightmare to manage If you dont have Laser. They're extremely tough in their shells and once they shot they just "YOLO Shoot my back and waste your ammo :33"

Feels bit intentional. Instead of bit natural it just feels like there is bad intentions of creation of that being.

Its a extremely easy target in Multiplayer
For AI though Its just not worth it.
ALSO CHANGE ITS SOUND, LIKE THEY'RE WEIRD SOUNDIN,

Outside of that other creatures are super fine.
Azure Nocte  [作者] 2024 年 3 月 31 日 下午 1:09 
@KnightForEyes What do you mean? With only 150HP, Ice crab's strength roughly matches a unarmored mudraptor, and its loot -claws and shells- can be deconstruct into materials. If you think it is waste of your ammo, then the more power monsters in later biome will completely wreck you!
KnightForEyes 2024 年 3 月 31 日 上午 10:57 
Yall gonna hate this... Nerf the Ice Crab.

Why?
Their sole reason is waste of ammo for your AI. Not Joking.
OBI 2024 年 3 月 31 日 上午 5:32 
lovely ty they look great
Azure Nocte  [作者] 2024 年 3 月 31 日 上午 4:52 
@OBI You can, they are compatible with each other. I myself use these three mods together all the time.
OBI 2024 年 3 月 31 日 上午 3:08 
Hello
can i play with all 3 of these mods?
Creatures of the Depth Revived
Undersea Horrors Mission Edition
and this one
无名之雾 2024 年 3 月 31 日 上午 1:04 
很不错
John Toby Simon 2024 年 3 月 30 日 上午 1:03 
🦅
Azure Nocte  [作者] 2024 年 3 月 28 日 下午 3:45 
The Compatibility issue with Barotraumatic has been solved(hopefully).
Now these mods can be used together.:steamhappy:
Azure Nocte  [作者] 2024 年 3 月 27 日 下午 6:15 
@Azure 有道理诶…我去试试看,谢谢提醒!
Azure 2024 年 3 月 27 日 下午 6:07 
你可以把所有生物都加上override这样就能兼容
Azure Nocte  [作者] 2024 年 3 月 27 日 下午 12:14 
@Freaky Thanks! It is because Barotraumatic included some creatures in this mod(not all), and unfortunately game does not allow creatures with the same name identifier to exist at the same time... So the fix would be either one of us changing identifiers(that would be a lot of work), or a compatiblity patch.:steamfacepalm:

But remember even if these mods could be used together, only one of them would function at a time. Barotraumatic overrides vanilla randomevents(which controls how monsters spawn at each level), I could not guarante that would work well together.
Freaky 2024 年 3 月 27 日 上午 11:58 
love to see a remaster, but how comes its not recommended to be used alongside barotraumatic? cheers for updating :)
party_rocker™ 2024 年 3 月 26 日 下午 9:24 
very nice to see this mod made usable again :))
Ornlu 2024 年 3 月 25 日 上午 3:28 
Thanks for making this!! I've always wanted a new version of this mod!