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报告翻译问题
What about my gravship Ice crystals :D I have switched to a pair of tamed Cryptotoads for the moment.
When one of my pawns has the productivity buff drop off, all of my psycasters will run over there an they will all cast the buff at the same time. They can still cast the skill even if the pawn already has the buff, but since it does not stack, there is a huge waste of psyfocus. Then when another pawn has the buff drop off, no one can cast the skill, since they all wasted their psyfocus.
Can you make it so that only one pawn will cast the skill at a time, or add some other check to ensure that multiple pawns do not target the same person at the same time?
- Add separate toggle for mending Mechanoids
Also I was aware that was a thing I simply forgor
My Mechanitor is also the pawn autocasting Mend, not sure if that's a relevant detail to the interaction.
UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) RimWorld.UniqueIDsManager:GetNextID (int&) RimWorld.UniqueIDsManager:GetNextAreaID () Verse.Area:.ctor (Verse.AreaManager) BetterAutocastVPE.Area_Runecircle:.ctor (Verse.AreaManager) BetterAutocastVPE.Patches.AddMissingAreas:Postfix
Exception while init saving file: C:\Users\molla\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\2025-08-21T02:26:45 - Before uninstalling Better Autocasting.rws
System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Users\molla\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\2025-08-21T02:26:45 - Before uninstalling Better Autocasting.rws".
[Ref 49A47CB6]
PRs appreciated
No clue how much effort this would take to fix, or if its even possible on your end, so I wont blame you if its just gonna stay an issue.
I'll check it out
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch2 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)