Garry's Mod

Garry's Mod

Realistic Damage Module
101 条留言
Frank Blaskovich 11 月 1 日 下午 3:20 
i love it when i round a corner and cause theres no enemy reaction speed limiter i get insta 1 tapped
sgtmoody8 10 月 20 日 上午 7:12 
everybody seems to be one shot
Blitz 8 月 19 日 下午 9:56 
why can i kill a strider with a 9 mm
Excellente 8 月 18 日 下午 3:21 
Found a lua error
[Realistic Damage Module] lua/autorun/server/sv_realisticdamage.lua:67: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. v - lua/autorun/server/sv_realisticdamage.lua:67
3. unknown - lua/includes/modules/hook.lua:102
4. BlastDamageInfo - [C]:-1
5. Detonate - lua/entities/arc9_cod2019_thrownfrag/shared.lua:81
6. unknown - lua/entities/arc9_nade_base.lua:74
Klaus Schwab 7 月 30 日 下午 2:45 
the fog is coming
monkey_bones 7 月 27 日 下午 7:31 
i like women
resonance 7 月 25 日 上午 8:00 
the guy below me likes boys
Endorzausas  [作者] 7 月 17 日 下午 11:09 
psst, the BetterAI series isn't going to get updated, unless in the future, but it might be a new & improved mod by then. feel free to follow me, steam should give you a notification whenever i post a new addon, otherwise, i'll be reading through what has been said here, and applying it to the new addon *whenever that happens*, appreciate you guys.
teacup 7 月 17 日 下午 2:10 
i think this should affect player -> npc much less, considering most player weapons deal a lot more damage that NPC weapons
pretty much any melee is able to onetap things, i think i remember killing an antlion guard in a few hits with a GLASS SHARD
Sturmtruppen 7 月 17 日 上午 6:15 
Tried with TFA even on lowest setting I can one shot some tanky NPCs
edizattila1234 6 月 17 日 下午 1:01 
Pls add a setting to disable it for npcs or players individually
sorp 6 月 10 日 上午 1:49 
@berkter215 there is one, i believe in options.
berkter215 5 月 25 日 上午 4:33 
can you atleast add damage multiplier option
Wesch 4 月 28 日 下午 5:53 
getting the same error as woodwo
Woodwo 4 月 22 日 上午 5:16 
[Realistic Damage Module] lua/autorun/server/sv_realisticdamage.lua:67: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. v - lua/autorun/server/sv_realisticdamage.lua:67
3. unknown - lua/includes/modules/hook.lua:102


conflicts with gibsplat 2, in some way
bad335028 4 月 6 日 上午 6:37 
This add-on is not suitable for custom weapons..?
ph0roggy 4 月 3 日 上午 8:19 
it's good but where's the custom settings
Clover 3 月 30 日 下午 3:32 
Am ! supposed to be able to 1 tap everything? (I'm hiding behind stuff and aiming for heads, i still get absolutely shredded when i get close tho)
FinderGamer5 3 月 25 日 上午 9:03 
i sometimes 1 tap heavily armoured npcs and literally took down 2 helicopters with 1 rpg each. too op
Ёжик 3 月 6 日 上午 4:40 
damage is too big for addon weapons
edizattila1234 2 月 23 日 上午 12:12 
with mw base weapons
edizattila1234 2 月 22 日 下午 11:13 
Can we disable this for npcs? Bc theyre always die with 1 bullet even from legs and arms.
Endorzausas  [作者] 2 月 17 日 下午 1:36 
an addon which 7k people are still using, maybe you're just too normie for hardcore.. heh...
krazyH008 2 月 10 日 下午 9:54 
bro what the ♥♥♥♥ is this
Saluko 1 月 22 日 下午 12:15 
[Realistic Damage Module] lua/autorun/server/sv_realisticdamage.lua:67: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. v - lua/autorun/server/sv_realisticdamage.lua:67
3. unknown - lua/includes/modules/hook.lua:102
skitelz13 1 月 5 日 下午 11:13 
(also pretty rewarding when you managed to get a few headshots in)
skitelz13 1 月 5 日 下午 11:04 
fire mod, truly tests my reaction speed to the extreme when dealing with sneaky combines, 10/10 would suffer again :ppg_pumplin:
Baby_Mazo 1 月 3 日 上午 11:56 
Can you please put an option to change the npc damage? i can't fight a single combine if i am close
Endorzausas  [作者] 2024 年 12 月 29 日 下午 4:13 
@Spacey
Hi, thank you for bringing this to my attention, will be fixed this tuesday-wednesday.

These projects have been somewhat abandoned, so feel free to bring issues up by simply sending me a friend request later on, They're almost never denied.
Spacey 2024 年 12 月 26 日 上午 8:05 
slider will not save, + make it so you can set only NPC's to take the realistic damage (so campaigns are more fair and you don't die every second.
t5d6k3 2024 年 12 月 21 日 上午 7:00 
slider does not save.
Spacey 2024 年 11 月 25 日 上午 5:57 
why does this not save my preferences?
Thomas the thankfull Turkey 2024 年 11 月 17 日 上午 7:25 
How do I like lower the damage for all?
Bob McSquire 2024 年 11 月 11 日 上午 2:58 
setting doesn't seem to save, i dies by one shot, enemies dies by one shot, it's a bit too much for me.
Spacey 2024 年 11 月 10 日 下午 4:40 
[Realistic Damage Module] lua/autorun/server/sv_realisticdamage.lua:67: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. v - lua/autorun/server/sv_realisticdamage.lua:67
3. unknown - lua/includes/modules/hook.lua:96
4. TakeDamageInfo - [C]:-1
5. unknown - lua/entities/rtbr_flarefirefrag.lua:46
Yap Yap The Destroyer 2024 年 11 月 6 日 上午 5:56 
please add a toggle in game
noobmaster68 2024 年 11 月 2 日 上午 3:43 
can you make a simple armor system like from half life resurgence and zbase?
EHOT 2024 年 10 月 19 日 下午 11:40 
Is it possible to use this mod so that a Player dies from 1 bullet from an NPC?
Важный голубь 2024 年 10 月 19 日 上午 7:01 
COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
ozzieoster_wav 2024 年 10 月 18 日 上午 7:31 
For some reason the setting doesn't save...
Endorzausas  [作者] 2024 年 10 月 10 日 上午 3:10 
Well, suppose the point of the addon was to make the fight equally unfair and unfun, I'll be adding an NPC-only toggle though, *at some point*
we loved once was true 2024 年 10 月 9 日 下午 5:18 
i wish i could only enable this for npcs without needing god mode
doktordestrukt 2024 年 10 月 5 日 上午 5:20 
gorb
LosCartuchos5566 2024 年 9 月 11 日 下午 5:39 
now i can kill a combine soldier with 1 pistol shot
Keinn068 2024 年 9 月 9 日 上午 5:13 
Makes almost everything easy to kill, even the ones that are supposed to be "tanky" like the strider. It just doesn't feel right to me.
22JUAN22 2024 年 9 月 7 日 下午 10:27 
Please do add an on/off button as the fellow bellow me said
Advexa 2024 年 8 月 28 日 下午 11:07 
Option to toggle addon on and off
Pachurii 2024 年 8 月 24 日 上午 7:14 
great concept though it would be better if the combine didn't die in one hit (it seems like) and the ai was not as rushy
Advexa 2024 年 8 月 17 日 上午 9:03 
Waiting for realistic armor module :steammocking: (Freaky)
Advexa 2024 年 8 月 17 日 上午 8:45 
Ik it might sound like bs, but I don't think combine soldiers/elites should even be damaged by smg and 9mm. They are walking tanks. (I think this will be nice addition to max difficulty)