Halo: The Master Chief Collection

Halo: The Master Chief Collection

Outskirts Firefight - Halo 3: ODST
75 条留言
Beady 8 小时以前 
the map doesnt show up?
EmmiCake 10 月 26 日 下午 3:44 
i miss this map so much
Tchernobog 9 月 23 日 下午 4:20 
The new update caused this to vanish, as a heads up.
Stealth Productionz 8 月 24 日 下午 1:05 
mod doesnt appear anywhere
Tazuki 7 月 30 日 上午 9:21 
I don't see the mod on the map list either. :MCCLEGENDARY:
Sour 7 月 28 日 上午 8:04 
I just subscribed to the mod and i can't find where to play it? its not showing up in my modded missions for halo 3 odst firefight
EmmiCake 6 月 6 日 上午 10:02 
so hyped for the eventual update. this is imo the greatest firefight map of all time!
Whop  [作者] 3 月 1 日 下午 3:02 
Working on big update that will fix some bugs. Prob going to be some time before it's back up.
Danz 2 月 28 日 下午 4:02 
Dont work anymore with new update
Cass The Boi 1 月 19 日 下午 10:06 
Very fun! it reminds me a lot of crows nest from halo 3 in a way, lot of backtracking and tight hallways. the enemies spawning on the area transitions are a good touch too!
HIKKINEETINCELCHUD 1 月 19 日 上午 8:15 
Banger Map, It hardly feels like a modded Map because of how good it is. It feels like it belongs in the Base Game
Average Alchemist 1 月 10 日 下午 5:59 
Please add spawns for 5+ players. Our fifth guy spawned in the 2nd stage of the map lol

Also, 2nd stage seems to get softlocked more often than the other 2, particularly when it's sentinels. I'm not sure if they're getting stuck somewhere behind the energy-gate to stage 3, or if they're getting stuck behind the buildings.

Still a great map though. I've barely touched Halo 4, so for me this is Spartan Ops.
Seraphim 2024 年 10 月 17 日 下午 12:49 
For some strange reason, whenever I play the mod online with a friend, me (as the one starting / hosting the game) has their game speed seemingly set to a factor of x2. Everything in the game is faster; movement, enemies, game time, firing rates, etc. Is this intentional as a way to combat input lag from clients?
Cherridayze 2024 年 10 月 7 日 下午 9:16 
Already easily one of my favorite MCC mods as someone who plays way too much Firefight. The improved Elite AI is a ton of fun along with the general dynamic nature of the map!
Whop  [作者] 2024 年 8 月 19 日 上午 7:50 
Thanks so much!!
Hking 2024 年 8 月 19 日 上午 6:07 
Area movement without getting stuck in a rut, nostalgic classic 2 campaign maps, close range combat maps not found in ODST, very fresh and fun mod!
Shaggy Shrimp 2024 年 7 月 12 日 下午 2:42 
P.S The Marine that spawns without a weapon on the Third Holdout is clearly Chips Dubbo. He just built different.
Shaggy Shrimp 2024 年 7 月 12 日 下午 2:38 
Honestly this is my favorite Firefight map on the workshop.
Sneakers O’Cool 2024 年 7 月 6 日 下午 6:04 
An absolute kick-ass mod! By the way, do you have any recommended firefight settings?
Acid 2024 年 6 月 29 日 下午 8:26 
really cool! tried it out for the first time with Floodfight, wound up turning off the lights in my room and it was an AMAZING experience, really immersive!
DarKnighTheBerserk 2024 年 6 月 28 日 上午 10:05 
ALRIGHT
S A G A 2024 年 6 月 25 日 下午 8:29 
Good
아임코리안 2024 年 6 月 20 日 下午 11:00 
good
Scott Memelord 2024 年 5 月 31 日 下午 8:00 
@rylanrich2
Personally I feel like it would be cooler to have a Master Chief NPC follow you throughout the map. Almost like you're fighting alongside him as one of the marines as he progresses through the level like in Halo 2. I think that would be neat. But probably too much work.
Whop  [作者] 2024 年 5 月 15 日 上午 5:39 
There’s always the possibility of returning to this map so I won’t write it out for good but I’m currently working on another firefight map that uses the same concept and has almost triple the amount of areas. Should be released in the next month or so! (Hopefully)
Dogsdevil 2024 年 5 月 13 日 下午 12:46 
will you make more areas for this map or move on to a different map all together?
Whop  [作者] 2024 年 5 月 13 日 下午 12:46 
Can you tell me what menu specifically when pausing or where in the level you paused that caused it? I’m unable to replicate a crash in multiplayer when pausing
EvilNiqqa 2024 年 5 月 12 日 下午 2:25 
pausing game when in multiplayer Causes CRASH
Desty89 2024 年 5 月 2 日 上午 12:57 
nice
JD 2024 年 5 月 1 日 下午 10:46 
most initiative map ive ever played, thank you for findind the time to make dope scripts, all i ask is u make more!
Slogm'nog 2024 年 4 月 17 日 上午 1:18 
Very good
W0DAN 2024 年 4 月 14 日 上午 8:26 
great
Rollitocanela 24 2024 年 4 月 4 日 下午 8:02 
Chiidix
Whop  [作者] 2024 年 4 月 3 日 下午 1:34 
Hmm I’ll look into it!
Linux Mint-Chan 2024 年 4 月 3 日 上午 10:31 
the first door after the first 5 waves doesn't want to open at all
CaaableGuuuy 2024 年 3 月 31 日 下午 3:37 
I love this, thanks so much. But I got stuck in the IWHBYD skull room and had to reset
rylanrich2 2024 年 3 月 31 日 下午 1:43 
Also for some weird reason the nightvision doesn't highlight very far so you should probably increase the distance for it
rylanrich2 2024 年 3 月 31 日 下午 1:40 
Johnson should 100% be a marine ally in the first area. Maybe make it so he can revive if killed like in Halo 3 so he's not u know, completely invincible.
Also you should absolutely put a secret button somewhere to reapawn marines quicker for more action
Drksteel 2024 年 3 月 30 日 下午 3:41 
This is a concept more Firefight mods should take into account, keeps things fresh for a long time. Would love to see one that's the 2nd mission of Halo CE and 343 Guility spark
Caporal BT 2024 年 3 月 30 日 上午 11:34 
very nice map i love it. and it's a fun map very good job bro:MCCHELMET:
Ace_Skeletonne 2024 年 3 月 30 日 上午 7:58 
super fun map, just wish it lasted longer
Whop  [作者] 2024 年 3 月 30 日 上午 6:43 
Thank you guys for the suggestions and bug reports! I'll add these to the list of fixes for the next update!
SR388 2024 年 3 月 29 日 下午 10:41 
I enjoy this map along with your others, but I feel like the beginning section has a lack of good crowd control options, brute shots don't seem common and a rocket launcher would help, unless there are sniper or rockets in the beginning area that I missed completely
@Real_KimJongUn 2024 年 3 月 29 日 下午 9:30 
Also, flood firefight seems impossible to win, for me. Idk if it's just weird mcc, but the red shielded flood in the last section has super strong shields that were super hard to kill. I ran out of ammo in every gun, so I couldn't win. The warthog on the final section is impossible to get off of and marines get in the seats. Super cool mode though, was genuinely terrifying.
@Real_KimJongUn 2024 年 3 月 29 日 下午 8:27 
I love this mod. However, there's some things about it that i find a little bit frustrating. The main thing is that in the beginning section, ai can jump really high onto the next story of the building. It makes it sort of impossible to move around the enemies, as they can appear from everywhere. Other than that tho, super swag and an awesome concept
Whop  [作者] 2024 年 3 月 28 日 上午 6:50 
Engineers are not present in the wave set. I believe you can customize the waves to include them in the game type settings tho!
AleGA117 2024 年 3 月 27 日 下午 7:13 
I have a question, do engineers appear?
wife 2024 年 3 月 27 日 下午 6:54 
HUGEEEEEEE
Whop  [作者] 2024 年 3 月 27 日 上午 6:16 
Thank you!!!
Solace 2024 年 3 月 26 日 下午 7:45 
Amazing i love the moving of the combat zones and the edition of the elites with brutes nice work!