Rusted Warfare - RTS

Rusted Warfare - RTS

维尔塞尼亚的荣耀重制版 1.0.1
502 条留言
sheen 17 小时以前 
so like how do you research defence huzz?
bisnis fox 12 月 22 日 上午 7:27 
nice test... AT bunker kinda sucks.
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also the tank trenches are cool. but i would prefer them to be buldings rather than unit upgrades. because its a little hard to make defences with it.

also the AT gun carrier the AT gun itself dosent do any AT gun-ing.???
danich  [作者] 12 月 22 日 上午 3:32 
Enzia faction addition in test mode. Much of it is unfinished and is a placeholder, subject to change before the full release. To enable it, use one of the following nicknames: test1, test2, test3, test4, test5, test6, test7, test8, test9, test10.
Moldiverse 12 月 14 日 上午 10:36 
Glad people still enjoy rusted warfare
Dodosommer2.0 12 月 10 日 上午 9:47 
yay glad there is a pc version about this great mod. I will now finaly have a chance against those pros out there :D well maybe i still get rect...
Konstance™ (Recovering) 12 月 6 日 上午 9:20 
Do you often answer with sarcasm because some questions are often stupid or idiotic or do you desire not to give simple answers because it's a 'waste of time'?

I say this as i continue to play the mod while learning more of it.
danich  [作者] 12 月 6 日 上午 3:44 
Then the whole mod is a lie and a fiction!
EchoFoxtrot 12 月 5 日 下午 2:30 
The game wont start. Selector gets stuck in role selector, wont let me pick a faction.
Konstance™ (Recovering) 12 月 4 日 下午 1:14 
No option to skip ready checks when battling vs other modded factions?
danich  [作者] 11 月 30 日 上午 3:25 
No
OC_1U5 11 月 28 日 上午 1:33 
Can you add a way to disable logistical load?
Gabogaming911 11 月 27 日 下午 10:36 
Can you add a way to disable logistical load?
danich  [作者] 11 月 25 日 上午 10:25 
Нет, отдельную игру не планируем. Лор взят с официального сервера вселенной, ссылка в самом конце страницы есть (картинка в самом низу, она кликабельная).
Boldrick 11 月 24 日 上午 10:29 
во-первых, ещё раз спасибо за шедевр, во-вторых, есть ли идея в итоге сделать что-то отдельное от растеда на основе мода, а в-третьих откуда был взят лор для мода?
bisnis fox 11 月 23 日 上午 11:26 
YAY! THE CONFEDERATION STANDS!:PuroHappy:
danich  [作者] 11 月 23 日 上午 11:16 
A faction specializing in defense. Average infantry. Lightly armed, but durable armored vehicles. A wide range of fortifications, from small (bunkers) to large (underground tunnels for fast transportation, aircraft-type missile launchers). Approximately 60-70% of the sprites have been drawn.The testing date is the end of December.
danich  [作者] 11 月 23 日 上午 11:12 
I'll soon make an explanatory image with our future plans. This isn't a roadmap, just a list of things that will appear/may appear in the future. Currently, work is focused on the new faction - Enzia.
darktalon76 11 月 22 日 下午 5:47 
thanks for the new update
danich  [作者] 11 月 22 日 上午 3:19 
And I strongly recommend that you read the description of this mode in the tips so that you at least understand what is being discussed. This is not random artillery shelling.
AZH2333QWQ 11 月 22 日 上午 3:07 
Okay,but I still strongly recommend your team reduce the precision of random shelling or provide us with a self-select switch to close it ; w ;
danich  [作者] 11 月 22 日 上午 1:43 
There's a VP mode and a x3 resource multiplier. Is this not enough?
AZH2333QWQ 11 月 21 日 上午 6:14 
Shelling makes your module unplayable, It can cross my wall and blast my soldiers , and the resources you provided me are insufficient.I want to build up my troops as fast as possible.
danich  [作者] 11 月 18 日 上午 5:45 
Обновление 1.0 будет к концу этого месяца (если мой сменщик на работе снова резко не уволится :)), в нем, помимо фикса большого количества багов, баланса и обновления визуала, будет новый ресурс (теперь фрескит тратится на навыки типа гранат или артиллерии, а фресколин только на бронетехнику) и возможность выбрать командира со своим уникальным бонусом на старте матча.
danich  [作者] 11 月 18 日 上午 5:45 
Благодарю за поддержку. Нет, но шанс спавна миссионеров будет понижен в 2 раза (+ их полное отключение для матчей менее чем 3 на 3). Артиллерийский обстрел это фича режима с резервами, в подсказках это более подробно расписано.
Boldrick 11 月 14 日 下午 1:54 
наверное лучший мод на растед, самый проработанный так точно.мне лично не хватает настроек по отключению круксианцев и обстрелов во время долгих игр, иногда просто хочется играть против противника, а не умирать от обстрелов, которые не можешь прекратить. планируется ли добавить в мод больше вариантов настроек в этом напровлении и если нет, то почему? в любом случае спасибо за лучший мод на игру.
Guy 11 月 10 日 下午 9:02 
Why do tanks and squads just teleport to me in 2 minutes?
GOT ANY SHARD!? 11 月 8 日 下午 11:16 
the arty barrage is apart of the random events i think, every time it happens theres no way to avoid it other than rushing the enemy like it says to do to win or you restart to a new game when it happens. i used to think it was a timer based event like if the game was drawing out too long it would happen to speed up the game but it is random from my experience, can even happen early game too.
Cristi 11 月 8 日 下午 7:35 
wow the typos i made twt
Cristi 11 月 8 日 下午 7:34 
i really like the mod, i just have a main, really annoying issue with it, the arty barrage, idk HOW to deal with it and its just so devastating any annoying
danich  [作者] 10 月 29 日 上午 7:46 
no
GOT ANY SHARD!? 10 月 28 日 下午 9:11 
are there options to turn off certain events like the cruxian missionaries etc?
gms•fox✿ 10 月 22 日 上午 9:31 
Any update?
adaruus97 10 月 8 日 上午 9:12 
bro's making porg tech plus while leaving us with 7.11 VGR
Holy Nut 10 月 8 日 上午 8:53 
:0 i am a big fan of the running with rifles mod for this I cant wait to try this
danich  [作者] 10 月 5 日 上午 9:40 
Nostova bunkers? You can orient yourself by the door behind the building; that's the back. If we are talking about Velian bunkers, they dont have a limitation on the radius when installing a turret.
TurboSlayer 10 月 4 日 上午 11:33 
(if possible) for the bunkers can you have a little indicator to which face is forwards? I'm a bit confused...ALSO LOVE THE GAME AND CANT WAIT FOR THE NEXT UPDATE!! (give us a hint to what we can expect!!)
Juggernaut 10 月 3 日 上午 1:45 
Awesome :uprisingInfantry:
steelwork 10 月 2 日 下午 5:13 
soeey, i didn't understood that you needed to position your towing vehicle in a certain angle to trigger to towing.

did a few pvp match 1v1 and 2v2, this time with the mods maps instead of vanilla ones...
the mod works quite well. high quality and gameplay is overall quite nice.
i'd say, one of the best for rusted warfare!

i am glad we can choose additional ressources gain. x1.5 is nice.

a few questions tho:
how to repair destroyed vehicles? (tried with engineers, they can't.)
how to revive downed soldiers? (medics don't seem to help them go back up, just hea them a bit)
danich  [作者] 9 月 30 日 上午 11:09 
u cant build spt-27
danich  [作者] 9 月 30 日 上午 11:09 
s22 cant move
0-ID 9 月 29 日 下午 1:15 
how i build the Nostovia tank SPT-27? I din't find
steelwork 9 月 29 日 下午 12:08 
s22 dimitry refuse to move even when undeploy
RelatedTomato78 9 月 22 日 下午 6:28 
this mod is so difficult, but so fun
danich  [作者] 9 月 19 日 上午 11:43 
yes
TurboSlayer 9 月 17 日 下午 1:33 
I can't find Gyrocopters are they in game?
danich  [作者] 9 月 17 日 上午 1:41 
never
TomixChoter 9 月 16 日 下午 6:00 
when ships.......
matvej_bikonis 9 月 15 日 上午 7:05 
so peak
adaruus97 9 月 14 日 上午 10:59 
WOOOOOOOOOOOOOOOOOOOOOOOO
danich  [作者] 9 月 14 日 上午 3:07 
Hotfix 0.7.11 released! So here's the news. This is the last update of the beta version. The next version will be 1.0. Technically, this version is already 99% done, all that's left is to replace some placeholders and do some final balancing. Also, don't forget to update the mappack, because there are 7 new maps and a rebalance of the old ones.